-Grouping with Sebastian who has a friendship bonus progressively lowers your damage resistance over time. You eventually get into the negatives.
-Grouping with Isabella who has a friendship bonus progressively lowers your attack speed until you are slow as molasses.
-If I use the makers sigh respec potion on my mage I somehow end up with way more ability points and specialization points then I should have.
-If I give my companions an order and they are stunned, knocked back, or interrupted in some way then the order I gave them is completely ignored.
-If I select all party members and right click on the ground, I often have to do it 10 times before the game registers that I clicked upon the ground. Many places on the ground do not register
-Ranged companions idiotically move into melee range of enemies
-Telling teamates to hold position sometimes results in them doing absolutely nothing but standing there.
-Spamming abilities (repeatedly hitting the ability hotkey) causes your character to shuffle in place if out of range
-Casting silence on an enemy who is already in animation for casting a spell/cability does not interrupt the spell/ability, making the spell go through and the reactive nature of silence worthless. It can only be used pre-emptively.
-Casting cleanse next to an enemy mage who is barrier'd does not remove the barrier.
-Tactics rearranging themselves and getting disorganized, especially if you move them around. If you move just one tactic, often several tactics switch orders and sometimes the entire tactic changes itself.
These are not small bugs, I am still on my first play through and all of these are game breaking bugs that are impossible to miss. How could this stuff get through QA? Will a patch be released to fix any of these issues?
Modifié par Sabresandiego, 16 mars 2011 - 12:14 .





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