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Arishok


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#26
hawat333

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On my AoE mage, I heavily utilized the pillars as I only had one single target spell. Running around them while getting my frost spells and healing to cool down helped a lot.

#27
LeraG

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I ran into myself 5 times and died. LOL

#28
Stranglebat

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Just did it on Nightmare with a 2 hander warrior. Used 3 pots and 2 bombs with reaver and vanguard talents. He only used 3 potions on Nightmare too.

#29
hawkens982

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This guy was a pain in the butt to do. For some reason if you go too close to him when you attack you get knocked back. Not to mention somehow in this game every boss can lock you down with constant knock backs, ugh.

I duelled him 1v1 and made him pot 3 times, but because i didnt know at the time he only pot 3 times in total, I gave up and just switched to normal and shanked him. I think even if i didnt turn it to normal, i wouldn't have felt satisfied anyways, mostly because of just how repetitive and long this fight was.

#30
Rikudou Sennin

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I did the exact reverse with mine my whole pary with my rouge hawke survived the attacks of the qunari as i used Overkill on the arishok.
and i onli one word to describe him : dick (sorry mods but i had to cuz he is)

#31
Sabresandiego

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Here is a video of me dueling him on nightmare as a 2h warrior.

The Ultimate Vanguard: Arishok

Modifié par Sabresandiego, 16 mars 2011 - 08:36 .


#32
L33TDAWG

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As a mage, I waited for a charge or attack, and once he did an attack I petrified him, then; firestorm, tempest, and fireball.

#33
inseeisyou

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Beat him fairly easy on hard with a two handed warrior after a couple of wipes learning his different moves.

The potion that you can purchase that auto resurrects you is very helpful to keep you going when you slip up and he gets a couple of hits in a row on you through chain knockbacks. The bomb item is also invaluable because it does actually stun him allowing for quite a pounding compared to the single lunge attack I'm getting in between most attacks.

Once you get his pattern down the only attack of any real concern is the skewer he gets you with while strafing around him trying to get him to trigger an attack (and the subsequent attack he will hit you with after throwing you on the ground, by attempting to move directly past him you may sometimes avoid it). Also be careful for the extended twirling attack as he does strike behind himself at one point in that sequence.

Bottom line he *does* have a finite amount of healing potions (3 on hard for me also), and push come to shove you can simply take laps around the two columns waiting for his lunge attack, getting in two strikes, and rinse and repeat (although this would take a loooong time). Better to just practice a little and you should be able to lure him into launching his slow attacks and get in a few attacks from behind every time.

#34
JackalOsiris

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my cheesy qucik fix for the qunari mages has been get everyone to just bombard the dude till he's dead then move on. With Fenris and Anders for a bit of crowd control it is not that hard. What I have started to do is cast repulsion in the middle of my archer, cast arrow shower and just watch all the little baddies keep getting pushed back while Anders and Hawk archer take out two or three before they get a hit on me..

#35
Brawne

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Easy if you are duelist rogue, you can pretty much go toe-to-toe with him. Dont forget to sidestep his charges. If you try to use keyboard to move away from his charge it usually doesnt work, click on the floor to move, that will get you out of his charge path fast.

#36
DA Trap Star

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ODST 5723 wrote...

It seems to be much easier for Mages and Ranged Rogues than for 2-handed Rogues and Warriors to take him down.

This battle actually highlighted for me some of the issues that I originally noted in the Act 1 battle with the dragon when I lost my party. Since there is only a primary attack, you're forced to essentially jab him to death while setting up a big right hand in the form of activated abilities. If there was a secondary attack (crosses, overhands essentially) the flow of combat would be dramatically improved. This creates the ability for single-player combinations which could deal out more damage before you unleash the big guns or provide some of the setup. For melee fighters, a more punishing overhead strike. For rogues a charged arrow or stab, for mages a charged blast. Slower than the primary so it can't just be spammed without you taking some extra hits, but available when desired.

Ideally, the primary attack should have minor ability to stun, secondary attack a moderate impact and activated abilities the greatest chance. This would have provided more enjoyable combat IMO and provided slightly less monotony in this type of 1 on 1 scenario.


I agree with this completely.

Its nearly impossible to beat him on Nightmare 1 on 1 with a 2H warrior.
Because he has such a high defense , all of your normal attacks just become glancing blows which only do 8 damage which is useless.
The only way to hit him is by using Actvated Ability attacks which is lame.
You can't dodge his attacks and counterattack like any movie sword fight because of his CHEESY high defense.
And you only have one type of attack which makes it more boring.

In DA3, Bioware should do like Star Ocean did, and you give you two type of attack swins. A weak one which has high contant, and a stong one which has less of a chance to land but when it lands it staggers the enemy if you hit him at the right time.
They could also mix it up and make button combinations into combos, it would make battles less repetive than just slash slash slash, cleave, sacrifical  frenzy, activated ability, kite, slash, cleave, acivated ability.

Modifié par DA Trap Star, 03 mai 2011 - 02:42 .


#37
Jack-Nader

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That encounter was so boring as a mage that I decided I would skip it with my rogue playthrough. Turning him down ended up leading to a much more interesting battle.

Modifié par Jack-Nader, 03 mai 2011 - 03:04 .


#38
Att3r0

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on rogue if you have decoy and bow you can start and go take a nap. I think its only somewhat challanging as warrior - but still boring.
You should duel him in open terrain with grass and lake,.big enough to drown him in it. (yes you kite him under water where you stun him and go for breathe yourself as he suffocates!)

Modifié par Att3r0, 03 mai 2011 - 03:16 .


#39
DA Trap Star

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Att3r0 wrote...

on rogue if you have decoy and bow you can start and go take a nap. I think its only somewhat challanging as warrior - but still boring.
You should duel him in open terrain with grass and lake,.big enough to drown him in it. (yes you kite him under water where you stun him and go for breathe yourself as he suffocates!)

That would of been fun. If you could use the surroundings in battle, it would of made it a lot more fun.
The way it is now, is very repetive and boring.
I feel the same way about the ARW battle.

#40
kcman5

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He's a wuss even on Nightmare.. Done it with a Rogue, 2h warrior and Mage.. Once you figure out his moves, the rest is just repetition. He only has 3 pots on any given level of play. If you are having a problem as a warrior, try respeccing and nab a few Reaver abilities. Power up at the right times and you can take a chunk outta his ass and force him to use his pots.

#41
Xezcente

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Beat him as a Mage, with my mabari as the distraction. Then ran around and spam all the spells I knew.

#42
JackalOsiris

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!Spoiler!










If Fenris is in your party and you do not challenge him but fight him with the whole party instead you will gain 10 points for "rivalry"

#43
greylancer

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Rhys1984 wrote...

As a mage i was able to 1 on 1 the arishok , i was dead and buried as he made me his lady of the evening with that big sword.

ugh..hated that. i dont really mind the soul calibur style combat but i like realism in my rpg's part of the game died with that silly spinny on the weapon thing:police:
 agree with ODST :)

Modifié par greylancer, 11 mai 2011 - 10:33 .


#44
cdzander

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Just killed him on my 3rd playthrough. First was 2hand warrior. Took forever. Mostly involved kiting. 2nd was mage. Also took forever. Mostly involved freezing him and unleashing hell, followed by trying to avoid getting a sword shoved through me. This time I'm playing a dual wield assassin rogue. Fight was over in 1 try, taking maybe 2 mins. Those assassin talents just destroyed him. He only had time to drink 1 pot. Mind you I play on the normal level.

#45
ezrafetch

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With a mage on NM, it was a breeze. With Healing Aura and a minimal amount of kiting, your health regeneration will out-heal the amount of damage the Arishok does. I just casted Petrify and Gravitic Ring when I wanted a break to just auto-attack for awhile. I actually had no offensive spells, just a cold staff and a bunch of auto-attacks. And it was easy...mostly just time-consuming.

#46
dreadpiratesnugglecakes

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Mariefoxprice83 wrote...

Can anyone give me any advice on how to kill the Arishok?  Been killed by him twice now.  My character is a warrior and all I can think of is to keep taking potions for health and stamina.


Don't mess with the Battle Cattle..you'll get the horns.

Just run around screaming like a 4 year old child and hit him when his back is turned.

TACTICAL!

#47
mr_afk

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ezrafetch wrote...

With a mage on NM, it was a breeze...
...And it was easy...mostly just time-consuming.


The fastest and easiest way to win for a mage is simply to use the gravitic ring glitch/bug - it's basically the mage version of the decoy bug that rogues have.

It's mainly if you've done it before and are sick of all that endless kiting. All you do is drop a gravitic ring on him - maybe straight after he charges at you at the very start - then run up to him so you are standing just out of reach from his attacks. This means that he won't charge at you/leave the gravitic rings influence and that he doesn't know what to do after the gravitic ring dissapiates and will just stand there doing nothing.

From there I usually just leave my character autoattacking and do something else. I took approximately 3minutes just then via this method - a considerable improvement over the times I did it properly (running around like a little girl) haha

I've noticed this gravitic ring bug on several enemies.. sorta makes it even more overpowered than it already is and detracts from some of the experience :(

Modifié par mr_afk, 12 mai 2011 - 08:42 .


#48
Jack-Nader

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LOL @ the bug... I doubt I will ever duel him again. The team battle is more interesting.

#49
mr_afk

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But cassandra won't think you're romantic!! :o
hahaha yeah, I might try the party fight next time. I really liked the concept of the duel, it just wasn't really executed that well; Designing a tactical team-based rpg and putting one member against a really tanky enemy just means that it's going to take a long long time..

#50
Jack-Nader

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In all seriousness.. I have major respect for the arishok. I never wanted to kill him. The alternative is some pretty heavy XP loss through isabella so unfortunately he has to die :(