Sooo How Far Can I keep Going on Nightmare with this group....... (minor early spoilers)
#1
Posté 14 mars 2011 - 07:25
I never really studied character builds for this or DA:O so Im probably building pretty ****ty. whatever.
Im 27 hours in right now, but havent done the expedition. I think ive pretty much done every sidequest and I think I have 1 more main quest thing left to do but I was stuck on it and I cant remember exactly which one it is.
Ive been playing on nightmare the entire time, some of the fights ive had to retry like 25+ times (omg loading lol)
This is my group:
Me: Mage, Primarily Elemental, firestorm, crushing prison, force spec. NO HEALING
Carver: 2 hand beast (tho im pretty sure he continually murders my group on nightmare haha), no taunt
Aveline: sword/shield. Tank spec.
Varric: He does a lilttle CC, nice auto attack damage, usually dies haha.
I tried to bring merril along, loaded up like a controller/debilator instead of varric I believe one time and it didnt help.
So as you can see ive been going with no healing, just using the elfroot pots and health pots. I hardly ever live through a fight the first time. Had a lot of trouble with the Qunari guys because of their resistance to fire. Also a **** of the time fighting the templars, tho I think I beat this one last night.
Will I be able to keep going with this group? (no spoilers please) I really dont want to take a heal as the main character. So far Ive been having a blast. I kinda wish i was playing on hard tho so i could see carver just WRECK.
ok and i guess two quick questions 1) where can you buy regular health pots 2) all characters get xp after a right even if they were dead, correct? (and a cavaet, it looks like + experience items work for the whole party?)
Thanks guys! Really loving the game so far with this group, kinda living dangerously. These damn waves just kill me on nightmare though, and dont get me started on the Tempar Hunter...
#2
Posté 14 mars 2011 - 07:33
#3
Posté 14 mars 2011 - 07:44
You don't *have* to go with the standard party setup of tank, rogue, DPS, too. Just for kicks I just cleared a warehouse (spawned 1 assassin + 1 reaver twice) without any warriors at all. Did it with Isabela, Varric, my mage and Anders. It was not easy, especially now that the assassins are hitting my characters with poison, but I got through it.
It's all a matter of preparing for the fight...
My guess is, though, at some point you're going to want to dump a warrior for some healing, just to make it a little easier on yourself.
Modifié par keginkc, 14 mars 2011 - 07:45 .
#4
Posté 14 mars 2011 - 07:53
Also the revive raises the entire group no matter where they are located. Unlike Origins where it was and aoe effect.
I'm sure it's possibly to keep going with your setup. Imo usually the more warriors the easier it is. I would think 4 tanks would just own on any difficulty. It would be like a freight train.
#5
Posté 14 mars 2011 - 09:06
Haha and thanks to the guy with the spoiler without a spoiler, oh well. Ok if you can get Anders as a mage then im all set, will be hard for me to pick between varric and carver. Varric is better behaved (except now that he has that one skill that hits everything between him and his target), but carver is a death dealer so far. I guess i was just worried that I wouldnt be able to find another mage to be a healer, as Merril was not one. Guess I'll just have to work on getting Anders, im guessing that's the only quest i have remaining right now.
#6
Posté 14 mars 2011 - 09:08
#7
Posté 15 mars 2011 - 02:14
I turned off the tactics for AE attacks and whirlwind and stuff to make sure I wasnt killing my team. That helped a little. I also backed out to a previous save and bought poisons for everyones weapon (one half crow the other half debilating). I would kite back and forth as soon as the first wave ended, and whenever the hunter would stealth.
I was able to come close a few times to beating it. One time, I had my full party left (with potions remaining) against just the Lieutenant and the Hunter. Lost. Another time I had everyone up but Hawke, against ONLY the hunter and still lost even with kiting him. I mean these situations were always up to luck and happened if Anders managed to hold the aggro of a bunch of the mobs while I was running around downstairs.
Lol and then another time I had some sort of crazy bug where everyone was dead but Ave and she would regen health super fast but so would the enemies. I seriously spent like 50 minutes mashing x and finally took down the Lt and was working on some of the other mobs when I accidentally looted something and it stopped the bug and I promptly died haha.
I Also tried respecing Hawke to full heals with the Maker's Sigh. This caused some sort of bug though. It didnt get rid of all my previous spells. So being full healer spec'd with firestorm was amusing. This worked after a few fights, but my character was all bugged with their abilities. I took another Makers Sigh and I had like 6 extra ability points to spend than I should have. I didnt want to continue on like that (whats the point of playing on nightmare, then?) so I went back to trying to win with my original Hawke.
Finally I switched the fight to hard and won in 2 tries but didnt save, Im trying to think of what to do for tonight. I think I pretty much gave it the ole college try and was denied. I mean I messed with the tactics, tried different strategies, and tried the same fight for like 6+ hours. Without a huge stroke of luck (and I dont even know what that would be because I cant even kill the hunter with 3 of my people). Doesn't look like I can respect without some sort of bug happening etc....
Are there any trophies for playing the game all the way thru on nightmare? Otherwise I think im just going to change it to hard (at least for this fight) and stop beating myself up over it because it clearly is unbalanced for my party.
Any one have any last ditch suggestions? I tried bringing Merril before and it didnt work well. Maybe switch out Av for a 2 hand spec'd Fenris? I dunno I cant really get over the fact that I got down to 4 v 2 and 3 v 1 on two separate occasions and really didnt have a shot at winning.
#8
Posté 15 mars 2011 - 08:08
x-president wrote...
Well if you are dieing a lot in battle, Anders maybe someone to swap with sense he can get the ability to revive fairly quickly. I know it's been helping me in the longer battles.
Also the revive raises the entire group no matter where they are located. Unlike Origins where it was and aoe effect.
This, swap one of your mages or Varric for Anders and use him for healing and reviving. I made it to the Deep Roads in Nightmare and I don't think I would be able to make it to the end of the game without Anders' Regroup spell.
He also has access to the Primal school which allows him to do some serious cross class combo damage.
Modifié par naughty99, 15 mars 2011 - 08:12 .
#9
Posté 15 mars 2011 - 08:26
Theres no trophies tied to staying on nightmare difficulty, is there any other bonuses? Otherwise im just gonna put it on hard for this fight. Maybe keep a save at this point so I can go back and mess around. Its always gonna bother me I couldnt win the fight tho =P
Modifié par Tekman9, 15 mars 2011 - 08:49 .
#10
Posté 15 mars 2011 - 08:44
I certainly didn't get any special trophies, but I wasn't online at the time and I'm not sure if that has anything to do with it. I encourage you to stick wtih Nightmare though, it made the game a lot more satisfying for me. Also, it does get easier the farther you get (at least it did for my dagger rogue); Act 1 on Nightmare is one of the most difficult things I've ever done.Tekman9 wrote...
Theres no trophies tied to staying on nightmare difficulty, is there any other bonuses? Otherwise im just gonna put it on hard. Maybe keep a save at this point so I can go back and mess around. Its always gonna bother me I couldnt win the fight tho =P
#11
Posté 15 mars 2011 - 08:51
makers sigh screws stuff up, so i cant go with that. I mean i got the templar hunter down to 3 v 1 and still died, while cheesing the AI so.....
#12
Posté 15 mars 2011 - 08:51
Use Avelline as a second tank protecting your mages and Carver supporting Avelline.
Also, Petrify or Glyph of Paralysis on the Hunter is your friend. I suggest to go with Avelline, Carver and Merril for this battle. Chain Lightning is very handy for Nightmare.
Can you do any cross class combos yet?
- Petrify or Stone Fist upgraded for either mage?
- Mighty Blow upgraded for Carver?
- Shield Bash upgraded for Avelline?
- Any cross class attacks that increase damage vs. BRITTLE or STAGGERED opponents?
Modifié par naughty99, 15 mars 2011 - 08:54 .
#13
Posté 15 mars 2011 - 08:57
I dont really have too much of a problem of getting thru the fight and moving my characters around. I got to just the 2 bosses left with a full group, just dont have the firepower or the healing to bring it home.
Modifié par Tekman9, 15 mars 2011 - 09:04 .
#14
Posté 15 mars 2011 - 08:58
#15
Posté 15 mars 2011 - 09:01
Modifié par naughty99, 15 mars 2011 - 09:11 .
#16
Posté 15 mars 2011 - 09:10
#17
Posté 15 mars 2011 - 09:13
#18
Posté 15 mars 2011 - 09:26
#19
Posté 15 mars 2011 - 09:27
#20
Posté 16 mars 2011 - 02:21
#21
Posté 16 mars 2011 - 04:56
I'm sure it's possibly to keep going with your setup. Imo usually the more warriors the easier it is. I would think 4 tanks would just own on any difficulty. It would be like a freight train.
Probably on hard, but not on nightmare. Friendly fire would make an all warrior group extremely difficult to play. You'd be spending most of your time trying to keep everyone from killing each other. A misplaced mighty blow or scythe can 1-shot even a pretty tough warrior.
#22
Posté 16 mars 2011 - 05:21
#23
Posté 16 mars 2011 - 05:40
#24
Posté 16 mars 2011 - 05:46





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