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Why Dragon Age 2 is GOOD (and why Origins failed)


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#201
Elevon

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SupR G wrote...

It's pretty common for gamers to so easily and aggressively turn against a popular developer when something doesn't go their way. You might call them names, hell I can think of a few, but really what's the point. Lemmings come and go.

Honestly, Dragon Age 2 is no innovation, it's really just implementing many of the streamlining changes that Mass Effect 2 improved on it's predecessor. So we can hardly call it revolutionary. But is it an improvement on DA:O? Absolutely. DA:O had a great story, almost too great, and barely left any room at all for a proper sequel. At least Mass Effect was written to be a trilogy.

A story doesn't need to end with the slaying of an Archdemon to be great. Dragon Age 2 isn't about saving the world, it's about Hawke and the events that surrounded his rise to become the Champion. Bioware has spoiled you QQbears into believing the only good story is one that involves some seemingly unstoppable supervillain, and now you can't settle for anything less.

So story aside, Dragon Age 2 redesigned Thedas with far more imagination then it's predecessor. Qunari and Elves have a defined look, Flemeth looks spectacular, armor and clothing looks amazing and more detailed. Companions feels like actual people instead of tools for Hawke to use. They have their own unique armors and you can't force them to be something outside their character. For example, making Wynne into a Blood Mage Arcane Warrior with plate armor in DA:O. It made no sense. Complain about freedom of control all you want, but then don't complain the character's don't add up. You can't have it both ways.

As for stats imbalance, just wait for a patch will you?

The simple fact of the matter here is, there is very little wrong with DA:2. It is a worthy successor, and fixes many of the issues DA:O had. Cherry picking little problems and annoyances, stating obvious changes you knew about for months, and then claiming all the fans hate DA:2 and that it failed is a great way to sound like an ignorant lemming. And before you continue your senseless ranting, keep in mind if they had made DA:O Part 2, there would be just as many, if not more people QQing.

Changes were made. Many, many of us love them. Deal with it and move on. DA:O is over and done with.

Edit: Yeah, I edited.





Are we playing the  same game?...I almost laughed when you said there was almost nothing wrong with DA2 ,fact is IMHO there is a lot wrong with the game,as to dealing with it,well why don't you wake up and remember what a proper RPG is supposed to have,at least we have The Witcher 2 to look forward too :).

Btw this is what I think of DA2,I have been playing DA2 Signature version at a slow pace ie not rushing through anything,
So far its really nothing like(change is good if it actually improves things which DA2 does not) or as good as  DAO,storyline is so far non-existent,having shop vendors is not much fun being you can really only buy belts and rings/amulets unless you want to keep changing your main characters armour,I miss the good old camp fire and going to their houses for chats is annoying.

Difficulty level is a lot easier then DAO,normal is way too easy,copy and paste of so many similar areas is not something I expected from Bioware.
So far I feel like an errand boy lol...anyway hoping it will get better,positives are hmmm very stable (no crashes) and smooth FPS on my humble 4870 card,graphics are ok however nothing special.
I can't believe PC Gamer had "THE CHEEK" to give this such an high rating,so far its 7/10 at the very best IMHO,below Bioware standards for sure.

Deal  and live with that ;).

Modifié par Elevon, 17 mars 2011 - 12:02 .


#202
Wrath of Bong

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Of course, DA2 is good whereas Origins failed. DA2 had all the awesomeness of button-mashing your way throughout the game, while Origins barely have any. Waves of enemies = heaps of button mashing = can of awesomeness = Dragon Age 2. While, Dragon Age Origins = barely any button mashing = no awesomeness = failure. In short, Dragon Age 2, duh winning. And no, I'm not a Bioware employee pretending to be a random gamer because they can write something much better than whatever it is I just wrote.

#203
Boronion

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Elevon wrote...



Are we playing the  same game?...I almost laughed when you said there was almost nothing wrong with DA2 ,fact is IMHO there is a lot wrong with the game,as to dealing with it,well why don't you wake up and remember what a proper RPG is supposed to have,at least we have The Witcher 2 to look forward too :).

Btw this is what I think of DA2,I have been playing DA2 Signature version at a slow pace ie not rushing through anything,
So far its really nothing like(change is good if it actually improves things which DA2 does not) or as good as  DAO,storyline is so far non-existent,having shop vendors is not much fun being you can really only buy belts and rings/amulets unless you want to keep changing your main characters armour,I miss the good old camp fire and going to their houses for chats is annoying.

Difficulty level is a lot easier then DAO,normal is way too easy,copy and paste of so many similar areas is not something I expected from Bioware.
So far I feel like an errand boy lol...anyway hoping it will get better,positives are hmmm very stable (no crashes) and smooth FPS on my humble 4870 card,graphics are ok however nothing special.
I can't believe PC Gamer had "THE CHEEK" to give this such an high rating,so far its 7/10 at the very best IMHO,below Bioware standards for sure.

Deal  and live with that ;).


Something wrong and having a different opinion are 2 two different things. All the things you mention about Gameplay,Storyline, and where your companions live is your opinion not something that went wrong.
Or do you want your Companions camping on the Chantry Yard like a bunch og Gypsis ?
As stated in another Thread, i like the new storyline much more than the first "Let us make a Lord of the Rings" story.

#204
moilami

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Balerion84 wrote...

moilami wrote...

Boradam wrote...

I don't see how this is an ME2 clone, I hated ME2 so much but yet I somehow love this game.

Oooo~ I must have bad taste in games!


y

There is a legendary splatter movie called Bad Taste, which by the way happen to be masterpiece. Tastefully and intelligently bad taste. 

DA2 on the other hand is more like Plan 9 From Outer Space classic lol. So bad.

Not really. While Plan 9 From Outer Space was so bad it became great, DA2 is kind of, mmm, average. Not great to be a classic, not bad enough to be a classic. 


Well good point in a way that we will have to see will DA2 become classic in that regard.

I just myself had fun in the beginning pausing the game about at any point of combat and zooming on those blood balls exploding everywhere like someone would had shot a 50 liter bloodball (not waterball) with a shotgun.

#205
Tirigon

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Balerion84 wrote...

SupR G wrote...

Qunari and Elves have a defined look, 

This is one thing I don't understand. How can you totally change a race design in the middle of a story? Someone explain this to me in case I missed something in DA:O. Especially the Qunari. It's like humans growing 2nd pair of arms in the span of a year. The elves are fine, more defined, but the new Qunari look like a totally different race. I actually had to check Sten's race to make sure when I encountered the DA2 qunaris.
Sure, the new qunari look great, but you can't just change their look in the middle becuase you changed your mind. Imagine reading the Two Towers to find out that hobbits are actually not so small, but half of their population is 2m tall. :blink:



Yea this, totally agree with Balerion84. I mean, I absolutely LOVE the new look for both elves and Qunari, and I wish they had looked like that in DAO already, but since they didn´t, well..... It leaves the feeling that someone didn´t think this redesign through-

#206
JaegerBane

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Balerion84 wrote...

This is one thing I don't understand. How can you totally change a race design in the middle of a story? Someone explain this to me in case I missed something in DA:O. Especially the Qunari. It's like humans growing 2nd pair of arms in the span of a year. The elves are fine, more defined, but the new Qunari look like a totally different race. I actually had to check Sten's race to make sure when I encountered the DA2 qunaris.
Sure, the new qunari look great, but you can't just change their look in the middle becuase you changed your mind. Imagine reading the Two Towers to find out that hobbits are actually not so small, but half of their population is 2m tall. :blink:


I heartily agree. It wouldn't be so bad if bioware changed a minor and barely-seen race in DA:O but they picked Sten's race, for crying out loud. You see loads of Qunari across DA:O and Awakening. Stuff like this just seemed to be pointless additions that wasted development time  - time they should have spent on more environments or tuning the story.

I mean, what's next? Am I going to fire up ME3 and find the Turians are covered in feathers and the quarians have wings?

Modifié par JaegerBane, 17 mars 2011 - 04:42 .


#207
AcidRelic

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Cutlass Jack wrote...

I agree with most of what you say here, except your final point. DA:O isn't over and done with. People will enjoy replaying and modding it for some time to come. And thats a good thing. 


I agree with DA:O isn't done and over with but I'm on a 360 and can't MOD. If you need MODs to make a game more interesting and playable is is over and done for you. When you can say you can play the original game over and over, that says something about it, not when you say "I can MOD it so I can have some more fun playing it".  

..end MOD hating PC using rant :P

maybe I'm a little jealous I can't use MODS LOL ;)

Modifié par AcidRelic, 17 mars 2011 - 04:51 .


#208
Aesieru

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I don't support mods either, I mean sure they add content, but I play and buy the game for the initial background and canon story... not anything else.

#209
LoneStalker

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Seriously, you don't have to bash the predecessor to praise the successor. I can (and did) enjoy DA2 without discrediting Origins. They're different, no doubt...

#210
Shinimas

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SupR G wrote...
 no protagonist, no matter how big of a murdering a**hole he/she is, would befriend Loghain. It actually bothered me that people would entertain the idea. But that was DA:O.


Why? Because he betrayed you? He is a renowned general that can help in the upcoming battle, he had his reasons, he is, in fact, still a hero that contributed to Ferelden's well being in the past.

#211
Rafe34

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AcidRelic wrote...

Cutlass Jack wrote...

I agree with most of what you say here, except your final point. DA:O isn't over and done with. People will enjoy replaying and modding it for some time to come. And thats a good thing. 


I agree with DA:O isn't done and over with but I'm on a 360 and can't MOD. If you need MODs to make a game more interesting and playable is is over and done for you. When you can say you can play the original game over and over, that says something about it, not when you say "I can MOD it so I can have some more fun playing it".  

..end MOD hating PC using rant :P

maybe I'm a little jealous I can't use MODS LOL ;)


Sorry, but that's just completely wrong. I played probably 1000+ hours of Neverwinter Nights due to its toolset and the ability to make entirely different adventures than the main campaign, which is about 80ish hours. I still don't consider that NWN is over and done with, even if I haven't touched the main campaign in years.

The Rose of Eternity and the Aielund Saga aren't separate games, they are different adventures- but they still fall in the game Neverwinter Nights.

Modifié par Rafe34, 17 mars 2011 - 05:17 .


#212
JamesX

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Shinimas wrote...

Why? Because he betrayed you? He is a renowned general that can help in the upcoming battle, he had his reasons, he is, in fact, still a hero that contributed to Ferelden's well being in the past.

I think it has to do with him being a delusional psychopath that is losing grip with reality.  Maybe he has syphilius or maybe his hate of Olais is coloring everything.  The writer did a HORRIFIC job on Loghain.  He acted more like an dribbling idiot than a tactical genius in DA:O.  There are much easier and better ways to get what he wanted to do than the way he went about doing it.

/shrug, I just chuck it up to he has a brain disease - like Syphilius and is just losing it and it happens to be the time of the blight.

#213
Docjam

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Shinimas wrote...

SupR G wrote...
 no protagonist, no matter how big of a murdering a**hole he/she is, would befriend Loghain. It actually bothered me that people would entertain the idea. But that was DA:O.


Why? Because he betrayed you? He is a renowned general that can help in the upcoming battle, he had his reasons, he is, in fact, still a hero that contributed to Ferelden's well being in the past.


It was also a pragmatic approach to the problem of Loghain's Betrayal.  Many don't survive the joining, if he dies of the joining, problem solved, if he survives the joining and becomes a grey warden, he can do the finishing blow on the archdemon, killing himself, and redeeming himself at the same time, or, if the dark ritual is done, he saves himself, but still works off his debt by becoming a grey warden and continuing to serve as one.  Also remember the Grey Warden's philosophy on just how far they'll go to stop a blight.  ANYTHING to end a blight, any sacrifice, no rules.  They'd stage a coup just to seize control of a land that is in civil war to unify a nation against the blight, they'd resort to blood magic, demonic possession, if it can potentially take out an archdemon and end a blight, it's a viable option.  Enlisting the aid of a former enemy is nothing.

#214
Tirigon

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Docjam wrote...


It was also a pragmatic approach to the problem of Loghain's Betrayal.  Many don't survive the joining, if he dies of the joining, problem solved, if he survives the joining and becomes a grey warden, he can do the finishing blow on the archdemon, killing himself, and redeeming himself at the same time,


Which you don´t know at this time because this dumbf*ck Orlaisian assh*le tells you about the business with dying to kill the Archdemon only loooong after the Landsmeet.....

Which is sad; the choice whether to recruit Loghain or not would have been so much more complicated and interesting if you and Alistair had known right there.
Since you didn´t, for about 90% of the players, me included, the choice came down to "Loghain dies because Alistair is cute and I love him!" or "Loghain becomes Warden so that whiny sucker Alistair f*cks off".

#215
JaegerBane

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JamesX wrote...

Shinimas wrote...

Why? Because he betrayed you? He is a renowned general that can help in the upcoming battle, he had his reasons, he is, in fact, still a hero that contributed to Ferelden's well being in the past.

I think it has to do with him being a delusional psychopath that is losing grip with reality.  Maybe he has syphilius or maybe his hate of Olais is coloring everything.  The writer did a HORRIFIC job on Loghain.  He acted more like an dribbling idiot than a tactical genius in DA:O.  There are much easier and better ways to get what he wanted to do than the way he went about doing it.

/shrug, I just chuck it up to he has a brain disease - like Syphilius and is just losing it and it happens to be the time of the blight.


QFT. I'll buy that Loghain had Ferelden's best interests at heart, but the way he went about it - allowing hundreds of loyal ferelden soldiers to die just to get rid of a king that he didn't like, trying to incite a civil war just as the country is under attack, and attempting to hunt down the one group that could deal with the invasion were all indications that they guy was descending into madness. He just wasn't being rational any more, and if he had the slightest amount of backbone left in his carcass he's have been able to take a step back and reconsider what he was doing long before things got as bad as they did in the later stages of DA:O.

It's even alluded to in one of the DA novels when MAric has a brief thought about Loghain's attitude, and worries about what he's be like without him around to keep Loghain on the straight and narrow.

The guy was delusional. He made a power play just when his country could least afford it, purely because he couldn't focus on anything that wasn't orlesian. As far as I'm concerned, he was twisted old man who didn't die nearly as painfully as he deserved.

#216
Docjam

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Tirigon wrote...

Docjam wrote...


It was also a pragmatic approach to the problem of Loghain's Betrayal.  Many don't survive the joining, if he dies of the joining, problem solved, if he survives the joining and becomes a grey warden, he can do the finishing blow on the archdemon, killing himself, and redeeming himself at the same time,


Which you don´t know at this time because this dumbf*ck Orlaisian assh*le tells you about the business with dying to kill the Archdemon only loooong after the Landsmeet.....

Which is sad; the choice whether to recruit Loghain or not would have been so much more complicated and interesting if you and Alistair had known right there.
Since you didn´t, for about 90% of the players, me included, the choice came down to "Loghain dies because Alistair is cute and I love him!" or "Loghain becomes Warden so that whiny sucker Alistair f*cks off".


I suppose.  But I never chose to side with Logain until after my first playthrough so I knew what was what.

FIrst playthrough I put Alistair on the throne, but he whined so much about it that I went back to before Landsmeet and then said fine, I'll marry the hot queen and become king myself you big baby!  Next Playthrough I picked Logain and Alistair sodded off and I let Logain make a sacrifice of himself and Anora ruled as queen.

#217
Doriot

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It doesn't happen often that I stop by and leave a reply, but you guys forced my hand.

Everyone has different tastes for games and is free to like whatever game they want. But I can't believe that anyone who played DA:O (and liked it) liked DA:2.

DA:2 just failed so much I could not believe it. Such a huge disappointment. The game failed to deliver all the things DA:O did. I have never played more repetitive RPG in my life. Each cave looked the same, each room looked the same, most of the game you ARE IN THE SAME CITY (oups, sorry, capslock, silly me). I dont recall many fights where enemies would not started jumping of roofs, or just randomly appearing everywhere. Where is the fun in that ?

But this is not a hate post, I did like how cone of cold animation looked.

#218
Lavaeolus

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Doriot wrote...

But I can't believe that anyone who played DA:O (and liked it) liked DA:2.


I liked both of them.

I'm sorry; I must have utterly shattered your world there. No doubt you are now suffering horrible emotional devastation. Forgive me.

#219
Addictress

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  I'm  with SuprG. I  just started playing yesterday and I'm well into the game, and I'm enjoying DA2 Immensely.  The  dungeons are recycled, but each dungeon is large and complex enough that it really doesn't bother me. Also,  it doesn't feel like I'm trapped in the city.  The city has so many districts,  in addition to the outside maps, I  honestly feel there's actually just as much environment to explore as DAO.

So suck it,  haters. 

Modifié par Addictress, 31 mars 2013 - 04:13 .


#220
Addictress

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I've reached the Second Act.

And I've concluded that Dragon Age 2 is so much better than Origins, it's bloody ridiculous.

#221
Angrywolves

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nah. DAO is almost as good as BG2, while DA2 is somewhat less than that. DA2 isn't a bad game but it's too different from DAO to satisfy the fans and certain mistakes, i.e.changing Anders personality from Awakening,making too many of the characters bisexual, tepid romance scenes, confining the game to Kirkwall, reusing scenery,enemies parachuting in, and probably some other structural deficiencies in the game. Ok if some people like it but it was a step back from DAO.

#222
n0na90

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Angrywolves wrote...

nah. DAO is almost as good as BG2, while DA2 is somewhat less than that. DA2 isn't a bad game but it's too different from DAO to satisfy the fans and certain mistakes, i.e.changing Anders personality from Awakening,making too many of the characters bisexual, tepid romance scenes, confining the game to Kirkwall, reusing scenery,enemies parachuting in, and probably some other structural deficiencies in the game. Ok if some people like it but it was a step back from DAO.


I actually think confining the setting to Kirkwall was a great idea. Most bioware games aren't structured like that, and it was a fresh and new approach. Getting to really familarize yourself with a bustling city that lives and breathes, and changes over the years through the players choices and deeds. Great potential for depth. 

But imho, the potential of this idea wasn't reached at all in the game, as so many other things with DA 2. And that's probably how I'll remember DA 2 in general, a game with great ideas that fell way short of it's a potential. Despite several nasty flaws, I like the game! It's a good RPG, imo. It's just that I think the other Bioware games are amazing. 

And no, I'm not a stubborn hardcore fan with ridicoulus expectations. 

#223
Hazegurl

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The only problem is that the city doesn't change, isn't bustling, or breathing. It's empty and almost lifeless. However, DA2 is better than Origins(and I loved origins). I love a main character who can actually speak. Companions with lives and armor of their own (although I would have loved it if they would change clothes over the course of the years). The combat was faster and better. But the inability to stop and talk to them made it difficult to form a connection to them.

#224
Redbelle

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I think DA:O was a better experience because it had, for lack of a better term, polish. It may not have offered as much as DA2, but what was there was offered up on a silver tray.

DA2's tray seems slightly marred in some respects. As if the developer's couldn't really work out how to pace it in certain area's. Or how to prevent the game mechanics from preventing forward progress rather than allowing progress. (Death Siphon...... I'm looking at you. Despawning bodies with their loot is a definite no no when the loot is mission critical). Also, starting the story with the player character's appearence locked in default mode was puzzling. Why give players the standard Hawke, then offer them the chance to customise his or her apperence? Think they got that backwards, and only Varric's 'sometimes exagerates' explanation let's this one juuuust about slip by.

There's more to say, but I put DA:2's problems down people at BW stressed and rushing to meet a deadline they have no control over.

That said, I am loving Merril. I can almost see her channeling Frankie Howard everytime she say's Oooooooo.

Modifié par Redbelle, 06 avril 2013 - 05:03 .


#225
UrikShino2

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you forget that they made the game in 1 year and a half, try to make a game and make it look perfect in less than 2 year than come talk to me, for me the story telling was a danm good one, not the best but a good one, the reason they put you in the default char to directly say that he was lying about that, the action of the game was far better than origins, i don't know why DA:Origins was called Dragon age if you barely faced any dragon and in DA:2 you basically can face an high dragon. The bodies dont despawn with the loot, the loot stay on the ground -_-'. DA:2 was a more realistic story, not like DA:Origins that looked more like lord of the rings than anything.

for me the game was better than DA:Origins for you it was not, every one has it's own liking about games, there is no universal language in the game universe, not saying you are wrong just saying the diference about my opnion in case you misunderstand.