Modifié par SapphireFire, 15 mars 2011 - 12:13 .
Cassandra's Armor Code?
Débuté par
SapphireFire
, mars 15 2011 12:09
#1
Posté 15 mars 2011 - 12:09
I'm trying to find the armor code for the "Chantry Seeker" armor that Cassandra wears. So far, I'm having no luck at doing so. If anyone can help me find the code, it would be much appreciated.
#2
Posté 15 mars 2011 - 08:19
Its probably not an armor as she only appears wearing it in cut scenes. More likely its part of the character model.
#3
Posté 15 mars 2011 - 02:52
It should be armor since Liliana and bunch of soldiers wears it at the ending cutscene.
#4
Posté 15 mars 2011 - 04:47
Vukodlak wrote...
Its probably not an armor as she only appears wearing it in cut scenes. More likely its part of the character model.
It is rendered in-game, it could easily be part of the character model, but it's rendered ingame, and thus the resource files are somewhere.
#5
Posté 15 mars 2011 - 11:14

Nope, it's definitely and in game model. I got this by going into item_variations.gda with a gff editor and replacing the blood dragon armor set with "special - inquisitor armor."
#6
Posté 15 mars 2011 - 11:28
Thanks, Aug!
Is that helmet part of the Inquisitor set? Looks a bit strange, haha.
Is that helmet part of the Inquisitor set? Looks a bit strange, haha.
#7
Posté 15 mars 2011 - 11:38
What's the templateref code for that so we can change it in the savegame editor?
#8
Posté 15 mars 2011 - 11:45
SapphireFire wrote...
Thanks, Aug!
Is that helmet part of the Inquisitor set? Looks a bit strange, haha.
Yeah, that's the entire set, but now that I look at it, it's not Cassandra's chest piece. It's the armor worn by all the peons at the end cut scene.
Cambios wrote...
What's the templateref code for that so we can change it in the savegame editor?
I'm new to this, so I'm not exactly sure what you're asking for. This is what shows up in the gff editor for the chest piece though, maybe that'll help.
#9
Posté 15 mars 2011 - 11:47
What editor are you using to change the item models? Links?
#10
Posté 15 mars 2011 - 11:52
#11
Posté 15 mars 2011 - 11:54
Ah righty, didn't see that thread. Thanks!
#12
Posté 16 mars 2011 - 03:27
I mean the ref name that is something like gen_im_arm_cht_hvy_champion or gen_im_arm_cht_hvy_champion.uti
but for this armor.
but for this armor.
#13
Posté 16 mars 2011 - 04:03
Cambios wrote...
I mean the ref name that is something like gen_im_arm_cht_hvy_champion or gen_im_arm_cht_hvy_champion.uti
but for this armor.
In that case, no I haven't figured out what it is yet. I've only changed the appearance of the items, not the item itself. I'll keep looking though.
#14
Posté 16 mars 2011 - 05:39
Augtastic wrote...
Cambios wrote...
I mean the ref name that is something like gen_im_arm_cht_hvy_champion or gen_im_arm_cht_hvy_champion.uti
but for this armor.
In that case, no I haven't figured out what it is yet. I've only changed the appearance of the items, not the item itself. I'll keep looking though.
Cool. Once you find that, we can alter any existing armor to use that model, or even summon it in game using the new "additem" console command that was released today!
#15
Posté 16 mars 2011 - 06:17
genim_arm_boo_inq.uti
genim_arm_cht_inq.uti
genim_arm_glv_inq.uti
genim_arm_hlm_inq.uti
genim_arm_cht_inq.uti
genim_arm_glv_inq.uti
genim_arm_hlm_inq.uti
#16
Posté 18 mars 2011 - 07:47
So Cassandra's armor chest doesn't exist in game then? Only the peon version?
#17
Posté 18 mars 2011 - 09:13
I'm guessing Cassandra's actual armor is a body and not actully armor, like Bethanys robe, if that's the case we just need to find the body code.Naitaka wrote...
So Cassandra's armor chest doesn't exist in game then? Only the peon version?
#18
Posté 19 mars 2011 - 01:01
casandra's unique one piece body armor is referenced at 10002 thru the use of gff4editor
#19
Posté 25 mars 2011 - 01:47
So has anyone found a way to use this armor or can anyone make a mod that replaces this armor for another one?
#20
Posté 27 mars 2011 - 12:43
As far as i can confirm having played around with the gff4editor the armour is specifically tied to Cass's body. I have done a swap with the gff4editor using hf_cassandra and 10002 as mentioned above and that works but mocap/or just styled walk is really weird if you are used to hawke.





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