Bioware you cut me.... you cut me real deep.
#51
Posté 15 mars 2011 - 03:04
#52
Posté 15 mars 2011 - 03:04
Killer3000ad wrote...
Is there a better version available? All the words are fuzzy and can't be read.
I do apologise, I uploaded it to Tinypic, but as the full image is 7mb in size, it appears to have compressed it. I shall try another upload site, hang on.
#53
Posté 15 mars 2011 - 03:05
Killer3000ad wrote...
TheSuaveMongrel wrote...
I do believe this image would be rather apt for this thread. Spread it around if you please a lot of people worked hard on this.
Is there a better version available? All the words are fuzzy and can't be read.
^This
I even saved it to my pc to put it under the magnifying glass and still can't read it
#54
Posté 15 mars 2011 - 03:05
At some point Bioware lost their soul, for the fans, for the game itself.
#55
Posté 15 mars 2011 - 03:09
#56
Posté 15 mars 2011 - 03:11
Gunnyhighway wrote...
My opinion > Your opinion.
Also you guys suck because of the above.
FTFY
#57
Posté 15 mars 2011 - 03:11
Deylar wrote...
And this is why I have been defending Bethseda.
At some point Bioware lost their soul, for the fans, for the game itself.
If your speaking of the elder scrolls series then you waste your breathe ser.
All the open terrain and flashy skills don't mean squat when you have a linear story line.
#58
Posté 15 mars 2011 - 03:15
Agent_Dark_ wrote...
i thought that da2 was better than bg2
OHHHHHHHHHHHH NOO YOU DIDNT
#59
Posté 15 mars 2011 - 03:15
Legato 0021 wrote...
L.Rui wrote...
How do you survive in this world being such a sensitive man? Geez, get a life!!
Proud United States Marine, sir.
I wrote this because it is an outrage to buy a game purposed for an escape out of every day hell, like reading books, and/or watching tv and then finding out there are questline progress flaws.
That is like watching a movie that ran out of budget half way through and ended the movie in a WHOLE different direction that was meant to.
Like say if Starship Troopers movie, the first one, ran out of budget and just ended it with zooming out on the planet and just seeing the entire planet blow up and say THE END. Would you feel like you wasted money?
That is my point sir.
Thought for the Day:
Men are lead by dreams to do great things.
#60
Posté 15 mars 2011 - 03:18
thatbwoyblu wrote...
Just go home and find a life and stop spending 1,000s of hours making new profiles to criticize the potential RPG of the year
i dont think it stands a chance in hell of earning that title, way to many strong releases this year.
as to the post i liked itm very eloquent, makes a nice change from the usual dissapointment threads.
Modifié par element eater, 15 mars 2011 - 03:18 .
#61
Posté 15 mars 2011 - 03:25
thatbwoyblu wrote...
TwistedComplex wrote...
Freppson wrote...
BeljoraDien wrote...
thatbwoyblu wrote...
Bioware getting guap no matter what a hater say.Powwwwwww
Bioware's new fanbase.
Man i really did enjoy these forums before DA2 came out.
I enjoyed life before these forums existed.
They took my soul
You guys are too old to be playing video games any way.I am pretty sure Bioware appreciates their new fans from 2010 to today much more than yall crying emos.I have never seen so many people take a video game so serious.It is quite sad.You would never see us Gears fans whining and crying like this if Epic made a Gears RPG.
:innocent:
Seriously this post was baller
I rofl'd
#62
Posté 15 mars 2011 - 03:36
BeljoraDien wrote...
"We have come to believe 2011 is the last year of human existance. As such, the decision was made to rush DA2 out before the end of the world. It is not a decision we entered into lightly, but we decided that we would rather allow our fans enjoy a mediocre Dragon Age sequel than no sequel at all. As such, we present you, our fans, with this half-finished project. May God have mercy on our souls."
It would have given me a completely different opinion about their motivations. They would actually be heroes for giving us half a game in that light...
Funniest thing in this entire topic. Lol
#63
Posté 15 mars 2011 - 03:50
#64
Posté 15 mars 2011 - 03:53
Bioware made the deal with EA. They are just as responsible as EA.Kondor11B wrote...
Blame Electronic Arts, not BioWare. Enough said.
#65
Posté 15 mars 2011 - 03:59
#66
Posté 15 mars 2011 - 06:13
BeepItsSean wrote...
BeljoraDien wrote...
"We have come to believe 2011 is the last year of human existance. As such, the decision was made to rush DA2 out before the end of the world. It is not a decision we entered into lightly, but we decided that we would rather allow our fans enjoy a mediocre Dragon Age sequel than no sequel at all. As such, we present you, our fans, with this half-finished project. May God have mercy on our souls."
It would have given me a completely different opinion about their motivations. They would actually be heroes for giving us half a game in that light...
Funniest thing in this entire topic. Lol
Agreed. I take the credit for inspiring the poster to write it. Haha...
#67
Posté 15 mars 2011 - 06:36
Only going to get worse...Freppson wrote...
BeljoraDien wrote...
thatbwoyblu wrote...
Bioware getting guap no matter what a hater say.Powwwwwww
Bioware's new fanbase.
Man i really did enjoy these forums before DA2 came out.
#68
Posté 15 mars 2011 - 03:10
Also, haven't read that part about manipulating metacritic
But we all know how those are influenced anyway...
#69
Posté 15 mars 2011 - 03:18
Agent_Dark_ wrote...
i thought that da2 was better than bg2
You're lying because you can't admit you just dumped $50 buck on a third-rate game. DA2 is nothing. Not even worth finishing. BG2 is one of the all-time classic CRPGs ever written and something BioWare has been cynically exploiting for years, including calling DA:O 'the spiritual successor of Baldur's Gate.'
#70
Posté 15 mars 2011 - 03:34
But I would also like to say that when ME3 comes out at least give the demo a look (if there will be one) since the dev team seems to be actually trying to address issues with the previous game instead of trying to appeal to a wider audience because they've already succeeded at that.
#71
Posté 15 mars 2011 - 03:35
Emzamination wrote...
Killer3000ad wrote...
TheSuaveMongrel wrote...
I do believe this image would be rather apt for this thread. Spread it around if you please a lot of people worked hard on this.
Is there a better version available? All the words are fuzzy and can't be read.
^This
I even saved it to my pc to put it under the magnifying glass and still can't read it
Did the same thing. Would like to be able to read it.
#72
Posté 15 mars 2011 - 03:41
thatbwoyblu wrote...
Just go home and find a life and stop spending 1,000s of hours making new profiles to criticize the potential RPG of the year.Bioware getting guap no matter what a hater say.Powwwwwww
Ah, ha ha ha... This game has NO chance. The average rating is fairly low with only PC Gamer giving it an actual 'excellent' rating at 94% which spiked the review industry ratings to 82% over-all.
The fan ratings, at every game aggregation site, are pretty 'meh' in their view -- averaging about 72% right now (up 1% from yesterday's 71%).
And while you can say 'just fans', I'll point out that in most CRPG games the fan-ratings are close to, if not GREATER than, the reviewer ratings:
Fallout New Vegas: Critic's 85%, Fans 86%
Fallout 3: Critics 90%, Fans 89%
ME2: Critics 94%, Fans 93%
ME: Critics 89%, Fans 89%
NWN2: Critics 83%, Fans 84%
Oblivion: Critics 93%, Fans 93%
So, not only WEAK ratings by the reviewers, but the CRPG FAN BASE is pretty ticked off, rightly seeing this game is a third-rate CRPG. Hence the 72% aggregate rating at GameSpot. Which, btw, is better than the mere 69% you'll see at GAMEFAQs.
So, let's be honest here, sure there are apologist fanbois that refuse to see the hot mess that DA2 is and will, you like, defend it regardless of how bad it is... But the fact is, people are pissed and rightfully so. This game is an obviously rushed cash-in of DA:O and we were ripped off to pay full-game for something that's more in the lines of "extended DLC/expansion pack..."
In fact, you know this game: The Love Child of Spore and DA:O. Like Spore, the critics were too kind to a fundamentally flawed game. But the fans though it sucked even beyond the horrible DRM it shipped with.
Hence, Spore gets an 85% from the critics and a 71% from the fan base because instead of being what it was it billed to be, it was basically a bunch of 'acts' all strung together... Like DA2.
So, 'Game of the Year?' Or 'CRPG of the year?' Please, don't insult us. We're not stupid. ME2 might get it. Skyrim might get it. DA2 is out of the running. Heck there are DLCs and expansion packs with better critic ratings at this point... Never mind the huge fan back-lash.
#73
Posté 15 mars 2011 - 05:12
Emzamination wrote...
Deylar wrote...
And this is why I have been defending Bethseda.
At some point Bioware lost their soul, for the fans, for the game itself.
If your speaking of the elder scrolls series then you waste your breathe ser.
All the open terrain and flashy skills don't mean squat when you have a linear story line.
No. Sorry. I think it's pretty clear you're making that 'linear' criticism up. I put in hundreds of hours in Daggerfall and never finished it... I put hundreds of hours into Morrowwind and never finished it. I buckled down for Oblivion and managed to finish it, only because I decided that (for once) I should finish one of their games then spent weeks and weeks doing all the non-linear side-quests.
Which is typical for Bethesda's sandbox approach which includes their Fallout properties.
I do, however, find it ironic that you criticize Bethesda for liner game play since every Bioware game I've played since BG:2 has been a 'tunnel RPG" with limited, linear faux-choices. KOTOR -- running down halls and through the same LONG, POINTLESS areas over-and-over again. Jade Empire -- running in trenches. DA:O -- linear story, travel and 2d restricted movement . ME1 -- the same. ME2 -- big improvement, you can now roll-over barricades (big whoopee!!!!). NWN - no flying, no jumping, heck you couldn't walk under bridges because the engine wouldn't support walkmesh that would allow it...
I mean the linearity even applies to moving in the environment. Here you are the hero with incredible abilities and vast powers. You routinely kill powerful demons, slay dragons and rout armies with your might. But you can't step/jump over a minor obstacle in the path. Or find your way from one city to another, or from one neighborhood to another...
And when games were 2d... So be it. But 2d as the only choice ended in the 1990s... And yet, here we are... Over 15-years since I played my first fully 3D computer game wondering if BioWare will ever embrace full 3D movement. Something I, and many others, as a fan have been asking for on these, and the previous forums, since pre-NWN.
#74
Posté 15 mars 2011 - 05:15
BlackFriar wrote...
Emzamination wrote...
Deylar wrote...
And this is why I have been defending Bethseda.
At some point Bioware lost their soul, for the fans, for the game itself.
If your speaking of the elder scrolls series then you waste your breathe ser.
All the open terrain and flashy skills don't mean squat when you have a linear story line.
No. Sorry. I think it's pretty clear you're making that 'linear' criticism up. I put in hundreds of hours in Daggerfall and never finished it... I put hundreds of hours into Morrowwind and never finished it. I buckled down for Oblivion and managed to finish it, only because I decided that (for once) I should finish one of their games then spent weeks and weeks doing all the non-linear side-quests.
Which is typical for Bethesda's sandbox approach which includes their Fallout properties.
I do, however, find it ironic that you criticize Bethesda for liner game play since every Bioware game I've played since BG:2 has been a 'tunnel RPG" with limited, linear faux-choices. KOTOR -- running down halls and through the same LONG, POINTLESS areas over-and-over again. Jade Empire -- running in trenches. DA:O -- linear story, travel and 2d restricted movement . ME1 -- the same. ME2 -- big improvement, you can now roll-over barricades (big whoopee!!!!). NWN - no flying, no jumping, heck you couldn't walk under bridges because the engine wouldn't support walkmesh that would allow it...
I mean the linearity even applies to moving in the environment. Here you are the hero with incredible abilities and vast powers. You routinely kill powerful demons, slay dragons and rout armies with your might. But you can't step/jump over a minor obstacle in the path. Or find your way from one city to another, or from one neighborhood to another...
And when games were 2d... So be it. But 2d as the only choice ended in the 1990s... And yet, here we are... Over 15-years since I played my first fully 3D computer game wondering if BioWare will ever embrace full 3D movement. Something I, and many others, as a fan have been asking for on these, and the previous forums, since pre-NWN.
If this post was not as long as it was I would post it in my main statement. Well said, very well said.
#75
Posté 15 mars 2011 - 09:13
why you say I lie? I never lied in my lifeBlackFriar wrote...
Agent_Dark_ wrote...
i thought that da2 was better than bg2
You're lying because you can't admit you just dumped $50 buck on a third-rate game. DA2 is nothing. Not even worth finishing. BG2 is one of the all-time classic CRPGs ever written and something BioWare has been cynically exploiting for years, including calling DA:O 'the spiritual successor of Baldur's Gate.'




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