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Bioware you cut me.... you cut me real deep.


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#1
Legato 0021

Legato 0021
  • Members
  • 342 messages
Dear Bioware,

  It has been a long beautiful run old gal. I dodged lasers and geth death squads in Mass Effect, evaded danger and raided dungeons in Dragon Age: Origins, then hit the skies again jumping from planet to planet in Mass Effect 2, we had a good run indeed old buddy old pal.

The extra goodies you have bestowed on me through beautiful downloadable content, from stylish uniforms of the space age to a storage space in an age of dragons. But sadly, like all great runs eventually you can't keep up with the one you love, in this case you have ran out of breathe while I stood by and defended you for a good while with your warden's keep glitch that affects human characters in Awakening.

I stood by you for a long while listening to your promises of stopping and looking at your wounds. Eventually you forgotten about your wounds and so did most of us and then I followed you still, not ever fixing what you've stated to me, but I forgave you. We ran together once more with a high sense of pride thinking nothing can stop this juggernaut of a journey you and I have embarked on.

Then came along Dragon Age 2...... you sold out and unleashed yourself on a battlefield of game competition attempting to claim the best prize of best RPG of the year.... while doing so you lost your companions, us gamers.
You unleashed yourself unprepared full of flaw and glitch, made a stargey guide that didn't show all of your quest adventures you have thought out for us and created in your so called perfect world.

You had your testers that played day and night but surely that saw your flaws and warned you before you went ahead. The end result was you coming out onto the field proving your valors with high ratings but we gamers know the truth.

Your new combat system was amazing and your story line was inspiring but your inventory system barely stands, your last act barely holding itself up with bugged quest and reward..... why have you hurt us so? We would have understood if you needed time to prepare, we ourselves would have stopped and saved up coin and space dollar to armor up and fight with you to get the title you seek... instead you just turned your head and looked at us and said you did not need us. You cut me deep Bioware..... you cut me real deep.

**There, since some of you guys are complaining about the format rather than taking the time to highlight and read I spaced random sections.




Knuckles4Chuckles wrote...

Why is everyone addressing the "emotional" nature of the post. This game has generally seemed to take a step down from Origins in, what appears to be, an attempt to "Dumb down" the gameplay and make it more accessible to a more "Diverse" group of people. The combat system has been virtually made a non-factor with little to no difficulty, the itemization and customization for characters has been limited quite a lot compared to origins, and the dungeon designs have extremely similar to one another. The box has not been pushed with this game, it has been drawn back and kept closed for the sake of those who are "New" to Rpg's




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I hate that most people in the topic are upset of the fact I pointed out many beautiful things and completely failed to mention glitches like Achievements for the Exile Prince, the item drop system in the game how every ring and amulet are the same, how the unique weapons are actually worse than random generated items which should never be the case when the best unique gear becomes worse than generated items, repetitive map layout, and so much more..... please people stop completely defending the title without agreeing to some of the many things done wrong. I for one LOVE Bioware titles.... love love love love LOVE, tis why I said in a creative manner the small..... small flaws. Please, if you are going to hate, hate responsbily.
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Modifié par Legato 0021, 15 mars 2011 - 04:01 .


#2
Stanley Woo

Stanley Woo
  • BioWare Employees
  • 8 368 messages
Please don't resurrect old threads. Thank you.

End of line.