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Anyone got a good Sword and Shield Hawke build?


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#1
Ace Attorney

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Anyone has a good SnS Warrior build for the Hawke?

Modifié par T3hAnubis, 14 mars 2011 - 03:11 .


#2
ColGali

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I did

#3
Ace Attorney

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I did? What kind of response is that?!

No offense meant.

#4
Guest_m14567_*

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I'd be interested too. I tried SnB but it didn't seem that exciting.

One problem I had with SnB is that there are so few things that reliably cause the disorienting effect that battery and disperse tend not to be so useful. I can't say I really notice much benefit from immunity to flanking either and shield defense has the WORST animation imaginable.

#5
Ace Attorney

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What I was thinking is doing a build like on the 2H Warrior guide in this forum but replacing all 2H stuff with SnS Warrior, Taunt, and/or Defender skills.

#6
Guest_m14567_*

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tbh, I don't really care for the defender tree, stonewall/bulwark stops you from attacking, barrier/arcane fortress looks better to me. Turn the blade is pointless unless you plan a max cunning build, and elemental aegis is too situational to me.

Taunt is awfully expensive at 30 stamina, I usually give Varric goad which is only 20 stamina and varric gets stamina back pretty quickly.

#7
Ace Attorney

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Goad is bugged on Consoles. Taunt is a must it seems. It also opens up the Bravado ability.

#8
HawXV2

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So far, it seems as if 2h warrior is the best. But I really wanna play SnS. I just wish they had the Champion spec again. That was my core tank spec in Origins.

#9
Guest_m14567_*

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T3hAnubis wrote...

Goad is bugged on Consoles. Taunt is a must it seems. It also opens up the Bravado ability.


Ah that's too bad (I'm on pc and it works ok), yeah you'll need Taunt then.

#10
Ace Attorney

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It is a targeting bug I heard that messes up Goad and the other Threat skill in that skill line.

#11
Coldest

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I'm playing a WnS warrior right now and I'm loving it.

Right now I have 41 str and continuing to pump con. I didn't get anything from the Defender tree except Bulwark, which helps keep my tank alive longer while the mages let loose with the AoEs. When the mages gain aggro, I just activate taunt and the mob is back to hitting my tank again.

I got upgraded Shield Bash, for the stagger and Scatter, for the additional damage to disoriented mobs because my Isabela has Fatuiging Fog. I skipped on Assult completely. I also got upgraded Devour, for the stagger, before I respecialized to try out the Templar tree. Also got upgraded Bravery so its easier to gain aggro and getting stronger while getting mobbed is always nice.

If you invest heavily on the Defender tree, then yeah playing WnS is going to be boring.

#12
karahasan

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If you're trying to find a good tank build, you might also want to consider Battle Synergy for the 50% Threat transfer upgrade. That way, you're tank can hold aggro more effectively.

#13
lenkite

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The problem with going the Battle Synergy route is that you need to take Rally and Rally is bugged at the moment. Also 30% of stamina gets reserved for Battle Synergy which is a pain. The Defender line apart from Bulwark looks like a joke to me. After getting Shield Wall, I think going Vanguard till Cleave makes more sense for an S&B warrior to keep the threat. Also a point in Reaver for the upto 200% extra damage depending on health talent.

There look to be two routes to building a S&B warrior - heavy sustains and use auto attack or use reactive talents depending on the situation with a unreserved stamina pool. (turn shield defense on/off when necessary)

#14
Andronic0s

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So its possible to make a SnS build that does good dmg and has better survivability than a 2H on Nightmare? I hate Zweihanders and tanking (as in just being a dmg soaker)

#15
Ace Attorney

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I was considering skipping the Shield Defense because it dampens your DPS. Just get Shield Bash and Assault perhaps?
Is the Crit and Flanking inmunity that requires Shield Defense important? For Flanking inmunity I'll use the Antivan Garrotte DLC Belt.

#16
Rockpopple

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I would like to know this too.

I started with a sword/board warrior and wanted to tank him instead of Ave, so I invested heavilly in the Defender tree and used Shield Defense.

It was booooooooring. I'm also playing on the console, so there's no auto-attack. I had to switch to another class for fun's sake.

But I'd really like a good, fun sword/board build I can tank on, or at least draw significant aggro to protect my squishy team members. I was also thinking of trying to adapt that fantastic Vanguard 2H build.... but I dunno.

So yeah, I'm keeping an eye out. Sword/board FOREVER!

#17
DA Trap Star

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I haven't tried it, but Tanks can probably be very effective with Aura of Pain and Adranaline rush.

You could just sit in the middle of the battlefield and Taunt, Adranline Rush, Adranaline Rush, Adrelinie Rush, Cleave, Stonewall. And Aura of Pain will probably do damage all the damage for you without you having to swing much.

#18
Jarlaxlecq

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ok so i've been doing a SnB build, i've speced into most of sword and shield, i've speced down the battle snergy line and the bravery line. i've also picked up turn the blade, elemental agis and stonewall.

basic idea so rush the mobs, have a rogue toss a disorienting fog bomb head of you. you scatter for the CCC. taunt if need be and then shield slam a target, (in my game i would then drop a chain lightning for the CCC) once you've knocked aound the mobs and your stamina is low, mobs are now on you and beating on you THATS when u turn on shield defense and turn the blade (or elemental aegis if your fighting casters). at that point DPS will clean up.

only issue sometimes is mobs jumping into the fray mid fight, i will usually drop a few sustains and chug a pot at that point, and have Varric misdirect on me (to borrow the wow vernacular).
I play on hardcore and it served me well, your mileage on Nightmare may vary.

#19
Jarlaxlecq

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i didnt really bother with specializations as they seem pretty meh for tanks but i did pick up Reaver for Blood frenzy, but thats about it

#20
lenkite

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I am not an expert player...but I found Hawke as an S&B warrior to be *much* easier for the Ancient Rock Wraith boss in the deep roads. You can comfortably take a lot of his hits with shield wall and don't have to do the kind of maneuvering (for Hawke) that people show in the videos. Then you don't even need Anders in your party though it is really quite trivial with him. Shield wall should always be used conditionally - it's a very short cooldown, so always turn it off for normal adds, so you can rush them.

I think using sustains only when the situation demands it and primarily depending on activated abilities that cause damage and take advantage of cross class staggering combos is the way for an interesting S&B warrior.

#21
ColGali

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T3hAnubis wrote...

I did? What kind of response is that?!

No offense meant.


B) Every ability point to str and const (maybe a little to stamina). For the skills, I recommend taunt, it is a must have. Also the skill from the w&sh style which hits more enemies around (can't remember the name). After that you can have all the rest from the w&sh, plus some from the defender.
It's good to have a mage who can put some protective speels on you.. Really it's difficult to win every battle without a tank, and who wants Aveline around every time?

#22
Coldest

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T3hAnubis wrote...

I was considering skipping the Shield Defense because it dampens your DPS. Just get Shield Bash and Assault perhaps?
Is the Crit and Flanking inmunity that requires Shield Defense important? For Flanking inmunity I'll use the Antivan Garrotte DLC Belt.

You should still invest on Shield Defense because, yes, crit and flanking immunity is important if you're playing Hard or Nightmare. You don't need to have Shield Defense up all the time. I only activate it when I got four mobs attacking me and my health is below 50%. Otherwise it's always off.

#23
Ace Attorney

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What skills should I pick up as I level say 10. I was thinking:
Taunt replacing Pommel Strike
Shield Defense
Shield Bash
Scatter
Both Shield Passives or Bravery plus one Upgrade/Assault (pick up Passive latter and use the Antivan Garrotte as a Patch until then) or Anti Flank Passive with Bravery (help here)
Reaver Spec
Dunno from there

What skills in Reaver and Templar are must haves?

#24
Lialdia

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Alrighty so I like weird parties, one reason I don't usually play on Nightmare difficulties because it tends to force me into certain group composition (say Anders for this particular game).
That said I ran the game through first time with DW Rogue Hawke, Fenris, Isabela and Varric.

For this topic though, I am running the game through now with SnS Hawke, Aveline, Merrill and Varric (the rogue is still an open question, might become Isabela again if I have troubles later on).

What I am doing is not building a dedicated tank. Sword and shield warriors are quite survivable to begin with (not pumping any Cunning on either Aveline or Hawke either), what I am doing is using them for distraction and mass crowd control, to setup killing field for Varric and Merrill. The crowd control provided also helps protect the weaker members.

Basically, think of things like upgraded Tremor in combination with Chain Lightning from Merrill or the upgraded Kickback from Varric. When you have two warriors with upgraded Tremor and upgraded Shield Bash you can pretty much set the cross-class combo at leisure.
Defensive skill wise, Aveline still has Taunt and has tactic setup to go get all the bad guys off Merrill and Varric, and both warriors have upgraded Bulwark for when must survive. And that is it, so far.

Finally, I went Templar as first spec for my Hawke simply because of the possibilities it gives. Another area effect stun, cleanse, silence to prevent Rogue monster stealthing even more, or all the silly Blood Mages from casting that annoying blood spell. This is however mostly tied to the group setup I have going, Reaver would probably be better for an actual Tank build.

My team does kill slower than the Fenris tank backed up with three rogues, but it can so far take protracted combat much better. Will be interesting to see if I have to spec an actual tank for something, but I don't think I will have to.

Also, Horror, Petrify, Miasmic Flask and double upgraded Pommel Strikes has so far meant that the silly stealthing assassin mobs may get a single stealth off, at something like 10% HP, if even that. Add in Shield Bashes, Tremors and some other things aswell if must focus down the rogue before he can stealth.

Sorry that was a bit long and not really including any detailed build.

Edit: Addition to the previous discussion about Shield Defense. I did pick Shield Defense because it allows me access to Scatter, and the Flanking & Crit immunities are nice for 1 "wasted" point to get to them.
If you are willing to shelve the points for your Rogue to get Overpowering Fog upgrade, Scatter becomes another mass-killing tool.

Modifié par Lialdia, 15 mars 2011 - 06:12 .


#25
ForkieLifterr

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My SnS warrior does mad dps (of course i play in Hard only not Nightmare), but anyways activate cleave, then use assault it does crazy damage to mobs around you cause your basically doing assault to everyone around you which is pretty messed up finish the rest of the mobs with 1 or 2 aoe spells and any mobs normal and below are dead.

Modifié par ForkieLifterr, 15 mars 2011 - 06:05 .