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Bethany, Carver, and what Bioware should have done with them.


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#1
Special_Agent_Goodwrench

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 Let me start off saying that I really enjoyed the game and the interaction with the Hawke siblings that DA2 offered, however shortlived it was. While I haven't played much with Carver, I really connected to Bethany, and wish Bioware would have done more with them. Hell, they did call DA2 "a more personal story", and while succeeding in several areas, Bioware did not do as good as I had hoped regarding the subject.

The biggest failure in my opinion was the mandatory death of either Bethany or Carver. Disregarding how cheap (but I'll admit, still sad) their deaths are, both should have survived the opening act. If Bioware really wanted to kill a family member during the escape, it should have been the father. Instead of dying before the game begins, he should have died protecting his wife and children. That way you'll get a better feel of the Hawke family and it saves Bethany and Carver for the events later in the game, not to mention, makes Malcolm fell more significant.

Now think, how much more interesting would the rest of the game be if Carver joined the Templars and either ratted out Bethany, or the Templars have learned of her location themselves. In the last act, I of course sided with mages since my sister was among them, but would have Carver been with the Templars, it would have given me a pause. Sure, he's an ass. But he's MY ass of a brother. I'd still probably side with Bethany, but It won't be an easy decision.

That said, more interaction with both siblings following act 1 would have made the game much more enjoyable to me. You get one letter in act 2 and that's it (not counting the part if they become Gray Wardens) until you meet them at the end of act 3. I mean how much pain would it be to give us at least a few moments to visit our siblings at the Gallows (if they're not Wardens) and talk to them? Especially once Leandra died, I really felt the urge to find my sister and talk to her about it. Or have them ask about how you're doing and wonder about whomever you romanced. You know, stuff like that. I had hoped that there would be some time to catch up in act 3, but Bioware had to go and trivialize Bethany's and Carver's appearances there as well. Posted Image

For a more personal story, it sure felt underwhelming, and I sincerely hope Bioware would look into it more seriously.

#2
Verenti

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Yes. I found anytime you found Bethany following her abduction by the Templars, it was so hollow. I wanted every time I saw her outside the circle to rescue her, and threaten to cut a bloody swath through templar and mage alike, until she was free again. Or bargain with Meredith to get my sister back.

I probablly would have left the city had they given her back. But by the time you do get her back, she's so devoid of personality that I thought she was tranquil. I would have thought there would be more tears at that reunion.. I don't know.

I think there should also have been an option to get Gameln to move in with you. I felt so sorry for the guy after Leandra's death. Or the ability to talk with your cousin... I don't know. There is just some things of the game they should have fleshed out more.

#3
Nathan Redgrave

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The idea is that one by one, Hawke's family is taken from him/her. First a sibling while fleeing the Blight, then another sibling (either the Templars or the darkspawn, depending), and eventually his mother (which was one of the most disturbing things I've seen in a game in quite a while), leaving the Champion alone. It carries some emotional weight, and, in my case, I really felt something when Bethany became a Grey Warden and I found out that in the following years, she responded to her sister with resentment, only coming back to her sister's side after six years with the Wardens and one kidnapping incident.

Bethany's apathy following the incident really struck a nerve with me, too. But personally, I find my own feelings on the matter a sign that this was actually written well, as opposed to badly. I can't speak for the Circle version or for anything involving Carver, though.

#4
Special_Agent_Goodwrench

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Nathan Redgrave wrote...

Snip.


Leandra's death was very painful, and so was the moment when I returned to find Templars in my house taking my sister. I can't argue that those moments were not powerful, but following that, the family element of DA2 just felt hollow. It hurt me every time I visited the family mansion following mother's death, it felt so empty, and that's good, but it could have been achieved still with both your siblings surviving. They still would be gone, either at the Gallows or with the Wardens.
All I am asking is for at least few interactions with them during act 2, and the possibility of a more compelling "family reunion" in the end.

I haven't seen Bethany's Gray Warden reunion yet, but the Circle one is pretty underwhelming if you ask me. Bethany neither seemed excited, or angry. Just flat.

#5
Beramonde

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There was this Family Matters (if I remember correctly, it's in one of the rooms you enter before you reach the vault with the Amell will) quest that I only found in my second playthrough that changed the way I thought of Carver. Much in the early game I was at odds with him and his "second child" act that our rivalry points were almost maxed out.

[Spoiler]
It talked about Carver's namesake, and provided some background on your father.

Somehow, maybe subconsciously, I became a bit more tolerant of him, and he became more patient, having gained some direction with his life. Now we're slowly becoming friends.

Kind of wish I found that with my game with Bethany (although it's possible that the quest doesn't exist if Carver's dead?), so I'd get some more background information on her.