SupR G wrote...
It's pretty common for gamers to so easily and aggressively turn against a popular developer when something doesn't go their way. You might call them names, hell I can think of a few, but really what's the point. Lemmings come and go.
Honestly, Dragon Age 2 is no innovation, it's really just implementing many of the streamlining changes that Mass Effect 2 improved on it's predecessor. So we can hardly call it revolutionary. But is it an improvement on DA:O? Absolutely. DA:O had a great story, almost too great, and barely left any room at all for a proper sequel. At least Mass Effect was written to be a trilogy.
A story doesn't need to end with the slaying of an Archdemon to be great. Dragon Age 2 isn't about saving the world, it's about Hawke and the events that surrounded his rise to become the Champion. Bioware has spoiled you QQbears into believing the only good story is one that involves some seemingly unstoppable supervillain, and now you can't settle for anything less.
So story aside, Dragon Age 2 redesigned Thedas with far more imagination then it's predecessor. Qunari and Elves have a defined look, Flemeth looks spectacular, armor and clothing looks amazing and more detailed. Companions feels like actual people instead of tools for Hawke to use. They have their own unique armors and you can't force them to be something outside their character. For example, making Wynne into a Blood Mage Arcane Warrior with plate armor in DA:O. It made no sense. Complain about freedom of control all you want, but then don't complain the character's don't add up. You can't have it both ways.
As for stats imbalance, just wait for a patch will you?
The simple fact of the matter here is, there is very little wrong with DA:2. It is a worthy successor, and fixes many of the issues DA:O had. Cherry picking little problems and annoyances, stating obvious changes you knew about for months, and then claiming all the fans hate DA:2 and that it failed is a great way to sound like an ignorant lemming. And before you continue your senseless ranting, keep in mind if they had made DA:O Part 2, there would be just as many, if not more people QQing.
Changes were made. Many, many of us love them. Deal with it and move on. DA:O is over and done with.
Edit: Yeah, I edited.
Yes and no. There are a few things that really should have been done better. The game was short. Not only short (were talking do everything you can in an RPG in a few days and that should never be said for an RPG), but its also on speed. Which doesn't help the "short" aspect. Combine that with the same area, same maps, no life in the city (yet the whole game takes place in a city), these are all things that should have been done away with and add another year on the development cycle. The game is good, I won't bash it, not here for hate and enjoy playing it. But for a good RPG, I literally expect to get lost in my character development. I expect to get side tracked and explore the land. I expect to have to scour the internet looking for hidden treasures and quests. DA II hit every "as expected" nail for me. I knew where to find the treasure, I knew how to work my way through all the quests. There was no surprise, no "sucked away" dying to play this game feel spending hours playing with equipment, stats, just exploring. That for me is major when it comes to a RPG.
DA II was good yes, especially the combat as I enjoyed the combat more. But in the end to me it felt like a really good expansion pack or DLC for something bigger. The game feels.....just like I said, it would be what I would consider a good or decent 1200 point expansion pack for an already epic RPG I own. But DA II did some things right. Course a 6 pack of beer does a few things right, except when you quickly drink all 6 and find yourself wishing you bought the 24 pack...which for me DA II feels just like that..a 6 pack of beer. It should have been a 24 pack....