PullThePin07 wrote...
So you would rather them have all 24 come at you at once? How else are you gonna change up combat?
How is it changing up combat when it happens everytime? That's not a change, its a cheap attempt at challenge.
The few fights that don't have 'ambushers' are rediculously easy.
Here's an idea, make the enemies harder, instead of dying from winter's grasp, make them last through the entirety of the spell...at least...
Lastly, it's supposed to be an RPG, which means that many people will come in wanting to be immersed in a story. As is with most RPG's.
Yes, magic is unrealistic, but that's not the point of immersion. The game paints immersion. When you're given the basic physics of a game, you accept that as canon. When you're told that it can't happen, but someone does it anyway, it breaks immersion because the question arises..."why can't I teleport across the map?"





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