Wow, this picture reveals...nothing about the nature of the dlc. At all. Don't get me wrong, I'm stoked for Arrival, but the only thing I can glean from this shot is that the good doctor is another NPC made with the in-game character creator AND she is wearing the same clothes as the Special Olympics crew of the Hugo Gernsback. Oh, and we'll be fighting "new" human mercenaries. Joy.
Would it really take that much effort to model the face after a real person, any person, and create a new outfit instead of recycling the same tired clothes? This is a problem with rpg's in general; too much repetition. It's common in most games of any genre, but in rpg's you interact more with these characters as opposed to exclusively blasting them into piles of twitching meat.