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Would You Pay More For A True RPG?


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#51
Sylvius the Mad

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Mesina2 wrote...

50 hours is SHORT for you?!

If that's the whole game, with me having done everything - yes, 50 hours is shorter than I think BioWare's games warrant.

Aless gameplay time means either than the game's plot is very short, or there isn't enough side-content to flesh ou the gameworld.

#52
Merilsell

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ashwind wrote...

Remake Dragon Age Origins (Including Awakening + Witch Hunt) using the new art style, combat system, voice acting and I am willing to pay them $120


Posted Image

#53
Hulevia

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At least i wont pay too many for Dragon Effect 2 i will wait while it will be cheap then buy and i will try to enjoy few hours on hard. If it become possible. I like ME2 too. But ME2 wasnt continuation to DA.

#54
Vena_86

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Origins was 60 bucks and alot bigger than DA2 (judging from statistics and reviews). Why should the customers constantly settle for less?
People should start spending their money with a little bit more care for this DLC, Signature edition rip-off, marketing hype and ultimately low quality game trend to turn arround.

#55
iTIMMEH

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No. I'd pay the going rate for video games. I don't understand why this theoretical game should cost more?

#56
AlanC9

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Probably not. I don't think the old RPGs had all that much depth in the first place.

#57
Bowmangr

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WARNING : WOT

When I've heard all the controversy about the overhead camera I wasn't happy and I've decided that I'll get the game when it releases and not by preordering. Something didn't feel right back then and I was fearing that the game is getting consolized. Man, I was right. BUT like an old good BioWare fanboy that I am I went Day 1 and bought it. I didn't read any reviews. I just wanted to play DA2 like mad.

After installing and playing for a few hours, I started to notice that many things have changed and not in a good way.

After trying and TRYING to like this game, I returned it back to the store. 50 euros for this game felt like a rip-off no matter how hard I tried to like it and I went to get my money back.

I have Witcher 2 on preorder. I've spend 90 euros and I'm waiting to get it in my hands in May.

THAT is the difference between a true RPG and a bad RPG. And witcher is more action oriented than Dragon Age. Or at least that's what I thought before playing DA2.
If I wanted to play Dynasty Warriors, I'd have bought Dynasty Warriors. I wanted a tactical RPG experience and I didn't get it.

It totally failed on the tactical aspect and if there was a reason to keep the game even if I didn't enjoy the combat, it was to see the story but it failed that too. The characters were one-dimensional and I didn't care for them at all.

So to keep things simple: If I knew that there is a true RPG out there I'd pay up to 100 euros for it just as I did with the Witcher 2. Now I really really hope that the Witcher 2 will not disappoint me too.
I fell more safe knowing that they are a small company {they actually remind me of old BioWare when it was about the role playing experience and not about the money making} and that they still trust the PC.
They know that the true old school RPG fans are still hanging in there. They know their crowd. For these reasons I have high hopes for the Witcher 2 now that DA2 was a total let down.

I do understand those that enjoyed DA2 though. I think that they are gamers who enjoy a fast action game more than a slow tactical one. The problem is that Dragon Age Origins was a slow tactical game and now this game is called Dragon Age 2. Which any logical person would assume means that the game should be a slow tactical game too with some improvements over the original.
Only it isn't. And that is the problem. They changed the very foundation of the game and made it a Diablo-like hack and slash action game with little resemblance to the original combat mechanics.

This feels like they knew that the old fans are going to blindly buy the new game and that they took those orders for granted. So what is better than changing the game in order to gain even more orders from action gamers huh?

This works...for a while. You tricked us. I managed to get a refund but others didn't or couldn't. They just lost 60+$ or euros, flushed down the toilet. This game may still appear on the best selling games charts but this is a false result. Buying the game does not mean enjoying the game in this situation.
A great percentage of those sale numbers is from DAO fans who wanted to see the same mechanics improved and not mutated {or mutilated if you ask me}.
All those people {including me} are going to be a lot more careful about preordering future BioWare products and DLCs. THIS is where it will hurt BioWare.

DA2 may sell good but this is good only for the present. The future won't be so good for you unless you do something about it BioWare.

Do you know that many people {including me} are already in fear of what will happen to Mass Effect 3? ME 2 was already watered down compared to ME1 BUT the Mass Effect was NEVER a slow tactical RPG.
I did enjoy Mass Effect 2 very much and I didn't care that the RPG elements were dumbed down because I knew that the franchise was action oriented from the get go. I just hope that this oversimplification trend does not continue with Mass Effect 3. ME2 was the limit for me. Any simpler and it is just bad.

So, I'd gladly pay 100 euros in order to get a true tactical RPG experience and I won't pay even 10 euros to play ninja moves combat killing 100s of teleporting mobs.

Where is the backstab area that each enemy circle had?
Where is friendly fire mode? Why my fighter can withstand a fireball while every enemy around him dies?
Why does the rogue acts like a ninja, appearing in puffs of smoke and such?
Why my mage is waving his stuff around like his has a circus act?
Why my fighter holds a sword as long as his height and waves it around like it weighs 100grams?
Why the darkspawn have such a high blood pressure? When you ****** them with a stick they explode spraying blood in all directions.
Why are all the caves the same?
Why are all the items that I've found so generic?
Why the dialogue wheel options are not describing exactly {or at least resemble a bit} what I'm going to say?
Why the camera is not detachable?
Why it cannot get higher so that I can plan anything? Is this why you removed the camera? you knew that this game has no tactics anyway?
Why everyone thinks that Nightmare is tactical? More HP for monsters does not make it tactical if they are going to teleport on you anyway. {allowing friendly fire was a welcome addition though but still only on Nightmare?}

Sometimes I think that game developers believe that gamers are getting stupider with each passing year so they try their best to make their game as stupid as possible so that even more can play.

Have you seen the movie Idiocrasy? Just take a look and you'll see what I mean.
http://www.imdb.com/title/tt0387808/

Modifié par Bowmangr, 15 mars 2011 - 08:18 .


#58
BeljoraDien

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Bowmangr wrote...


WARNING : WOT

When I've heard all the controversy about the overhead camera I wasn't happy and I've decided that I'll get the game when it releases and not by preordering. Something didn't feel right back then and I was fearing that the game is getting consolized. Man, I was right. BUT like an old good BioWare fanboy that I am I went Day 1 and bought it. I didn't read any reviews. I just wanted to play DA2 like mad.

After installing and playing for a few hours, I started to notice that many things have changed and not in a good way.

After trying and TRYING to like this game, I returned it back to the store. 50 euros for this game felt like a rip-off no matter how hard I tried to like it and I went to get my money back.

I have Witcher 2 on preorder. I've spend 90 euros and I'm waiting to get it in my hands in May.

THAT is the difference between a true RPG and a bad RPG. And witcher is more action oriented than Dragon Age. Or at least that's what I thought before playing DA2.
If I wanted to play Dynasty Warriors, I'd have bought Dynasty Warriors. I wanted a tactical RPG experience and I didn't get it.

It totally failed on the tactical aspect and if there was a reason to keep the game even if I didn't enjoy the combat, it was to see the story but it failed that too. The characters were one-dimensional and I didn't care for them at all.

So to keep things simple: If I knew that there is a true RPG out there I'd pay up to 100 euros for it just as I did with the Witcher 2. Now I really really hope that the Witcher 2 will not disappoint me too.
I fell more safe knowing that they are a small company {they actually remind me of old BioWare when it was about the role playing experience and not about the money making} and that they still trust the PC.
They know that the true old school RPG fans are still hanging in there. They know their crowd. For these reasons I have high hopes for the Witcher 2 now that DA2 was a total let down.

I do understand those that enjoyed DA2 though. I think that they are gamers who enjoy a fast action game more than a slow tactical one. The problem is that Dragon Age Origins was a slow tactical game and now this game is called Dragon Age 2. Which any logical person would assume means that the game should be a slow tactical game too with some improvements over the original.
Only it isn't. And that is the problem. They changed the very foundation of the game and made it a Diablo-like hack and slash action game with little resemblance to the original combat mechanics.

This feels like they knew that the old fans are going to blindly buy the new game and that they took those orders for granted. So what is better than changing the game in order to gain even more orders from action gamers huh?

This works...for a while. You tricked us. I managed to get a refund but others didn't or couldn't. They just lost 60+$ or euros, flushed down the toilet. This game may still appear on the best selling games charts but this is a false result. Buying the game does not mean enjoying the game in this situation.
A great percentage of those sale numbers is from DAO fans who wanted to see the same mechanics improved and not mutated {or mutilated if you ask me}.
All those people {including me} are going to be a lot more careful about preordering future BioWare products and DLCs. THIS is where it will hurt BioWare.

DA2 may sell good but this is good only for the present. The future won't be so good for you unless you do something about it BioWare.

Do you know that many people {including me} are already in fear of what will happen to Mass Effect 3? ME 2 was already watered down compared to ME1 BUT the Mass Effect was NEVER a slow tactical RPG.
I did enjoy Mass Effect 2 very much and I didn't care that the RPG elements were dumbed down because I knew that the franchise was action oriented from the get go. I just hope that this oversimplification trend does not continue with Mass Effect 3. ME2 was the limit for me. Any simpler and it is just bad.

So, I'd gladly pay 100 euros in order to get a true tactical RPG experience and I won't pay even 10 euros to play ninja moves combat killing 100s of teleporting mobs.

Where is the backstab area that each enemy circle had?
Where is friendly fire mode? Why my fighter can withstand a fireball while every enemy around him dies?
Why does the rogue acts like a ninja, appearing in puffs of smoke and such?
Why my mage is waving his stuff around like his has a circus act?
Why my fighter holds a sword as long as his height and waves it around like it weighs 100grams?
Why the darkspawn have such a high blood pressure? When you ****** them with a stick they explode spraying blood in all directions.
Why are all the caves the same?
Why are all the items that I've found so generic?
Why the dialogue wheel options are not describing exactly {or at least resemble a bit} what I'm going to say?
Why the camera is not detachable?
Why it cannot get higher so that I can plan anything? Is this why you removed the camera? you knew that this game has no tactics anyway?
Why everyone thinks that Nightmare is tactical? More HP for monsters does not make it tactical if they are going to teleport on you anyway. {allowing friendly fire was a welcome addition though but still only on Nightmare?}

Sometimes I think that game developers believe that gamers are getting stupider with each passing year so they try their best to make their game as stupid as possible so that even more can play.

Have you seen the movie Idiocrasy? Just take a look and you'll see what I mean.
http://www.imdb.com/title/tt0387808/


Great post (Good movie too).

#59
morgueanna

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BeljoraDien wrote...


But ****ty games ARE appealing... People are eating them up. It makes sense for a niche market to charge more for quality....


Then please....explain to me why the video game market has been around for 30 or so years now and all games have the same average price?

I'm being honest here.  Explain your economic strategy for a company to invest more time, more money and charge more, ensuring new gamers will be less likely to pay for the game.

#60
RohanD

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If there was a game that was the quality of the Baldur's Gate series, with a state of the art modern graphics engine, I would pay $100 for it, easily. It would have to be long, and have a toolset for mod support. But if it was good enough, I'd pay $100 and upgrade my PC for it.

#61
Drogo45

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I did pay money for a "true RPG" - I paid for DA2 and ME2. Both outstanding games!

#62
Lotion Soronarr

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For a true return to old-school RPG roots? A truly good cRPG?

I'd sell my soul for that......

#63
DJBare

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No I would not pay more, it seems like an act of desperation "Gets on knees, please please!, I'll pay you more for a better game!"; it's up to the gaming companies to sell to us not for us to beg them.

#64
ErebUs890

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A "true" RPG. lol You mean like tabletop RPG's?

Modifié par ErebUs890, 15 mars 2011 - 08:36 .


#65
Lotion Soronarr

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Drogo45 wrote...

I did pay money for a "true RPG" - I paid for DA2 and ME2. Both outstanding games!


Those are Action RPGs. Decent games..and I'd put ME in a category of it's own.

But "true" RPG's they are not.

#66
Hulevia

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@Bownmarg Really really thank you!! only a thing still, DA:O not only a tactical rpg, there is a extremely deep rpg system and not only "yes" or "no"

#67
Coldest

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Nope. Considering BioWare was willing to make us pay $60 for an unfinished product, why would I give them the benefit of the doubt?

#68
GregoriusMaximus

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Games are already a hideous ripoff of a luxury item.

They cost less to make than hollywood movies, but charge about 4x the price... and that's on a digital download. A digital download that has itself no production cost whatsoever.

#69
Gibb_Shepard

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No, i will not even pay over $15 if they were to make an RPG like Baldur's Gate again. Reverting back to the stone age does not make an RPG better, they can still make an amazing RPG with modern: graphics, cinematics, combat and conversations. I would pay about $150 for an absolutely amazing RPG that combines ****loads of content, an amazing story, amazing characters, crisp graphics, engaging cinematics, extremely immersive lore, emotional to the max and a voiced protag (But a with many improvements, as the dialogue wheel at the moment is broken to hell).

#70
Lotion Soronarr

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Bowmangr wrote...


WARNING : WOT

When I've heard all the controversy about the overhead camera I wasn't happy and I've decided that I'll get the game when it releases and not by preordering. Something didn't feel right back then and I was fearing that the game is getting consolized. Man, I was right. BUT like an old good BioWare fanboy that I am I went Day 1 and bought it. I didn't read any reviews. I just wanted to play DA2 like mad.

After installing and playing for a few hours, I started to notice that many things have changed and not in a good way.

After trying and TRYING to like this game, I returned it back to the store. 50 euros for this game felt like a rip-off no matter how hard I tried to like it and I went to get my money back.

I have Witcher 2 on preorder. I've spend 90 euros and I'm waiting to get it in my hands in May.

THAT is the difference between a true RPG and a bad RPG. And witcher is more action oriented than Dragon Age. Or at least that's what I thought before playing DA2.
If I wanted to play Dynasty Warriors, I'd have bought Dynasty Warriors. I wanted a tactical RPG experience and I didn't get it.

It totally failed on the tactical aspect and if there was a reason to keep the game even if I didn't enjoy the combat, it was to see the story but it failed that too. The characters were one-dimensional and I didn't care for them at all.

So to keep things simple: If I knew that there is a true RPG out there I'd pay up to 100 euros for it just as I did with the Witcher 2. Now I really really hope that the Witcher 2 will not disappoint me too.
I fell more safe knowing that they are a small company {they actually remind me of old BioWare when it was about the role playing experience and not about the money making} and that they still trust the PC.
They know that the true old school RPG fans are still hanging in there. They know their crowd. For these reasons I have high hopes for the Witcher 2 now that DA2 was a total let down.

I do understand those that enjoyed DA2 though. I think that they are gamers who enjoy a fast action game more than a slow tactical one. The problem is that Dragon Age Origins was a slow tactical game and now this game is called Dragon Age 2. Which any logical person would assume means that the game should be a slow tactical game too with some improvements over the original.
Only it isn't. And that is the problem. They changed the very foundation of the game and made it a Diablo-like hack and slash action game with little resemblance to the original combat mechanics.

This feels like they knew that the old fans are going to blindly buy the new game and that they took those orders for granted. So what is better than changing the game in order to gain even more orders from action gamers huh?

This works...for a while. You tricked us. I managed to get a refund but others didn't or couldn't. They just lost 60+$ or euros, flushed down the toilet. This game may still appear on the best selling games charts but this is a false result. Buying the game does not mean enjoying the game in this situation.
A great percentage of those sale numbers is from DAO fans who wanted to see the same mechanics improved and not mutated {or mutilated if you ask me}.
All those people {including me} are going to be a lot more careful about preordering future BioWare products and DLCs. THIS is where it will hurt BioWare.

DA2 may sell good but this is good only for the present. The future won't be so good for you unless you do something about it BioWare.

Do you know that many people {including me} are already in fear of what will happen to Mass Effect 3? ME 2 was already watered down compared to ME1 BUT the Mass Effect was NEVER a slow tactical RPG.
I did enjoy Mass Effect 2 very much and I didn't care that the RPG elements were dumbed down because I knew that the franchise was action oriented from the get go. I just hope that this oversimplification trend does not continue with Mass Effect 3. ME2 was the limit for me. Any simpler and it is just bad.

So, I'd gladly pay 100 euros in order to get a true tactical RPG experience and I won't pay even 10 euros to play ninja moves combat killing 100s of teleporting mobs.

Where is the backstab area that each enemy circle had?
Where is friendly fire mode? Why my fighter can withstand a fireball while every enemy around him dies?
Why does the rogue acts like a ninja, appearing in puffs of smoke and such?
Why my mage is waving his stuff around like his has a circus act?
Why my fighter holds a sword as long as his height and waves it around like it weighs 100grams?
Why the darkspawn have such a high blood pressure? When you ****** them with a stick they explode spraying blood in all directions.
Why are all the caves the same?
Why are all the items that I've found so generic?
Why the dialogue wheel options are not describing exactly {or at least resemble a bit} what I'm going to say?
Why the camera is not detachable?
Why it cannot get higher so that I can plan anything? Is this why you removed the camera? you knew that this game has no tactics anyway?
Why everyone thinks that Nightmare is tactical? More HP for monsters does not make it tactical if they are going to teleport on you anyway. {allowing friendly fire was a welcome addition though but still only on Nightmare?}

Sometimes I think that game developers believe that gamers are getting stupider with each passing year so they try their best to make their game as stupid as possible so that even more can play.

Have you seen the movie Idiocrasy? Just take a look and you'll see what I mean.
http://www.imdb.com/title/tt0387808/


QFT!!!!

#71
ErebUs890

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Lotion Soronnar wrote...

Drogo45 wrote...

I did pay money for a "true RPG" - I paid for DA2 and ME2. Both outstanding games!


Those are Action RPGs. Decent games..and I'd put ME in a category of it's own.

But "true" RPG's they are not.


There's no such thing as a "true" RPG. It's either a ROLE PLAYING GAME or it's not.

#72
Lotion Soronarr

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Gibb_Shepard wrote...

No, i will not even pay over $15 if they were to make an RPG like Baldur's Gate again. Reverting back to the stone age does not make an RPG better, they can still make an amazing RPG with modern: graphics, cinematics, combat and conversations. I would pay about $150 for an absolutely amazing RPG that combines ****loads of content, an amazing story, amazing characters, crisp graphics, engaging cinematics, extremely immersive lore, emotional to the max and a voiced protag (But a with many improvements, as the dialogue wheel at the moment is broken to hell).


What kind of a stupid strawman argument is that?

When peopel ask fora  BG-liek game, they don't ask for BG like graphics and no cinematics. Frak, using more modern resources is only logical.
That doesn't mean that everything has to be "modernized" and that everything that is older is automaticly worthless.
There as little wrong with the D&D-like system (less wrong than with DA2 one anyway)

#73
Bowmangr

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Lotion Soronnar wrote...

Drogo45 wrote...

I did pay money for a "true RPG" - I paid for DA2 and ME2. Both outstanding games!


Those are Action RPGs. Decent games..and I'd put ME in a category of it's own.

But "true" RPG's they are not.


Don't bother with Drogo45. He works for EA or is a 14 year old. Just check his profile and see his post history. "DA2 is the best RPG you'll play this year" my ***.

#74
rebeltube

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If it is somewhere between $80 to $100... I would definitely buy it!

Modifié par rebeltube, 15 mars 2011 - 08:50 .


#75
BeljoraDien

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morgueanna wrote...

BeljoraDien wrote...


But ****ty games ARE appealing... People are eating them up. It makes sense for a niche market to charge more for quality....


Then please....explain to me why the video game market has been around for 30 or so years now and all games have the same average price?

I'm being honest here.  Explain your economic strategy for a company to invest more time, more money and charge more, ensuring new gamers will be less likely to pay for the game.


There are numerous examples of luxury items vs. basic items, but, to make sure the parallel was valid, I tried to think of 'digitalized' examples. Which makes me think of things such as iphone apps and most downloadable indie games which have widely varying prices. Even more relavent is the fact that even mainstream console/PC games have widely varying prices after the initial 'new' price even if they were released at the same time. There's no reason that what works for 'old' games shouldn't work for new.