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Nightmare Tactics Tutorial Video


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#1
cyph

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Someone asked for a tutorial video for fighting mobs on nightmare difficulty. And what's more difficult than the secret rendezvous mission? This is the one by the docks where you face not one but two assassins! To complicate things, after you kill the initial mob, more spawn!

Nightmare is definitely beatable. Tactics is absolutely required. Pausing is a must. Poison should be used. Cross class combos absolutely required!

My normal party that I use are all DPS, Fenris, mage Hawke, Varric, and Isabella. For this one, I needed Avelline and her stonewall ability. Upgraded stonewall grants absolute immunity for 5 seconds. Brittle to Mighty Blow is a nasty combo, The AOE can wipe out 5 guys if they're huddled together. It will also kill your mage and dog in one friendly fire hit. Staggered plus chain lighning is pretty good but not that great for one enemy. For multiple enemies clusted together, chain lightning is brutal. Shield bash 4 guys and chain lightning equals instant biscuits. Brittle plus stonefist is also good for elites. I believe the mage is the only class that can self-combo (petrify plus stonefist).

Assassins require concentrated fire. You need to unload everything on them, one at a time. The 2H warrior will destroy the rest by collateral damage. You need to protect your mage. Do not draw enemy fire unless absolutely required.

Primal is incredibly good talent tree. There isn't a bad skill in it. Elemental just doesn't have enough good talent due to it being AOE heavy. Buffing the ice to 100% brittle chance would probably make it more useful.

The 2H warrior and the Primal mage goes together amazingly well. The rogue is great as the mage's body guard. However, do not ever put the rogue and the 2H warrior next to each other. Rogue will die.

Here it is: Nightmare tactical tutorial and how to kill 2 assassins at once without cheese tactics.

#2
StingingVelvet

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Great stuff, I love all these videos.

Did you run straight at the captains?  The quest actually wants you to listen in first, which requires you walk above them to start everything.  When you do that a ton of archers and warriors spawn up top first, then the captains come in as backup.

Modifié par StingingVelvet, 15 mars 2011 - 05:33 .


#3
cyph

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Are there request for any other battle? I don't know if I have a save for the Quinari fight but I remember having your life and stamina refilled after each wave made the fight far easier than this one. There was only one assassin at a time so it was a piece of cake compared to this one. :)

#4
x-president

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StingingVelvet wrote...

Great stuff, I love all these videos.

Did you run straight at the captains?  The quest actually wants you to listen in first, which requires you walk above them to start everything.  When you do that a ton of archers and warriors spawn up top first, then the captains come in as backup.


Yea, that makes the fight much easier. 

I just stayed on top and let them enter my killzone.  I droped Glyph of paralysis on staircase which locked it down then dropped aoe on them.  I did the same thing with the artchers that first spawn.  You get some time before the main guys come at you.

#5
cyph

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I was trying to keep the video length down. The archers die pretty fast though.

#6
StingingVelvet

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mythkandar wrote...

Are there request for any other battle?


The only one in act two to give me problems so far is the battle in the alley with the elf woman with the gas barrels.  That one would be cool to see.  I vaguely remember a hard battle in Sebastian's act two companion quest and Fenris' act two companion quest, but I don't remember specifics and I didn't die on them so they probably weren't that bad.

In act one the big problem battles for me were the two captains, the Qunari leader and mage in the cave and of course the big rock monster at the end.  Maybe the first mature dragon too, because of my low level.  The mature dragons in the deep roads and in act two weren't that hard.

#7
cyph

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I have the mature dragon video uploaded. I am not at deep roads yet but will definitely upload the rock monster video when I get to it.

#8
cyph

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Unfortunately I do not have the dlc for sabastian.

#9
Tekman9

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i want to see tranquility, obviously =)

#10
cyph

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Tranquily is posted. It's called Templar battle ander's quest. I should probably rename the tag.

#11
Tekman9

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oh im retarded, i didnt see you had to click more to see more videos haha

#12
Tekman9

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and man, i cant micromanage like that on PS3. that would be quite an ordeal

#13
naughty99

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Great video! IIRC I think I had to either drop down to Hard mode or do some serious retreating to a choke point to get past that one.

I believe the mage is the only class that can self-combo (petrify plus stonefist).


This doesn't work. Petrify makes enemies BRITTLE and Stonefist only has increased damage for enemies that are DISORIENTED by a Rogue's special attacks.

#14
cyph

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Ahhhhh.... I kept going petrify to stonefist. Scratch that off my combo list. :)

#15
naughty99

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If you are taking requests, I'd love to see a good tutorial for the Ancient Rock Wraith - I'm stuck there, I even dropped down to Hard and still got massacred.

#16
cyph

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Ancient rock wraith is up. The strategy should allow you to beat it at any difficulty level.

#17
Zan Mura

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mythkandar wrote...

Brittle plus stonefist is also good for elites. I believe the mage is the only class that can self-combo (petrify plus stonefist).


A lot of the same stuff I've learned in my Nightmare run. But this is what I don't get. I've seen many people recommend petrify + stonefist. That worked in DAO, but the descriptions say nothing of it working here. I've tried that a few times but it's done nothing. So are people just confusing DAO with DA2, or is it a percentage thing that I just got unlucky with?

So far in my experience, mages can only use DISORIENT or STAGGER for their own combos, both of which come from rogues and warriors, respectively.

#18
cyph

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Someone already corrected me. Petrify and stonefist doesn't work.