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i'm not calling you a liar bioware


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#26
Cajeb

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Lulong wrote...

Maria Caliban wrote...

Of all the complaints this game gets, the one about not playing through 10 years as opposed to the story happening over 10 years... It just seems like such a minor quibble.

Then again, I complained about not being able to have a threesome. I'm one to talk.

Well, you do get to have your way with one of the sisters of the chantry, which is just as naughty.


Oh? Which Chantry girl?

#27
MajorStranger

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Onnotangu wrote...

MajorStranger wrote...
No offence, but I don't give a damn about the three years in between BECAUSE WE DON'T PLAY IT! a 10-15 minutes cinematic event doesn't mean the game has a 10 year span.


You know that thing..we used to call them books. ...someof them have the same long periods while telling the tale of the hero and his/her friends.

take Robert Jordans Giantic series of boosk. Long and very veyr thourgh but tedious due to him talking about everyhting including the grass upon which his horse once rode and the long history of each flower in said garden.

as this is being told by an admittedly lying dwarf..don't you think he might want to leave out the non epic parts because they are just that...Boring.

 I for one am very happy with the story as a whole and think this is about as close to the old choose your own adventure books as one can get.

this is NOT the tale of the warden. this is the tale of the champion of kirkwall. sure he helped overturn through thier actions the whole system unpon which the world was currently under. and I for one, am glad they did it.

in simplest terms.
DA:O is cake
DA2 is pie
Both as tasty and both may be made by the same baker but that doesn't mean they have to always be eaten the same way or taste the same and if you have too much of it at once you loose the flavor.




read my other post, The world is at war, how could this not be epic? You just killed both leaders of the mage and the templar. The potential is there. Maybe they didn't want to invest more into the game.

#28
Layn

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i really would have preferred to play out each year, and would have welcomed fluff like funerals and avelines wedding.
but i take what i got.

however the way it was done could also have been better. there were moments where characters mentioned that it has been 3 years and then say things that make it sound like no time had passed at all. not to mention that practically nothing changes around you in all those years

#29
Evil Asch

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1. It was not a lie or an intentional misled imo. It can be interpreted as a cop-out but there wasn't any deliberate deception involved, it's in the eye of the beholder.

2. To have a game this in depth with such a rapid turn around especially considering the high quality DLCs that were released following DA:O is amazing.

3. I will agree that some of the dialogue etc could have been tweaked to enhance and drive home the passage of time. Even aging the characters slightly would've been cool. As it is there is no real sense of time passing when playing as Hawke in the different chapters.

#30
Lulong

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Cajeb wrote...

Lulong wrote...

Maria Caliban wrote...

Of all the complaints this game gets, the one about not playing through 10 years as opposed to the story happening over 10 years... It just seems like such a minor quibble.

Then again, I complained about not being able to have a threesome. I'm one to talk.

Well, you do get to have your way with one of the sisters of the chantry, which is just as naughty.


Oh? Which Chantry girl?


Its a perk if you're a valued customer of the Blooming Rose, keep buying their best services and they'll eventually give you the option.

#31
Edge2177

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David Gaider wrote...

MajorStranger wrote...
No offence, but I don't give a damn about the three years in between BECAUSE WE DON'T PLAY IT! a 10-15 minutes cinematic event doesn't mean the game has a 10 year span.


Is there a difference? The story takes place over 10 years total. We could have made larger jumps between the acts, if you preferred, but you aren't "missing" anything. It's not like you played over all the intervening years anyhow, correct? :)


Yet... ;)

#32
Icy Magebane

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Yeah, I'm going to have to agree that the time jumps didn't make a lot of sense. Correct me if I'm wrong, but didn't Hawke have to tell Leandra about Carver 3 years after he'd returned from the Deep Roads? I mean... that doesn't make any sense. I think this story would have been better had it been explained in a normal length of time rather than trying to spread it out across a decade. 2-3 years is about as long as this stuff really took to happen... I mean what, in 3 years Hawke made absolutely 0 money from the mining operation, mercenary work, or anything else he may have been up to? Why don't you get any extra coin after each time jump? Why do people talk to you about things that happened 3 years ago, as if they happened yesterday, or at best, a week ago?

#33
Lurchibald

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MajorStranger wrote...

David Gaider wrote...



Is there a difference? The story takes place over 10 years total. We could have made larger jumps between the acts, if you preferred, but you aren't "missing" anything. It's not like you played over all the intervening years anyhow, correct? :)


Not missing anything? Have you played the game? the world is on the brink of war, You've just killed the Knight-Commander AND  the First Enchanter, meaning Kirkwall is left without any leader. Something Udina would call "A political sh!tstorm". Maybe Bioware haven't made anything after Act 3, maybe they'll want to cash-in more by giving us Act 4 as an expansion/DLC. But those three years storywise would be the most interesting. Giving us choice between standing with Kirkwall, becoming the Viscount and having either an army of Mage with Bethany as First Enchanter. or just leaving kirkwall for good. Either way, knowing an Exalted March would run on Kirkwall you end up leaving the city for good.

I don't know about you, but that would have made a pretty darn good act.


I agree here, hell, it actually felt that the game had gotten even better and boom! ending cinematic, your choices didn't really affect too much for the end
Spoiler


Like the saying goes, "If it isn't broken, Don't fix it" Bioware you shouldn't have tried to "Fix" your narrative. the end seemed so tacked on, like they had the story planned out except for how to end it, we didn't find out what happened to Hawkes companions apart from the fact they "Went their seperate ways" that's it.... Seriously... THAT'S IT!? what? you couldn't put a little thought of what Hawkes companions got up to afterwards? 

Also didn't it seem completely out of character for the first enchanter to use blood magic like that when it was obvious that your team was more than capable of dispatching the templars that were thrown at you? not to mention how powerful he was even WITHOUT resorting to blood magic it just seems like a cheap move to make the PC move on a linear story where pretty much none of your past actions had much influence on the future of Kirkwall, it's as if the credits started rolling with the story only being half done (unlike Mass effect where while leaving a few holes open actually gave you something at the end). 

Modifié par Lurchibald, 15 mars 2011 - 10:46 .


#34
AlexXIV

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David Gaider wrote...

MajorStranger wrote...
No offence, but I don't give a damn about the three years in between BECAUSE WE DON'T PLAY IT! a 10-15 minutes cinematic event doesn't mean the game has a 10 year span.


Is there a difference? The story takes place over 10 years total. We could have made larger jumps between the acts, if you preferred, but you aren't "missing" anything. It's not like you played over all the intervening years anyhow, correct? :)

Well most people believe we get to play through most of the 10 years when you announced the game spans over 10 years. I don't even know why there had to be 3 year breaks after every chapter. Either you needed the 10 years for the time line in regard to DA3, or simply it was a clever marketing trick to make us believe there is more to it than it actually was. A half truth is still a full lie.

#35
AbsolutGrndZer0

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DarthSliver wrote...

Well my complaint on this is with the
person who said we werent left with being able to chit-chat about the
end events to our party. Plus the save leaves me off before i kill
Meredith at the end, is there an autosave that wont activate until you
put DLC in the game?


I got a save after the credits. I'm back in my house, and there is a quest to read the Writing Desk, but at this time there is nothing on the "quest board

Lulong wrote...

Maria Caliban wrote...

Of all the complaints this game gets, the one about not playing through 10 years as opposed to the story happening over 10 years... It just seems like such a minor quibble.

Then again, I complained about not being able to have a threesome. I'm one to talk.

Well, you do get to have your way with one of the sisters of the chantry, which is just as naughty.


Are you talking about the bad boy special, or is there something else?

#36
sevalaricgirl

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ashthehorrorfan wrote...
2. To have a game this in depth with such a rapid turn around especially considering the high quality DLCs that were released following DA:O is amazing.


Did we play the same DLC.  Now ME2's DLC was high quality, but DAO's was not.

#37
Icy Magebane

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What's all this about brothels anyway? You didn't even get to see those people in their underwear, and it cost 2 sovereigns. I did that once and reloaded. It was a waste of coin. But people have done this enough times to get some kind of special deal? lol.. Is there some kind of money glitch that I'm not aware of?

More importantly, do the brothel scenes get any spicier?

#38
Gara-Teloin

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hmm, what I found lacking was the lazy level design

#39
Teddie Sage

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David Gaider wrote...

The story does take place over ten years. Varric is talking about events that happened three years earlier... the "present" is ten years after the beginning.


I always assumed that Varric was taken prisoner few days or weeks after the fight of Meredith. This is so confusing. At least, there should be a text or something in Varric's current time line to tell the players that the final fight happened 3 years ago... Wouldn't that make more sense?

#40
AlexXIV

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Teddie Sage wrote...

David Gaider wrote...

The story does take place over ten years. Varric is talking about events that happened three years earlier... the "present" is ten years after the beginning.


I always assumed that Varric was taken prisoner few days or weeks after the fight of Meredith. This is so confusing. At least, there should be a text or something in Varric's current time line to tell the players that the final fight happened 3 years ago... Wouldn't that make more sense?

There is actually really some lacking in the epilogue. In my first playthrough I ended with a big question mark in my face and I had to come here and read up some to piece it all together.

Modifié par AlexXIV, 15 mars 2011 - 12:15 .


#41
exskeeny

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Icy Magebane wrote...

What's all this about brothels anyway? You didn't even get to see those people in their underwear, and it cost 2 sovereigns. I did that once and reloaded. It was a waste of coin. But people have done this enough times to get some kind of special deal? lol.. Is there some kind of money glitch that I'm not aware of?

More importantly, do the brothel scenes get any spicier?

let me get this straight, you're complaining that it's too expensive because the pixelated characters don't show anything?Posted Image

lol man, you got issues.

#42
AlexXIV

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exskeeny wrote...

Icy Magebane wrote...

What's all this about brothels anyway? You didn't even get to see those people in their underwear, and it cost 2 sovereigns. I did that once and reloaded. It was a waste of coin. But people have done this enough times to get some kind of special deal? lol.. Is there some kind of money glitch that I'm not aware of?

More importantly, do the brothel scenes get any spicier?

let me get this straight, you're complaining that it's too expensive because the pixelated characters don't show anything?Posted Image

lol man, you got issues.

Well the question is, why have a brothel and have the player pay money for ... um nothing? Doesn't make sense.

Mind you for all I care I could do without brothels in general. In DA:O aswell as in DA2 I never got there unless I had some quest. And I never even been curious tbh. But I'd say if you do something, do it properly. Nothing worse than half-arsedness.

#43
Guest_iOnlySignIn_*

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David Gaider wrote...

MajorStranger wrote...
No offence, but I don't give a damn about the three years in between BECAUSE WE DON'T PLAY IT! a 10-15 minutes cinematic event doesn't mean the game has a 10 year span.


Is there a difference? The story takes place over 10 years total. We could have made larger jumps between the acts, if you preferred, but you aren't "missing" anything. It's not like you played over all the intervening years anyhow, correct? :)


Oh please, Mr. Gaider aka The Maker, tell us that there will be many, many DLCs to bridge the gap of those intermediate years. Tell us here and now so that we may be at peace. Amen.

#44
kjdhgfiliuhwe

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Icy Magebane wrote...

What's all this about brothels anyway? You didn't even get to see those people in their underwear, and it cost 2 sovereigns. I did that once and reloaded. It was a waste of coin. But people have done this enough times to get some kind of special deal? lol.. Is there some kind of money glitch that I'm not aware of?

More importantly, do the brothel scenes get any spicier?


No, they do not get spicier. The situations just get...different.

For instance, one of her special services is getting it on with a sister of the Chantry. Or stuck in a room full of traps which I think was supposed to be a metaphor for people who like it really rough. Stuff like that. Any of the sex situations are still black screens though.

And, maybe I'm just a cynic, but it's hard not to believe that the 15 month development cycle didn't have some play into some of those timeskips. Certainly, the first one, would have been ripe for playing to introduce you to the local people of Kirkwall etc. If they couldn't find the time to make more than one cave, house, and wharehouse map, it kind of makes sense that they waved hands and made years pass by as well.

Modifié par kjdhgfiliuhwe, 15 mars 2011 - 12:57 .


#45
ToJKa1

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The Grey Nayr wrote...

David Gaider wrote...

MajorStranger wrote...
No offence, but I don't give a damn about the three years in between BECAUSE WE DON'T PLAY IT! a 10-15 minutes cinematic event doesn't mean the game has a 10 year span.


Is there a difference? The story takes place over 10 years total. We could have made larger jumps between the acts, if you preferred, but you aren't "missing" anything. It's not like you played over all the intervening years anyhow, correct? :)


Having those three year gaps between acts can also provide more DLC possibilities, could it not? A large gap in time could make room for an entire side adventure.


Indeed it could. And it would be a lot easier to integrate them into the game story-wise than the obviously tacked on DLC quests in Origins.

Modifié par ToJKa1, 15 mars 2011 - 01:30 .


#46
WhiteKnyght

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Lurchibald wrote...

MajorStranger wrote...

David Gaider wrote...



Is there a difference? The story takes place over 10 years total. We could have made larger jumps between the acts, if you preferred, but you aren't "missing" anything. It's not like you played over all the intervening years anyhow, correct? :)


Not missing anything? Have you played the game? the world is on the brink of war, You've just killed the Knight-Commander AND  the First Enchanter, meaning Kirkwall is left without any leader. Something Udina would call "A political sh!tstorm". Maybe Bioware haven't made anything after Act 3, maybe they'll want to cash-in more by giving us Act 4 as an expansion/DLC. But those three years storywise would be the most interesting. Giving us choice between standing with Kirkwall, becoming the Viscount and having either an army of Mage with Bethany as First Enchanter. or just leaving kirkwall for good. Either way, knowing an Exalted March would run on Kirkwall you end up leaving the city for good.

I don't know about you, but that would have made a pretty darn good act.


I agree here, hell, it actually felt that the game had gotten even better and boom! ending cinematic, your choices didn't really affect too much for the end
Spoiler


Well look at it this way. In Origins the Archdemon always dies, Riordan always dies, and Sandal always slaughters a large group of Darkspawn. :P

Some things have to be set in stone. Like Meredith. xD

#47
Darth Obvious

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MajorStranger wrote...

David Gaider wrote...

drhys23 wrote...
3) i thought the game was supposed to cover 10 years. what happened to the other three?


The story does take place over ten years. Varric is talking about events that happened three years earlier... the "present" is ten years after the beginning.


No offence, but I don't give a damn about the three years in between BECAUSE WE DON'T PLAY IT! a 10-15 minutes cinematic event doesn't mean the game has a 10 year span.


Exactly. It was utterly pointless.

#48
mikx82

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Lulong wrote...

Maria Caliban wrote...

Of all the complaints this game gets, the one about not playing through 10 years as opposed to the story happening over 10 years... It just seems like such a minor quibble.

Then again, I complained about not being able to have a threesome. I'm one to talk.

Well, you do get to have your way with one of the sisters of the chantry, which is just as naughty.


oh please.. do elaborate. hehehe

#49
MaglorArcanist

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The problem is after 10 Years of story, you wait the start of chapter 4... and the game end.
It's the strange feeling of have buyed for 60 bucks the first part of the game but not the ending...

#50
David Gaider

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MaglorArcanist wrote...
The problem is after 10 Years of story, you wait the start of chapter 4... and the game end.
It's the strange feeling of have buyed for 60 bucks the first part of the game but not the ending...


No offense, but just because the story has a place to go next doesn't mean that there wasn't an ending. If that was the case, then only stories that concluded with the protaganist dying and all loose ends neatly tied up would be considered to have actually ended.