I love the story, I was never left for too long with out the Warden's name being brought up or what he/she did and Hawke really seemed to look up to them. The story was great and helps lead to a even bigger story.
I loved Hawke and his/her story, the lose and how he/she rose above it to be a good person, that is if you played it that way.
The combat was great and please keep this, faaster and I could pause and comand my team, was so great! I love how mike seemed to know what to work on in this area, I was one that thought it was fine, I was wrong.
I really love the voice over PC, never thought I would. I think it brought out better character depth and showed how it works so much better then just a fast food menu. I loved the banter in thsi game.
Characters were great and as I said above, getting to talk with them made it much better.
Hawke, I loved his/sher story, was just like to Warden for me, treated people right and took care of his/her own.
I felt so bad for Hawke and his/her family, story quest, was just heartbreaking.
I really liked the new armor sets, they looked they took some thinking and thats great.
I play on the PC and I could pan out just fine, no grips in that.
I wish we could have changed the armor of the other party members, but that was a small price to pay for a great game and story.
I was left with this, this was DA2 and it kept the core of DA with it, I never for once felt that I was in some other game, it brought back old characters that will play a major part in the main story and that to me was great and I loved and love the Warden, the end game gave me hope of his/her return. I loved Hawke too, never thought I would say that but he/she was well made and I thank David, MIke and the rest of the team of BioWare for that, given a short deadline, you did it and thank you.
Modifié par thenemesis77, 15 mars 2011 - 08:06 .





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