KnightofPhoenix wrote...
Vandicus wrote...
Hawke is let go on the mage side, he doesn't fight his way out.
I know he doesn't.
I am talking about Orsino at that moment. Instead of using all the power he has(heck even blood magic) to try and escape (whether it's possible or not is not the issue, either do or die. I think they had a chance to escape), he decides that turning into a monster to kill everyone he was trying to protect and who were protecting him, was a better idea.
If, on the other hand, Orsino had actual character development hinting at us that he can crack under pressure relatively easily, or harbors intense hatred, in addition to potentially dabbling in dangerous magic, then it would have made sense. But since we know almost nothing, it just came out of nowhere and makes him look like an idiot. And that's the guy who thought what Anders did was extreme.
I'll agree to saying that I wish Act 3 had been longer, and we'd had more time to interact with Orsino and Meredith, as we did with Arishok, but to say there's nothing hinted at or explained about either of these characters isn't exactly accurate.
Potentially dabbling in dangerous magic : To this, the biggest one, is the letter you find in Quentins little sewer that's signed 'O'...debate it all you want about how many other mages may have names that start with the letter O, but point out any other NPCS you come across that are or any that would feel the need to conceal their identity or those that had access to the knowledge Quentin needed.
Crack under pressure relatively easily: Throughout the game, from Act 1 on, Meredith is always refered to as ruling the Circle with an iron fist, hence why there are so many problems with runaway mages in every single act. He's the First enchanter, and he knows what's at risk: The Right of Annulment. Pressure over time would result in cracking, First Enchanter or no...couple that with the fact that Orsino is pretty much spineless...well, fear is what fear is, and reason doesn't always see it's way to the top in that case. As others have stated, there were far more Templars then mages. After the first fight, yes, Hawkes party was still fine....how many of Orsino's mages survived? I'm sure it looked like a lost cause to him at that point, his Circle was already in ruins.
As I said, I do agree that more time could have been given to both Meredith and Orsino, but at the same time, in Act 3, it's all about the Mages and Templars reaching the boiling point...and that type of conflict isn't going to simmer for months while Hawke goes out and carries on with his business saving every kitten that found it's way up a tall tree. It was a tide of events that no matter what Hawke tried to do, he wasn't going to stop it...he was along for the ride and had to do what little he could.





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