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Poll: The Witcher and Dragon Age 2


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#1
CLime

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This is more for curiosity than anything, but I'd like to see how preferences stack up between these two games.

I'd rather people not respond if they haven't had sufficient experience both games, though to avoid selecting against people who hated either game so much that they couldn't finish it, I'm only asking that you have completed most of the chapters in both games.  For The Witcher that means finishing Acts III, while for DA2 that means finishing Act II.

Poll is here.

Many of the more unique aspects of DA2 compared to its predecessor can also be found in The Witcher.

-Protagonist with a set background.  Hawke's single human refugee story strikes many as a large step back compared to the six origins, while Geralt has thousands of pages already written about him in the real world, and a robust reputation before the story begins.  Hawke begins the game with his family but starts fresh in the Free Marches, while Geralt's amnesia has him re-encountering people from his past for the entire game.

-Action elements in combat.  DA2 strives to make combat more active than it was in Origins, reducing the incentive to stack sustained abilities while giving rogues and warriors more active skills that aren't worthless.  Consoles lose autoattack funtionality (though it should return in a patch) in exchange for an attack button.  Combat in the Witcher is arguably even more action-oriented, with Geralt's sword styles relying on a timing minigame to execute combos, while requiring the player to switch stances and blade types to handle different foes.  The Witcher balances this somewhat with the lack of activated melee abilities.  Both games encourage a perspective closer to the battlefield, with The Witcher going as far as a Mass Effect-style over-the-shoulder camera

-Defined act breaks with gating.  The acts in DA2 rely on the passage of time to divide the story segments, while The Witcher places its events in one continuous timeline but mostly prevents backtracking to the earlier hubs.

-Focus on a single city.  Hawke moves in an out of Kirkwall throughout DA2, but makes it his permanent home after the prologue.  Geralt has Vizima on the mind past the prologue as well, but only spends about half the game working out of the city itself.

-Deemphasis of equipment.  DA2 takes much of the companions' item management out of the player's hands, with only Hawke having much variability in his armor.  In a given playthrough Geralt only has access to a couple of armor upgrades, and sticks with the same basic steel sword/silver sword setup the entire game.

-Smaller scope of storytelling.  DA2 concerns itself chiefly with the affairs of a single city, a far reach from Origins' "kill the Archdemon, save the world" focus.  The Witcher similarly lacks a traditional fate-of-mankind tagline, focusing first on the attack on the witchers' stronghold, and then on the growing racial tensions in and around Vizima.

-Dark fantasy feat. prejudice.  DA2 developed further on the mage/chantry schism and the conflict between humans and qunari, though the lack of origin stories and warden treaties reduced the focus on elves and dwarves.  The big choice for Geralt revolves around the escalating conflict between human militants and nonhuman rebels.

The games also have plenty of differences, to be sure.  The Witcher is strictly a solo affair while DA2 pride itself on its companions.  Hawke must select between three very different classes, while Geralt can gain access to almost all the basic and intermediate sword and sorcery skills.  DA2 heavily streamlined Origins' somewhat clunky crafting mechanics, while The Witcher boasts an incredibly robust alchemy system.  I could go on, but the bigger point is some of DA2's more controversial changes may have been met with considerably more optimism in The Witcher.

Of course, please express your opinion on the connections between both games if you feel strongly in favor or against the similarities.

Modifié par CLime, 14 mars 2011 - 05:25 .


#2
Paul E Dangerously

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Now wait a moment. You can change -everything- but the companions armor, and this is somehow "taking much of the companion's item management out of the player's hands"?

Also, no offense..but I'm honestly sick of hearing anything involving the Witcher after it's been so hyped up on these boards.

Modifié par Sopa de Gato, 14 mars 2011 - 05:24 .


#3
CLime

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I rather like the set companion armors. I never could bring myself to change Morrigan into any other robe until the upgrade at Flemeth's hut. Though, it might be less of a problem now considering how that DA2 armor looks much better than Origins', especially in the robe and leather department.

Some people didn't take to it as kindly, evidently.  Either way, it's a noticeable change from both the Origins formula and RPG traditions, which is why it's on the list.

Modifié par CLime, 14 mars 2011 - 05:30 .


#4
Guest_cosgamer_*

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Sopa, the Witcher has been so hyped because it's an excellent action RPG. That very hype is why it sold 1.5 million copies on PC. It was not from a large company such as EA.

Personally, I believe it's a valid comparison with DA 2 suffering because of it due to being aimed at a younger audience, shallower storyline, boring characters and repeated areas -- none of which the Witcher featured. To make matters worse, the Witcher is what it is and has never claimed to be anything different. Dragon Age began as a traditional RPG and migrated to action RPG with DA 2, a definite no-no that has put off a large part of the Dragon Age fanbase.

#5
The-Sapient

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I recently bought The Witcher because of the constant comparison to BioWare games. It may be a great game, but I just can't get past the terrible, terrible voice work.

#6
Chromie

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The-Sapient wrote...

I recently bought The Witcher because of the constant comparison to BioWare games. It may be a great game, but I just can't get past the terrible, terrible voice work.


Put it in Polish with English subtitles! The Witcher 1 is an excellent game if it werent for Mass Effect the Witcher would have definetely been rpg of the year. Witcher 2 looks amazing.

#7
Funkjoker

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The Witcher or DAO are masterpieces. DA2 is mediocre. Why do you want compare masterpieces to not-so-good-games?

Modifié par Jean-Funk Van Damme, 14 mars 2011 - 05:38 .


#8
CLime

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I liked Geralt and most of the other characters well enough, but I absolutely despised Dandelion's voice. When he sang at the party in Act II, I began to seriously consider he was an elaborate prank on the part of CD Projekt.  Or just some guy's uncle who was owed a favor.

The rhythm-based combat system was serviceable, but not great. Luckily there was more than enough good in the game to compensate.  The crafting system is easily the best I've experienced in an RPG.

Modifié par CLime, 14 mars 2011 - 05:39 .


#9
The-Sapient

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Ringo12 wrote...

Put it in Polish with English subtitles! The Witcher 1 is an excellent game if it werent for Mass Effect the Witcher would have definetely been rpg of the year. Witcher 2 looks amazing.


Good idea.  Thanks.

#10
Shatterkiss

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Sopa de Gato wrote...

Now wait a moment. You can change -everything- but the companions armor, and this is somehow "taking much of the companion's item management out of the player's hands"?boards.


Slots you can change:
Ring 1
Ring 2
Amulet
Belt

Things you can't change:
Armor
Helm
Boots
Gloves

Things that can change but are highly limited
Weapon
Offhand


Essentially we've lost half of the inventory slots as far as customization goes.

#11
Paul E Dangerously

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cosgamer wrote...

Sopa, the Witcher has been so hyped because it's an excellent action RPG. That very hype is why it sold 1.5 million copies on PC. It was not from a large company such as EA.

Personally, I believe it's a valid comparison with DA 2 suffering because of it due to being aimed at a younger audience, shallower storyline, boring characters and repeated areas -- none of which the Witcher featured. To make matters worse, the Witcher is what it is and has never claimed to be anything different. Dragon Age began as a traditional RPG and migrated to action RPG with DA 2, a definite no-no that has put off a large part of the Dragon Age fanbase.


1) I don't care who it's from. The fact it isn't from a large company doesn't make the constant sucking up less annoying. There's not a thread on the board involved where someone doesn't drag it up.

2) "Dragon Age began as a traditional RPG ". Seriously? Because of what? An overhead map? Auto attack? Does that make something traditional? DAO was structured far closer to an MMO than anything like Baldur's Gate. This is just drivel people spout when they can't truly be bothered to back up their opinions. 

How is DA2 less of an RPG because the combat is faster? I'm doing the exact same things I did in Origins, so Bioware must not have changed too much.

#12
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Checked the poll results. Albiet the sampling is small it is close. This being DA 2's home turf, anything close is not a victory for DA 2.

#13
Aesieru

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I HATE Witcher 2, so stop talking about that crap game everywhere.

The directors cut enhanced edition still crashes on cue every 30 minutes... and their story was slow, drawn-out, and bad.

#14
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Sopa de Gato wrote...

cosgamer wrote...

Sopa, the Witcher has been so hyped because it's an excellent action RPG. That very hype is why it sold 1.5 million copies on PC. It was not from a large company such as EA.

Personally, I believe it's a valid comparison with DA 2 suffering because of it due to being aimed at a younger audience, shallower storyline, boring characters and repeated areas -- none of which the Witcher featured. To make matters worse, the Witcher is what it is and has never claimed to be anything different. Dragon Age began as a traditional RPG and migrated to action RPG with DA 2, a definite no-no that has put off a large part of the Dragon Age fanbase.


1) I don't care who it's from. The fact it isn't from a large company doesn't make the constant sucking up less annoying. There's not a thread on the board involved where someone doesn't drag it up.

2) "Dragon Age began as a traditional RPG ". Seriously? Because of what? An overhead map? Auto attack? Does that make something traditional? DAO was structured far closer to an MMO than anything like Baldur's Gate. This is just drivel people spout when they can't truly be bothered to back up their opinions. 

How is DA2 less of an RPG because the combat is faster? I'm doing the exact same things I did in Origins, so Bioware must not have changed too much.


Oh, Sopa, you really have to ask how DA 2 is less of an RPG?

No isometric view, little to no NPC customization, lack of choice ramification, enemy wave spawning, the way the quests are handled, set main character with no characterization from the player.

I could go on and on and on, but I won't.  Please learn what a true RPG is.

#15
slimgrin

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CLime wrote...

but the bigger point is some of DA2's more controversial changes may have been met with considerably more optimism in The Witcher.


I agree with this. The Witcher is an action rpg, while I believe DA has stronger roots in turn-based play. As such, DA is more of a traditional role playing experience. In fact, I think if DA:O has anything over TW1, it's the tactical combat. 

TW2 will be even more twitch based and the community seems fine with that. I for one wish Bioware would drop the dark fantasy bit and stick with high fantasy, as that seems to be what they do best.

#16
Cutlass Jack

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Jean-Funk Van Damme wrote...

The Witcher or DAO are masterpieces. DA2 is mediocre. Why do you want compare masterpieces to not-so-good-games?


Opinions. Everyone has them. Mine for instance, would never attach the word 'masterpiece' to any game involving sex trading card collecting.

Posted Image

Modifié par Cutlass Jack, 14 mars 2011 - 05:49 .


#17
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Aesieru wrote...

I HATE Witcher 2, so stop talking about that crap game everywhere.

The directors cut enhanced edition still crashes on cue every 30 minutes... and their story was slow, drawn-out, and bad.


EA fanboi, the Witcher 2 hasn't even come out, but it looks AMAZING.  As for the Witcher EE crashing on your system, you're one of the few who had problems with it.

As for company worth, if you bought the first buggy edition of the Witcher, did CD Projekt not give you the enhanced edition for free?

Why, yes they did.  You think EA would do that?  LOL

#18
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slimgrin wrote...

CLime wrote...

but the bigger point is some of DA2's more controversial changes may have been met with considerably more optimism in The Witcher.


I agree with this. The Witcher is an action rpg, while I believe DA has stronger roots in turn-based play. As such, DA is more of a traditional role playing experience. In fact, I think if DA:O has anything over TW1, it's the tactical combat. 

TW2 will be even more twitch based and the community seems fine with that. I for one wish Bioware would drop the dark fantasy bit and stick with high fantasy, as that seems to be what they do best.


Bingo.

#19
Siven80

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Glad im not the only one who thought DA2 was very similar to Witcher.

And thats a good thing.

#20
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Siven,

Not really a good thing. We already have an excellent action RPG in the Witcher series, would be nice if Bioware stuck to what they do best -- traditional high fantasy. That would give us more variety.

#21
Randomjob

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I like everything about The Witcher EXCEPT for its gameplay. I hate how you HAVE to use the middle mouse button to rotate the camera around in the over-the-shoulder view (every other game it is the right mouse button...and The Witcher doesn't even let you change this setting).

I also think the combat in general is stupid, and Geralt looks stupid doing it.

But story, and all the other RPG aspects are great.

#22
Paul E Dangerously

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cosgamer wrote...

Oh, Sopa, you really have to ask how DA 2 is less of an RPG?

No isometric view, little to no NPC customization, lack of choice ramification, enemy wave spawning, the way the quests are handled, set main character with no characterization from the player.

I could go on and on and on, but I won't.  Please learn what a true RPG is.


- Viewpoint does not an RPG make.
- Where does customization end, and generic slatehood begin? Should every party member be a blank slate with just different personalities and dialogue? DAO let me make Wynne a Blood Mage. How about Allistair the Reaver? Or Morrigan the Spirit Healer? Do these make any sense within the context of the story or the character's personality? DA2's changes make sense. Isabella wouldn't know what to do with a bow. Anders wouldn't stoop to blood magic. Etc, etc.
- Enemy wave spawning - Origins did this to some extent as well.
- Set main character with no customization. Ever heard of a game called Baldur's Gate? No matter what you did, you had the exact same backstory and exact same quests no matter what. Did that make it any less of an RPG? Hell, Jade Empire? KOTOR? Neverwinter Nights? Should I keep going?

Hell, you're trying to defend the Witcher, which has the exact same "single character" syndrome!

Modifié par Sopa de Gato, 14 mars 2011 - 05:55 .


#23
Cutlass Jack

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cosgamer wrote...

As for company worth, if you bought the first buggy edition of the Witcher, did CD Projekt not give you the enhanced edition for free?

Why, yes they did.  You think EA would do that?  LOL


Funny you should ask. I recall when Ultima IX released as a steaming buggy pile, EA sent all registered owners a new disc and told them to throw out the original. So the moral of the story is...one can never assume anything. Especially in the current day when you can do it all online.

#24
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Cutlass,

EA was a different company then.

#25
B3taMaxxx

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Sopa de Gato wrote...
Also, no offense..but I'm honestly sick of hearing anything involving the Witcher after it's been so hyped up on these boards.



 Seriously. You love the Witcher, we get it. Take it to the OT forum. Skyrim will put the Witcher 2 to shame, and of course it's a fact, I said it on the internet.