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Dragon Age 2 Review: Mac vs PC


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#1
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http://mattgadient.c....e-2-mac-vs-pc/

Kind of what I expected.

The Cider port was a throw in from EA to appease a small number of fans.

Lucky for EA, the quality of Bioware games keeps me coming back. Valve can do native ports, why not EA?

<update>

I've played the Mac version and it's great.
It runs terrific on my 2011 MBP (6750M) but also plays pretty good on the Intel IGP. So I was wrong about this probably being a bad port. Transgaming has come a long way since Spore.

The author of the article had an axe to grind and let it get in the way of a very good gaming experience IMO.

Modifié par lewdvig, 23 mars 2011 - 12:02 .


#2
FRIEDCHIKKIN

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Well I wouldn't say the "Mac version blows"... this statement succinctly states what isn't true- Dragon Age 2 on Mac OS X is DAMN GOOD! The author's statement is equivalent of the sophomoric statement that fluidly leaves the mouths of the ignorant; "Macs suck!"

Do journalism some justice, even if it has to do with games!

What would have been more correct of a statement is; When compared to the Windows version of Dragon Age 2, with the hi-res texture pack and a Direct X 11-capable video card, the Cider-wrapper-with-real-time-Direct-X-to-Open GL 2.x API-translation version hacked together for Mac OS X simply isn't up to par!"

Modifié par FRIEDCHIKKIN, 15 mars 2011 - 07:48 .


#3
Rimfrost

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My hope is that us buying and playing the games shows that there is a big enough market to go after.

Combine that with the fact that the average mac is more powerful then the average PC and with very limited variation of graphic cards and drivers and you start to have a pretty decent market to go after. The average mac user probably also have more disposable income.

That and Valve forcing Apple to actually spend some cycles on graphic updates is a good thing. I think/hope that over the next few years Mac will become a better gaming platform.

#4
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Yeah, a bad lazy port is not enough to detract from the game too much.

In addition to the D2D version I bought, I'll probably get the boxed version. I hate buying it twice, because I am cheap. But I would rather not have to boot into Windows so much.

As long as the game does not hard freeze my MBP on exit. Starcraft 2 does - as do some Cider ports I have.

I've played ME2 on my MP and it ran great. I wish EA would release a mac version of that game too.

#5
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I've played the Mac version and it's great.

It runs terrific on my 2011 MBP (6750M) but also plays pretty good on the Intel IGP.

#6
joelevan

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The Mac version is very well done! Thank you, Bioware, for releasing it day one!

#7
FRIEDCHIKKIN

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...I don't know if anyone ran across the thread on how to get the Hi-Res texture pack to work on the Mac but it works, it's very simple, and works well!

#8
mjordan79

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Combine that with the fact that the average mac is more powerful then the average PC


The average Mac is a laptop with old geforce 9 series (which, in turn, is a die-shrink of the even older 8 series). The average gaming PC has a mid/high-end graphics card and it's a desktop PC. As you should know, a modern mid-end graphics card is way better than what is offered by Apple. An impressive result is over 9% of PC gamers (on Steam) use multi monitor configurations with 3200x1080 resolutions.
So I would say the average Mac is way behind modern gaming PCs. Steam statistics say I'm right. To have more confirmation on this, just look at the hardware PC gamers are using for this game. You'll be suprised to discover PC users have generally much capable machines than those owned by Apple fanatics. PC gamers are those who play Crysis, don't forget. Maybe you're comparing Mac gamers with PC Facebook gamers. Well, in this case you're right. Average Mac is more powerful than the average PC ... :whistle:

Modifié par mjordan79, 24 mars 2011 - 02:45 .


#9
Dlokir

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I'm playing the Mac version of DA2 and it is just great, my 5 year old computer but upgraded with a more recent video card perform it very well. The only crash I got was when trying changing live from full screen to window, but when doing it in start screen instead of during a play, it works fine so it's not a big problem.

I also like a lot more the game than most players so for me it's great despite some flaws and some rushed elements. So it's a marvelous experience, thanks a lot to the team for the game and to all those that have allowed this Mac version. And also for having Mac version in PC dvd, for me it was a very nice gift.

#10
juandemarco

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 I have to disagree. I bought the retail copy, so I have both Mac and PC versions, and I have tried them both on my iMac 27" Mid-2010, equipped with an i7 2.93 GHz Processor and an ATI Radeon 5750HD with 1GB of video memory. The results I get on the Mac version (profiled with OpenGL Profiler) are far worse than those I get on Windows. Let me compare the game's FPS on both platforms using the same settings:

Resoultion: 2560x1440
Quality: Medium (That's High on the Mac Version)
Renderer: DX9
VSync: ON
Trilinear Filtering: ON
AA: 8x

On Windows I get around 35 FPS, while on Mac I get 16-18 FPS. I would play at a lower resolution, but for reasons to me unknown while 1920x1080 on Windows looks very good (almost the same as 2560x1440), on Mac it's awful, there's something wrong with edges and text.

I have settled to play on Windows, where I'm actually using DX11 @ High Settings, with AA at 4x and the High Resolution Texture Pack enabled, and I'm getting 40FPS.  

Modifié par juandemarco, 24 mars 2011 - 11:56 .


#11
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1440p is a pretty high res!

900p runs great though.

IMO the Mac version was a throw-in. So I am quite pleased.

#12
dualie11

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Some game play elements aside, this game plays GREAT on my two year old iMac. I really love it. I say it's a job WELL DONE.

#13
Rimfrost

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It's stable and plays well. Sure I wish it was not a cider port but a bioware 1st platform. Hopefully their next engine will be written to support apple out of the box. I think Lion will take a step forward with graphics so we're slowly catching up to the DX crowd.

#14
FieldScientist

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I have to say that I have been pleasantly surprised by the Mac Cider port of DA2.

I've only played one other Cider port before, Command & Conquer 3, and that was a mess. I had to spend way too long messing with the graphic settings to find which one was making my computer slow down to a crawl (IIRC turns out it was lightning effects, and turning it off really made that game look for the worse). It's a relatively old game and I was less than impressed by that experience.

So my expectation were quite low for the Mac version of DA2 (actually non-existent since I had played DAO in Bootcamp and bought the Signature Edition before it was announced that it would ship with a Mac version on the same disk). But it turned out pretty well: I have a 2007 iMac with a Radeon HD2600, which is the minimum graphic card required to play it. In 1280 x 800, on Low settings, the game runs perfectly fine. If it was a FPS game, I would probably complain, but since milliseconds reflexes are not required here, it works great. There's no lag nor any visible tearing even without turning VSYNC on. If you haven't played the game, you may think that at those settings (Low), the graphics would be pretty disappointing, but in reality I haven't noticed any major difference between Low and High (which I understand is in reality Medium since High is DX11 only) except for a bit of lightning and the presence of shadows. Turning the graphics to High however caused noticeable lag and wasn't enjoyable.

All in all, I'm surprisingly pleased with this Cider port, so much that I didn't even bother to install DA2 in Bootcamp.

#15
Rimfrost

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Agreed. Even though I could play under bootcamp and run on max it looks good enough on Mac. It's also stable and smooth.

I installed the high package as another thread suggested and it still runs as smooth. DA looks good but graphics is not the main point of playing it.

#16
alsloginid

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aw snap, looks like i'm the only nutcase running this on a 2010 MacBook Air 11"... (1.6 / 320m / 4gb)
to be honest it looks great! After messing about with the .ini for a while I've now got a nice balance between framerate and looks. I just wish the mac version gave better support to individual components like the PC side, i.e. texture quality drop downs, DoF on/off...

my air barely gets warm too!

nice job transgaming :D if only it was native though, L4D2 runs very nicely indeed.

#17
SiIencE

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 I've 'tested' DA2 (at work) on a Mac Pro :
2 x 2,66-GHz 6-core Intel Xeon Westmere (12 cores total) 
24 GB memoryRadeon
5870 
Mac OS (whatever?)24" screen x 2 @ 1920x1080

It did however run just fine but i couldn't set the graphical detail above Medium anyhow.I don't know much about Mac myself (never bothered with it - to expensive lol).

But this was before the 1.1 patch i believe (don't know about the OS) and some stuttering here and there, some graphical glitches etc. It worked but wasn't impressed (stuttering was 'solved' by turning Vsync on).There's no bootcamp on the machine so couldn't test it on W7 my guess would be that DA2 would run fine but there would be no benefit from the extra cores (like most games).

And this machine costed about 7.500 Euro's if i remember correctly, could've been more because of some of the options that got added later 512GB SSD was 1500 euro's i think (that made me lol).

I've got an old server i use as desktop/workstation and such at home.
2 x Intel Xeon 5160 3.0Ghz 2 cores (4 cores total) 16GB DDR2 FB Dimm.2 x Radeon 5870 (No Crossfire)Windows 7 x64
8 x 2TB HDD and 2 x 240GB SSD for OS24" screen x 3 @ 1920x1200

(Machine estimated costs ~6,5 years ago 3500 euro's- Exchanged/upgraded some along the way so add another 700 euro's).I get a steady 60fps @ 1920x1200 @ DX11 max settings ingame (CCC standard) 

This machine has been going strong for roughly 6.5 years now, and it still surprises me that it's able to run most of the new games (Skyrim runs like a charm). But i don't see what makes the Mac better (sure the case looks awesome inside and outside) but 7500+ euro's? wtf, for that kinda money i can build myself 1 AWESOME PC/Server. If i were to make a similar setup compared to the Mac Pro i'd have 3000 euro's to spare.

I never understood why Mac's have to be so damn expensive but i don't know...i must be a pc geek.
But this kinda showed Mac can be a game platform IF the games are actually written for Mac and not ported he showed me some 'native mac' game which actually looked pretty cool (some RTS game). I use my PC for work and pleasure/private stuff. 

Modifié par SiIencE, 04 juin 2012 - 04:50 .


#18
jbrand2002uk

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glad to see playability of games on a mac is improving there was a time when trying to play a game on a mac was like asking to be kicked in the genitals with a steel toe-capped boot then asking to be hit there again with a sledgehammer just to be sure :D