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How To: Item Model Swapping


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#76
KennethAFTopp

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Is it possible to do this item swap with Fadeshear mesh and make it a dagger?

#77
Adonnay

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A longsword to look like a dagger? Or do you want a dagger to look like Fadeshear? Both is possible, yes.

#78
pvpgirl

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Adonnay wrote...

Did you also make sure you edited the file path too?


Yeah, made sure the file path was correct.   I'm at a total loss.  Maybe I'll just try to find a different helm that I think would look good.  (I just really can't stand the plate helm for hte champion armor.)

#79
Adonnay

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Yeah, try a different helm first. Maybe the hood for Meredith is a complete head mesh and not only a hood (which I assume actually).

#80
mesmerizedish

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Adonnay wrote...

Yeah, try a different helm first. Maybe the hood for Meredith is a complete head mesh and not only a hood (which I assume actually).


Not quite. Meredith's hood is part of her hair. Some of the character creator mods add it as an option.

#81
Adonnay

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I see, but just as bad for mcomommy's purpose.

#82
pvpgirl

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There are also mods that replace the BDA helm with the hood which work fine. I did manage to successfully replace the rogue hood as well as the mage hood. Blast you, plate champion! ./sigh. Off to find a diff helm.

#83
sheppard7

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Shasow wrote...

I need to change the champion's armor too...


Current run through, I have the champion armor mod Sunnie did but changed the look to someone else's color mod to Bethany's Grey Warden uniform. Beth's uniform but mostly black. I had to use the hide helm feature because since Bethany wears no helmet, it wouldn't allow for set bonus. So instead changed the mage helmet to look like Carver's Grey Warden helmet (odd because when he showed up in the playthrough he had no helmet but there was one on the list of items) and suddenly the set bonus was back.

http://social.biowar...ex/6302185/106  start here to see the one I replaced it with and the person linked the mod used.


edit:

Image IPB

Modifié par sheppard7, 26 mars 2011 - 09:30 .


#84
pvpgirl

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Well, I managed to swap the warrior champion helm model with the rogue champion helm model, and that works for me for now. I guess meredith's hood will remain a mystery as to why it doesn't want to work with the warrior helm.

#85
Darke1

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Does anyone know the item_variations.gda editor codes for the skins used for the following please?

Robes of the Void (Chest) ...probably rob_???
Gloves of the Overseer (Gloves) ...glv_????
Boots of the Overseer (Boots) ...boo_???

Thanks for the assistance...

#86
KennethAFTopp

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Adonnay wrote...

A longsword to look like a dagger? Or do you want a dagger to look like Fadeshear? Both is possible, yes.

I want a dagger looking like Fadeshear, because daggers in this game... *expletive deleted*

#87
Ledon

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HELP! When I open my GFF V4.0 Editor, I cant find the 2da.rim! I cant find it in the data folder! helllp! =(

#88
Ledon

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Okay I found it. But after successfully modding my Bloom, the QUICK SAVE (F5) wont work anymore. =(

#89
Ledon

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How can you change the name of the item? Cause 'Bloom' doesnt fit. Can you also edit its stats? thanks!

#90
Ledon

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How can you change the name of the item? Cause 'Bloom' doesnt fit. Can you also edit its stats? thanks!

#91
Lostnewbie

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ok can someone give me some pointers on how i can give the armour of the forgotten king (erg sry for bad name) that you can buy from the black emporium the "Appearance" of the robes of the pirate that you pick up off Fell Orden in the Raiders on the cliffs quest?

#92
Lostnewbie

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Lostnewbie wrote...

ok can someone give me some pointers on how i can give the armour of the forgotten king (erg sry for bad name) that you can buy from the black emporium the "Appearance" of the robes of the pirate that you pick up off Fell Orden in the Raiders on the cliffs quest?



i think i got it figured, just got to test it. thanks this forum and the one listed below.
http://social.biowar...7/index/6836182

#93
Crunchyinmilk

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Lostnewbie wrote...

ok can someone give me some pointers on how i can give the armour of the forgotten king (erg sry for bad name) that you can buy from the black emporium the "Appearance" of the robes of the pirate that you pick up off Fell Orden in the Raiders on the cliffs quest?


export the designeritems.erf file for that DLC with pygff4 editor. With the file names addon to the pygff database you can see proper item names from the black emporium. If you export the right UTI you can edit it with TlkEdit-R13d, the field you want to alter is modelvariation.

Modelvariation determines which model an item uses from item_variations.gda

If you open the item_variations.gda file in pygff4 you can see each items modelvariation in its long description (g2da column 1)

eg: 4108,'Medium - Chest I (arm_lgtc)',...

The model variation for robe of notorious pirate/enasalin/vain armors is 4108.

To set a specific colour tint to an item you need to alter the UTI's material type field (in talkedit). Inside 2da.rim from your DAII install is item_materials.gda which lists material types.

For the black pirate outfit appearance you would set material type to 2201 (charcoal). If you wanted it to look like Vain, you could set material type to 2202, or if you wanted the clean look of Enasalin's armor then set the material to 2200.

Save the uti with tlkedit, drop it in a named folder and drag that folder onto ERFpack to make an .erf. Now you can distribute that erf for people to drop into their override folder and whenever they buy the armor, only that armor will be changed, and it'll look just how you set it up.

I went through and changed nearly all the robes that are worth wearing, in this fashion. Because just editing item_variations.gda is a bit ham fisted. Editing the UTI's gives you specific control over model, appearance etc.

#94
Crunchyinmilk

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Image IPB

#95
Blackfangs

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 Greetings serah,

I'd like to ask u a favor for swapping item model, The proble that I've got here is The file .GDA that I already Created by following your tutorial is doesnt work, I already try so many times, and  even try using erf pack to prevent any  compability issue  with other  mods. I tried to swapping dagger ( w_dgr_dg101a) with  lore long sword (w_lsw_020a). pleas help me with your knowledge. or maybe there are some mods that I recently used that not compactible with this .GDA file?  please help me, and I ask one more thing,  do you know how to change the item colours (armor,glove, boots) ? please teach me or give me a link.

Thanks,

Blackfangs 

#96
mdigs150

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 been trying for hours just wondering if you could explain exactly how to change the staff of parth into a two hander? doesn' seem to work with either of the two ways above...or evenjust change something else so it looks like that? thanks!

#97
mesmerizedish

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Does anyone know what item_variations number Isabela's outfits are?

Or, what number I should use for ModelVariation in a .uti file?

[EDIT] Nevermind. I just added a new entry in item_variations.gda, and it works fine.

Modifié par ishmaeltheforsaken, 14 avril 2011 - 04:35 .


#98
RavenKing7

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Does anyone know how to take a dagger and make it look like a longsword?

#99
Nclp94

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 I swapped Hayder's Razor to look like Staff of Parlathan (cuz i was a Warrior and i wanted that staff) but that was effect: http://img718.images....us/f/rqfs.png/ Can I rotate staff (blade to the opposite side) cuz I want that Staff for Warior but now it looks bad?
Sory for my bad english 

#100
mdigs150

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I swapped Hayder's Razor to look like Staff of Parlathan (cuz i was a Warrior and i wanted that staff) but that was effect: http://img718.images....us/f/rqfs.png/ Can I rotate staff (blade to the opposite side) cuz I want that Staff for Warior but now it looks bad?
Sory for my bad english

How exactly did you do that i couldn't get it to swap at all?