Best staff to use?
#1
Inviato il 15 marzo 2011 - 01:02
#2
Inviato il 15 marzo 2011 - 01:04
#3
Inviato il 15 marzo 2011 - 01:40
I'll try Elemental weapons, but what about the most power staff in the game? Is it final thought?Atmosfear3 wrote...
You really want to keep a staff of each type in your inventory. Elemental weapons is amazing and should be taken by ALL mages. While the bonus damage isn't particularly high, the elemental type imbues your allies weapons with status effects that can stun, stagger, and freeze enemies.
#4
Inviato il 15 marzo 2011 - 01:49
#5
Inviato il 15 marzo 2011 - 03:30
best? the latest one you picked up.
#6
Inviato il 15 marzo 2011 - 03:57
Atmosfear3 wrote...
The best staff in the game depends entirely on what your mage is specced. Obviously if you're specced into spirit it would benefit you the most with its +spirit damage stat. If you are elemental you'd want Torch of Falondin and Cold-Blooded. If you are primal you'd want Eye of the Storm, and Bassrath-Kata if you are a healer.
seconded, staves are best used as support tools, not as direct weapons. As far as a direct weapon goes, final thought has the highest raw damage, a rune slot (primal lyrium rune), and a bonus to magic, maybe the best possiable staff for the job.
#7
Inviato il 15 marzo 2011 - 04:12
#8
Inviato il 15 marzo 2011 - 09:09
sounds good:) Is that the one that buffs attack speed?Kimberly Shaw wrote...
The Torcy of Falondin with the primal lyrium rune and a fire rune with all my + fire damage gear and elemental weapon spell was a death machine.
#9
Inviato il 15 marzo 2011 - 10:09
Final Thought Staff is very well suited for this.
Not only is it a high damage physical damage staff,
It does have a small knockback effect against minion/low level mobs - meaning it can push them back with each successive hit.
In addition to this, Final Thought is unique in that every one of its attacks land on the enemy instantly.
Eg - No Projectile (at least in the PS3 version)
All there is is a Muzzle flash, and at the same time, an impact flash on the enemy.
This increases the rate of damage in a way.
Add the Primal Rune, and you are literally 'Yang - The Air Bender' spinning that staff around knocking enemies back, and doing lots of damage rapidly.
Found this post on Gamespot
Best Ice staff is sold ACT 2 Wounded Coast for 113 Sovereign..(Cold Blooded)
Best staff in game comes from the Black Emporium ACT 3(The Final Thoughts)
Best Robe also comes from the Black Emporium ACT 3 24% Increase all elemental damage...pretty beast if you ask me combine with the Best Staff totaling up to 55% Spirit Damage/Nature or with the best Ice staff total comes up to 54% Ice Damage Increase, It's DPS is very high
I was doing 800 Damage Spirit bolt to any monster/being.
Don't even get me started on walking bomb with the Black Emporium staff+Robe
My chain lightning was doing over 6k On a staggered monster...yes 6k
Average 1.3k to 6+ enemies at once
300 Dmg Tempest over -2 Second Interval
Do i have to say more?
The Black Emporeum items are almost God Level
#10
Inviato il 15 marzo 2011 - 11:46
hmmmm it seems that I've really underestimated the vaule of the Primal Rune.Baaleos wrote...
I used Primal Rune in Final Thought.
Final Thought Staff is very well suited for this.
Not only is it a high damage physical damage staff,
It does have a small knockback effect against minion/low level mobs - meaning it can push them back with each successive hit.
In addition to this, Final Thought is unique in that every one of its attacks land on the enemy instantly.
Eg - No Projectile (at least in the PS3 version)
All there is is a Muzzle flash, and at the same time, an impact flash on the enemy.
This increases the rate of damage in a way.
Add the Primal Rune, and you are literally 'Yang - The Air Bender' spinning that staff around knocking enemies back, and doing lots of damage rapidly.
Found this post on GamespotBest Ice staff is sold ACT 2 Wounded Coast for 113 Sovereign..(Cold Blooded)
Best staff in game comes from the Black Emporium ACT 3(The Final Thoughts)
Best Robe also comes from the Black Emporium ACT 3 24% Increase all elemental damage...pretty beast if you ask me combine with the Best Staff totaling up to 55% Spirit Damage/Nature or with the best Ice staff total comes up to 54% Ice Damage Increase, It's DPS is very high
I was doing 800 Damage Spirit bolt to any monster/being.
Don't even get me started on walking bomb with the Black Emporium staff+Robe
My chain lightning was doing over 6k On a staggered monster...yes 6k
Average 1.3k to 6+ enemies at once
300 Dmg Tempest over -2 Second Interval
Do i have to say more?
The Black Emporeum items are almost God Level
#11
Inviato il 15 marzo 2011 - 11:53
Roc331 wrote...
Atmosfear3 wrote...
The best staff in the game depends entirely on what your mage is specced. Obviously if you're specced into spirit it would benefit you the most with its +spirit damage stat. If you are elemental you'd want Torch of Falondin and Cold-Blooded. If you are primal you'd want Eye of the Storm, and Bassrath-Kata if you are a healer.
seconded, staves are best used as support tools, not as direct weapons. As far as a direct weapon goes, final thought has the highest raw damage, a rune slot (primal lyrium rune), and a bonus to magic, maybe the best possiable staff for the job.
Actually, it seems that the DPS of the staff directly adds to your spell damage, making one of the most important contributions to spell damage. So, in fact, the best staff is the staff that does the most damage, as that adds the most to your spell damage.
I will see if I can dig up the post that discusses this.
#12
Inviato il 15 marzo 2011 - 01:27
#13
Guest_Elvin Glass_*
Inviato il 15 marzo 2011 - 01:47
Guest_Elvin Glass_*
#14
Inviato il 15 marzo 2011 - 03:07
I like the way fire staff's shoot their end of combo fire attack along the ground... looks cool.
Would have been epic if we got different color fire etc.
#15
Inviato il 15 marzo 2011 - 03:27
Modificata da Mifune013, 15 marzo 2011 - 03:28 .
#16
Inviato il 15 marzo 2011 - 03:31
Mifune013 wrote...
Okay, I have to know this. Why is it in every freaking game mages uses staffs? I mean, yes there are exceptions like wands and books but that's hardly better. Why don't mages use ritual swords or gauntlets with runes etched into them?
Because it is iconic.
#17
Inviato il 15 marzo 2011 - 03:50
Why? Because Gandolf used it? He also used a sword, don't see any mages running around cutting demons up with their sword do you?Atmosfear3 wrote...
Because it is iconic.Mifune013 wrote...
Okay, I have to know this. Why is it in every freaking game mages uses staffs? I mean, yes there are exceptions like wands and books but that's hardly better. Why don't mages use ritual swords or gauntlets with runes etched into them?
Modificata da Mifune013, 15 marzo 2011 - 03:50 .
#18
Inviato il 15 marzo 2011 - 05:12
Mifune013 wrote...
Why? Because Gandolf used it? He also used a sword, don't see any mages running around cutting demons up with their sword do you?Atmosfear3 wrote...
Because it is iconic.Mifune013 wrote...
Okay, I have to know this. Why is it in every freaking game mages uses staffs? I mean, yes there are exceptions like wands and books but that's hardly better. Why don't mages use ritual swords or gauntlets with runes etched into them?
Well because Origins did it with Arcane Warrior and that was rediciously overpowered.
And GANDALF barely used magic. Tolkien didn't have much magic happening "in your face" in LoTR because he felt if it was common to fling a spell it would no longer be magical. Only in times of dire need did Gandalf really cast a spell.
Modificata da Ringo12, 15 marzo 2011 - 05:14 .
#19
Inviato il 15 marzo 2011 - 07:44
You know, this makes me wonder if the "Fade Magic" is the only kind of magic in Dragon Age. So far we only know of Thedas Mages, but I wonder if there might be another culture that uses a different form of magic that has nothing to do with spirits, demons, or the Fade.
Another thing is; has anyone noticed that Blood Magic is described as magic that doesn't rely on spirits or demons. How is it so many freaking Blood Mages end up turning into Abominations?
#20
Inviato il 16 marzo 2011 - 02:58
#21
Inviato il 16 marzo 2011 - 03:17
Heppad wrote...
Could someone be a dear and post the stats for The Final Thought Staff? I can't seem to find them online anywhere yet.
Name: The Final Thought
Requirement: 42 Magic
Damage : 48 Physical
Perks: 1 Rune Slot
+4 Magic
5% chance to regenerate 9% Mana
+ 104 Mana
+ 33% Nature Damage
+ 33% Spirit Damage
Available : Act 3 at the Black Emporium.
Cost : 126 gold 47 silver 25 bronze
Info is taken from the official strategy guide.
#22
Inviato il 16 marzo 2011 - 03:56
Since I have two mages (Anders and myself) in group, I tend to use whatever staff gives me the best mana pool, as I do a lot more crowd control than Anders, who is a straight dpsers- I use a lot of the Force Mage abilities with one or two other spells while I let Anders dps the hell out of our target. He seems to do better with the mana regen/ +magic or elemental damage ones.
#23
Inviato il 16 marzo 2011 - 06:41
#24
Inviato il 16 marzo 2011 - 06:45
#25
Inviato il 16 marzo 2011 - 06:24





Torna su







