DarkSeraphym wrote...
If we were dealing with someone who didn't have the traits that Kelham has, I'd agree with you. However, like I said, Kelham appears to be your caniving snake character and Shepard is a rather public figure. If your Shepard spent a lot of time in the Mass Effect side quests arresting characters, it is going to paint a different picture than if your Shepard spent a lot of time getting involved with criminals who were killed in the process of his involvement in the case.
Basically, to sum up my argument, your threats only mean something if the person at the barrel of the gun believes you are actually going to pull the trigger. BioWare should have offered you the chance to bluff and it should have been based upon how you've made decisions with smaller side quests from the first game. That or at least should have been based upon your Paragon/Renegade values (I dislike this option however). I play a character who never has the first digit of Paragon full and even Kelham called my bluff until I told him that I was a Spectre. He probably connected the dots as to who I was after that and decided it was in his best interest not to toy with me. That seems rather realistic to me.
If he hadn't folded under Sheppards threat he would have simply shot Kelham in the leg to prove his point, like I said my Sheppards are not saints but they are not demons either. I get roughly 60% paragon, 30% renegade and 10% neutral when I play the game with all choices unlocked so if criminals and other people Sheppard goes up against knows his reputation they know he will be more then willing to pull the trigger if the situation demands it.





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