Realmzmaster wrote...
Bioware did the same action in Origins. The human noble is unable to save his mother and father no matter what he/she does. Your brother is lost or dead as far as you know. The same action in the dwarf noble origin you cannot change your brother dying and your character getting framed.
That's true. However, The Warden is allowed to determine the fate of who will sit on the throne of Orzammar and whether the Anvil will be spared, if the people of Redcliffe will be saved or abandoned, whether the werewolves will be killed or saved, if the Right of Annulment will happen against the Circle of Magi or not, and who will sit on the throne and whether Loghain is going to be spared. There were choices afforded to the protagonist that had impact, while DA2 doesn't afford such opportunities in a city-state that should allow the Champion to have some impact on the world around him.
Realmzmaster wrote...
Here you do not get to save your mother. What may be gnawing at people is the lack of control over the situation. I believe that is intentional. The same thing happens when you are unable to save Nyssa (Huron's wife) who Hawke said Hawke would protect.
The problem is the lack of control is felt throughout most of the storyline. Hawke never has the opportunity to aid the disenfranchised people of Darktown or the impoverished elves of the Alienage despite all his wealth, status, and power, and as the protagonist we never really make any specific decisions that can change Kirkwall in the same way that The Warden changed the societies he encountered.
Realmzmaster wrote...
It shows that no matter how big and bad our characters maybe some events are out of their and our control. The events happen independent of what our character does or says.
Sometimes you cannot save the day.
The problem is Hawke is reactive even when he should be proactive. Finding an incriminating letter about Quentin's accomplice and doing nothing about it is simply one example of this.





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