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Am I the only person who really loves DA2?


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#201
devSin

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I started up DA2 yesterday just to play around. So much awesome-sauce. For all its faults, they put 110% into it.

(Then it crashed in the prologue conversation with Aveline. Stupid AMD stupid drivers. I hope they fix this crap soon if they ever want me to play again.)

#202
Guest_Puddi III_*

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Well mine freezes with a WHN-NA-N-NA-N-NA-N-NA-- sound and requires manual rebooting, so at least it's probably not that bad...

#203
devSin

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Yeah, I could choose to play with the DX9 renderer, which apparently doesn't crash the later 64-bit AMD drivers on 5800-series boards.

But that would take away one of the few perks I have with this game. Unfinished and ugly? Yeah, I can play any other game ever made if that's how it has to be.

#204
Naughty Bear

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Dragon Age 2 was not great, but it was fun. If there is a Dragon Age 3, please let there be an Apostate Origin/background.

#205
Yrkoon

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A lot of people say: well don't judge the game in the context of its predecessor. Judge it alone, on its own merits. And when you do that, the game is fine. Good even.

While that might be true, I can't program my head to do such a thing. DA2 IS a sequel. I wouldn't have even bought it had I not completely fallen in love with the first game. And since I can't play DA2 without constantly noticing how much is missing/less/not as good as Origins, I didn't come out of the experience feeling satisfied. So I ended up giving DA2 a 5 on metacritic about 11 months ago. Which is half of what I gave DA:O.

Modifié par Yrkoon, 14 février 2012 - 03:55 .


#206
PinkDiamondstl

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I for one love DA2. I don't care about what other people say. And most of those people believe that Skyrim was a good game and voted that crap to be GOTY. So all in all screw what other people think.This Game was good and DA3 will be also.BioWare knows what they are doing nothing needs to be changed.:wizard:

Modifié par PinkDiamondstl, 14 février 2012 - 04:03 .


#207
Yrkoon

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Claiming that bioware knows what they're doing is also a matter of opinion. If they really knew what they're doing with  Dragon Age, then what's with all the experimenting?

Modifié par Yrkoon, 14 février 2012 - 04:18 .


#208
PinkDiamondstl

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Yrkoon wrote...

Claiming that bioware knows what they're doing is also a matter of opinion. If they really knew what they're doing with  Dragon Age, then what's with all the experimenting?




A little experimenting can be a good thing.

#209
FieryDove

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PinkDiamondstl wrote...

Yrkoon wrote...

Claiming that bioware knows what they're doing is also a matter of opinion. If they really knew what they're doing with  Dragon Age, then what's with all the experimenting?




A little experimenting can be a good thing.


And a lot can be bad...very bad.

#210
PinkDiamondstl

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FieryDove wrote...

PinkDiamondstl wrote...

Yrkoon wrote...

Claiming that bioware knows what they're doing is also a matter of opinion. If they really knew what they're doing with  Dragon Age, then what's with all the experimenting?




A little experimenting can be a good thing.


And a lot can be bad...very bad.

Not in this case.:whistle:

#211
Yrkoon

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PinkDiamondstl wrote...
A little experimenting can be a good thing.

Obviously. But the whole point of experimenting is to try and see what will work and what won't. If a company is in that mode, then they don't yet know what they're doing. They're still trying to figure things out.

Modifié par Yrkoon, 14 février 2012 - 04:51 .


#212
PinkDiamondstl

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Yrkoon wrote...

PinkDiamondstl wrote...
A little experimenting can be a good thing.

Obviously. But the whole point of experimenting is to try and see what will work and what won't. If a company is in that mode, then they don't yet know what they're doing. They're still trying to figure things out.



But there is nothing to figure out...
They did a good job with that game. And in DA3 everything will come togethere. So there is really nothing else to be said .

#213
Yrkoon

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PinkDiamondstl wrote...

Yrkoon wrote...

PinkDiamondstl wrote...
A little experimenting can be a good thing.

Obviously. But the whole point of experimenting is to try and see what will work and what won't. If a company is in that mode, then they don't yet know what they're doing. They're still trying to figure things out.



But there is nothing to figure out...

Well, make sure you let them know that. 

Because they're  still experimenting, still seeking suggestions from the fan base, still  agressively  looking at other games trying to take hints, still trying to change things....

#214
TEWR

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Of course experimentation can be good. It can also be bad. It depends on how much effort was put into the experiments themselves.

DAII tried to do too many experiments in a short amount of time and ended up failing for most, going halfway for others, and succeeding with a very scant few.

I don't think it was wrong for DA to experiment. It was a new series that wanted to find out who it really was. DAO was a very basic way to set the scene, but I don't think it really knew who it was.

I do think it was wrong for Bioware to try and cram so many changes in such a short amount of time.

However, I will say that one should probably try to establish the series' identity in the first game of that series, or at least in other forms of media following the initial game of the series but prior to the next game in the series.

Modifié par The Ethereal Writer Redux, 14 février 2012 - 05:24 .


#215
Random Geth

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I don't get all the whining about this game, frankly. I thought it was leaps and bounds better than Origins in most ways except for the reused areas. It was a hell of a lot more fun to play, I felt more connected to Hawke than my DA:O main, and character interactions felt better and more natural. It depresses me that a third game will probably be more like Origins since it (imo) isn't nearly as good overall.

#216
Gotholhorakh

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The Ethereal Writer Redux wrote...

Of course experimentation can be good. It can also be bad. It depends on how much effort was put into the experiments themselves.

DAII tried to do too many experiments in a short amount of time and ended up failing for most, going halfway for others, and succeeding with a very scant few.


Yes, and I don't know about you but I think that BioWare clearly saying "this is a grand experiment" would have gone a long way.

I know that for my part anyway I would have gone into it with a different mindset if they'd made that clear.

#217
Yrkoon

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I on the other hand, wouldn't have bothered buying the game. I'm not a lab rat. Want me to test out your experiments? OK. But in the real world, test subjects get paid.

Modifié par Yrkoon, 14 février 2012 - 07:28 .


#218
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You admitted yourself that they admitted full well that the game would feature a lot of changes that you found questionable, and you just chose to ignore that for faith in BioWare.

#219
TEWR

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Gotholhorakh wrote...

The Ethereal Writer Redux wrote...

Of course experimentation can be good. It can also be bad. It depends on how much effort was put into the experiments themselves.

DAII tried to do too many experiments in a short amount of time and ended up failing for most, going halfway for others, and succeeding with a very scant few.


Yes, and I don't know about you but I think that BioWare clearly saying "this is a grand experiment" would have gone a long way.

I know that for my part anyway I would have gone into it with a different mindset if they'd made that clear.


I probably would've been more forgiving, but just as disappointed and I still would've probably hated DAII.

Especially if the marketing and dev comments on what DAII would be about -- i.e Rise to Power where Kirkwall shapes to your choices -- were still not representative of what the actual game was.

#220
Yrkoon

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Specifically, rise to power by any means necessary

Those were the exact stated (and printed) words on both the game box and from the lips of the marketing guys/devs. Borderline dishonest IMO, as it suggests that you'll have more than one way to rise to power. Which we didn't get. You could only rise to power ONE way... and that's by going on the deep roads expedition then kicking the Qunari out of Kirkwall.

Modifié par Yrkoon, 14 février 2012 - 07:59 .


#221
KotorEffect3

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I like dragon age 2 and I have given it multiple playthroughs and will continue to do so in the future (just not the immediate future with Mass Effect 3 looming on the horizon) but at the same time it is not as good as DAO therefore DA 2 is not as good as it could have been or should have been. Things like changes in art direction, cartoonish combat animation, copy and paste dungeons, enemies falling from the sky etc... kept it from being what it could have been. It appears that the DLC that has been released since has addressed some of these issues so I am confident the DA team did learn from some of the criticism leveled at DA 2 and I imagine they are headed back in the right direction.

#222
Denizen89

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For me almost a year after the fact, and yes I am replaying it again. Its one of the games that I tolerate. Like a Great movie getting a so so sequel. For me the holes in the story of DA2 and the way they used Anders and Justice kinda ticked me off, then the Mage-templar conflict got the back seat. for most of the game until Act 3. The combat system was in principle a step forward but it was too button mashing and too much like Dynasty Warriors. I really hope they listen to the criticism of DA2 and do a true sequel with a returning character to play as.

#223
Ivucci

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culletron1 wrote...

Ivucci wrote...

I only finished DA2 three/four weeks ago (various real life and other issues got in the way). I had been initially put off by its bad reputation (although, if you actually asked me *where* had I got this impression, I wouldn't be able to tell) but when I finally got my hads on it and started playing... I loved it.

Now, two playthroughs later, I am more critical and I start seeing the flaws (reading this forum is largely to blame ;), but I do remember very clearly that my first reaction was Wow (the very good sort of Wow). For many reasons. I'm still in the "I love the game" camp.


I remember my first playthrough... I initially thought " this is awesome, I don't know why people are bashing it"... After putting about 10 hours into it I realized that quality of the game was in fact quite shocking. The linear storyline, the MMO fetch quests (which they didn't even TRY to mask in story or dialog), the never changing city, the awful dialog, the one dimensional characters to the reused maps and everything in between.


A super late response that no one probably cares about but I'll respond anyway.

So, we followed a similar pattern, being impressed at first only to start realizing the flaws later on, but reached completely opposite conclusions. That's alright.

I tend to trust my first impressions, there is often something true in them. It applies to my job, too. As a translator, I always have to do several revisions of a text before handing it in. The first rendition contains mistakes as I don't stop to decipher difficult vocabulary and difficult passages, I just keep typing, but I usually get very close to the original text in terms of tone and feeling. In subsequent revisions, I correct lots of mistakes, but I also start analyzing and rewriting and often end up ruining much of the tone and atmoshpere that I initially grasped just fine.

Flaws or not, I cannot forget the feeling I had when playing DA2 for the first time. I was hooked and it felt great (also bittersweet because of the story). Enough so to be planning to do more playthroughs after ME3.

Then when you take into account the amazing leg up the game had due to the rich and amazing world Gaider had created with DA:O, Stolen Throne and The Calling it just makes me even more annoyed.


Well, I didn't think this undoubtedly amazing world disappeared in DA2 - it was still there, lurking behind the walls of Kirkwall. Oh well!

#224
didhedie

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Yes, you are.

#225
IhateEA-Mask

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I liked DA 2. Its not perfect, but its not worst.