Modifié par Alozaps, 15 mars 2011 - 01:25 .
A Bitter Pill Major Glitch
#1
Posté 14 mars 2011 - 03:19
#2
Posté 14 mars 2011 - 03:20
#3
Posté 14 mars 2011 - 03:32
#4
Posté 14 mars 2011 - 03:35
/snark
serious/
I always thought it was silly for them to lock the party member. You should automatically be able to tell via quest flair that it's best to bring so-in-so along for the ride.Stop trying to blow through everything and open your journal once and a while.
Modifié par Heidenreich, 14 mars 2011 - 03:36 .
#5
Posté 14 mars 2011 - 03:36
#6
Posté 14 mars 2011 - 03:46
Two options if Fenris is not in your party:
a) you should not even be allowed to travel to the den
I can blow through the game whenever I damn well please.
Once again, I shouldn't have to tiptoe around potential glitches; a quality game would have covered all possible options.
Modifié par Alozaps, 14 mars 2011 - 03:50 .
#7
Posté 14 mars 2011 - 03:52
Alozaps wrote...
If you travel to the slaver den without Fenris you can't go back the way you came. You can only leave through the world map door after the Magister fight. But when you kill the Magister nothing happens and your journal is locked because it is too late to bring Fenris. Sorry, but I believe that in a polished game you shouldn't have to AVOID glitches; they just shouldn't be there at all.
Two options if Fenris is not in your party:
a) you should not even be allowed to travel to the denif you are able to travel to the den, Fenris SHOULD appear when he is needed, instead of hearing his invisible voice and looking at a glitched camera angle
I can blow through the game whenever I damn well please.
Once again, I shouldn't have to tiptoe around potential glitches; a quality game would have covered all possible options.
Or you can stop being a self entitled ****. Logic would dictate, if it is someone's companion quest, you should bring them along. I know, using one's mind to think, go figure.
JJ
#8
Posté 14 mars 2011 - 03:56
#9
Posté 14 mars 2011 - 03:59
#10
Posté 14 mars 2011 - 03:59
Heidenreich wrote...
QUICK, instead of logically bringing Fenris along for his Companion Side Quest, lets not and then throw our hands up in a huff when it doesn't work right!
/snark
LOL God I love that, Obvious is Obvious.
#11
Posté 14 mars 2011 - 04:00
Modifié par Swiftnan2112, 14 mars 2011 - 04:07 .
#12
Posté 14 mars 2011 - 04:01
Valdorick wrote...
Alright, so, they should patch in to lock Fenris as a character you have to use on this quest... Which would of course ruin your option of playing the game whatever way you want...
All I'm saying is that I shouldn't run into glitches like these no matter how I choose to do things. How can you not understand that is what constitutes a quality game? Locking Fenris would have been fine... I don't care; they could have done SOMETHING.
Modifié par Alozaps, 14 mars 2011 - 04:06 .
#13
Posté 14 mars 2011 - 04:17
#14
Posté 14 mars 2011 - 09:33
I really need to save every 30 minutes >.<
Edit:
The world map marker is placed wrong on the map, the door is on the east of the room.
Modifié par Niccus, 14 mars 2011 - 09:34 .
#15
Posté 14 mars 2011 - 09:35
Alozaps wrote...
Valdorick wrote...
Alright, so, they should patch in to lock Fenris as a character you have to use on this quest... Which would of course ruin your option of playing the game whatever way you want...
All I'm saying is that I shouldn't run into glitches like these no matter how I choose to do things. How can you not understand that is what constitutes a quality game? Locking Fenris would have been fine... I don't care; they could have done SOMETHING.
Im sure if you have a fit about they'll do something about it
#16
Posté 15 mars 2011 - 03:21
Under SAVEGAME_PARTYLIST -> SAVEGAME_PARTYPOOLMEMBERS -> 3 (for Fenris), change SAVEGAME_OBJECT_ACTIVE to 1, and SAVEGAME_PARTYMEMBERS to 1 to include Fenris in your party.
Then change SAVEGAME_OBJECT_ACTIVE to 0, and SAVEGAME_PARTYMEMBERS to 2 for one of the companions you want to remove from the group.
Load that savegame, and you should have fenris in your party in the den. Make sure, of course, to backup your save games, etc...
#17
Posté 15 mars 2011 - 03:25
Alozaps wrote...
Valdorick wrote...
Alright, so, they should patch in to lock Fenris as a character you have to use on this quest... Which would of course ruin your option of playing the game whatever way you want...
All I'm saying is that I shouldn't run into glitches like these no matter how I choose to do things. How can you not understand that is what constitutes a quality game? Locking Fenris would have been fine... I don't care; they could have done SOMETHING.
I don't blame Bioware for not thinking that a person will try to do a COMPANION QUEST with the COMPANION. I mean, even the quest says to BRING THE COMPANION ALONG and the COMPANION said to do so in the first place.
Don't blame them for you being so bloody oblivious.
#18
Posté 15 mars 2011 - 03:25
FFS stop defending them like peons, you sound pathetic.
#19
Posté 15 mars 2011 - 03:29
#20
Posté 15 mars 2011 - 01:22
UltiPup wrote...
Alozaps wrote...
Valdorick wrote...
Alright, so, they should patch in to lock Fenris as a character you have to use on this quest... Which would of course ruin your option of playing the game whatever way you want...
All I'm saying is that I shouldn't run into glitches like these no matter how I choose to do things. How can you not understand that is what constitutes a quality game? Locking Fenris would have been fine... I don't care; they could have done SOMETHING.
I don't blame Bioware for not thinking that a person will try to do a COMPANION QUEST with the COMPANION. I mean, even the quest says to BRING THE COMPANION ALONG and the COMPANION said to do so in the first place.
Don't blame them for you being so bloody oblivious.
My God, it's a BUG. But it seems it is beyond the mental capabilities of many people here to comprehend that. Stop bringing logic into this.
Kimberly Shaw: thank you for not being a nasty little troll.
cooperthompson: thanks for that solution, although I don't have the toolset so I guess I'll have to wait for a patch
Modifié par Alozaps, 15 mars 2011 - 01:34 .
#21
Posté 20 mars 2011 - 07:42
Is there a way to recover from this bug even after you killed her and have no save before you killed her?
I thought i had to bring fenris along afterwards then forgot and did other stuff and now...I can't complete is...
any ideas?
#22
Posté 21 mars 2011 - 01:09
DrunkDave89 wrote...
Yes, you should be able to figure out that a companion quest should involve a companion. That having been said, for EVERY other one, as well as several main story quests that are specially relevant to party members (such as the deep roads for varric) it forces you to bring the relevant companion. Therefore, this is a bug, and should be fixed.
This. Funny how no one has responded to this. To attack the TC and say that it's his fault is just absolutely ridiculous.
#23
Posté 21 mars 2011 - 01:15
ReveurIngenu wrote...
DrunkDave89 wrote...
Yes, you should be able to figure out that a companion quest should involve a companion. That having been said, for EVERY other one, as well as several main story quests that are specially relevant to party members (such as the deep roads for varric) it forces you to bring the relevant companion. Therefore, this is a bug, and should be fixed.
This. Funny how no one has responded to this. To attack the TC and say that it's his fault is just absolutely ridiculous.
You only get ambushed by slavers, if you have Fenris in your party, and travel to somewhere outside the city. So after doing that, you have to deliberately go back to the city, to remove fenris from the party before going on HIS companion quest. Not locking him for that specific quest is a glitch, yes. But it's a glitch that takes a dedication nothing short of pure intend, to actually find. To suffer from this glitch, you need to be actively trying to break it, so yes, you can pretty much sayy it's the OP's fault.
#24
Posté 22 mars 2011 - 11:25
Fact of the matter is that it is possible to wind up doing the quest without Fenris. I was ambushed yesterday and the quest became available. Then I went to bed because I have to work so I can buy more games than I should.
Now today I started the game and due to "streamlining" in the inventory department I wound up with a party without Fenris, also because Fenris is one whiny emo bastard. By the time I ended up at the cave that leads to the quest I figured I'd just see if it would promt me to bring Fenris and when it didn't, I ventured forth. Especially since loading back and forth on the PS3 is a lengthy affair and now I also know that going back to fetch Fenris wasn't an option to begin with.
So, yeah... It was a tad obtuse of me and my fellow bug-sufferers to start the mission without the key character, but I do think you can accidentally incur this bug. And to indirectly say it's our own fault isn't really nice either. After all, those of us who have made anything for use by a bunch of others know that the consumer is (most likely) an idiot and will break it if it can be broken.
And by now we should know that Bioware's most recent products are quite possible to break. Lair Of The Shadow Broker, anyone?
Next time I'll have to read up on forums before I actually put the disc in the machine...
Modifié par Bakkerbaard, 22 mars 2011 - 11:27 .
#25
Posté 22 mars 2011 - 11:27





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