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Terrible PS3 audio issues.


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#1
vp1940

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As much as I loath my first post in this section to be negative, this is just bugging the hell out of me.

At nearly every turn in the game I've come across audio oddities that pull me right out of the experience. The most egregious culprits are EVERY interrogation scene between Varric and Cassandra. Being as they're in a large empty stone room, there is an echo to their voices, obviously. The problem comes in when the echo is suddenly cut off by the next line of dialogue. It happens literally 90% of the lines and is irritating beyond belief. Just to be sure, I downloaded the demo on PC and sure enough, the problem does not exist on that platform, once again PS3 gets the short end of the lazy QA stick. Having just beaten the game, its presence in the final scene nearly made me miss lines it was so distracting. This needs to be addressed asap.  As if the interrogation scenes weren't enough, this one problem seeps into nearly every scene in which there is an echo, which is in almost every part of Kirkwall.

But there are times when the echos work in reverse as well. When running past NPCs and even your companion dialogue during travel, the voices have a LOUD echo to them where is seems very inappropriate. The best way I can describe it is they sound like the actual live studio recordings being read into the microphone, even when they're outdoors. Also very annoying and distracting.

And finally, the biggest cluster**** of them all, during the final Varric artwork-monologue (SPOILERS) when he regards that everyone was separated from the Champion except his love interest, he speaks the names of Isabela and Merrill at the same time, resulting in glitchy gibberish. How is this even possible?

I mean c'mon guys, the game is great despite being rushed and underfunded, but glaring QA issues like this are only fueling the flames of hatred for the final product. Two of these things are something that should have been picked up by the first play tester. What is it with Bioware's PS3 audio teams? First the ME2 patch screws the audio the hell and back and now this. I'm almost afraid what a patch might bring!

Modifié par vp1940, 15 mars 2011 - 08:23 .


#2
eno detah

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I have audio stuttering and clipping in -every- dialog scene; I have reported this on this forum, echo'ed but several others. Thus far, these reports have gone unacknowledged by Bioware.

#3
Xanfaus

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Just finished the game a couple of moments ago and I had the echo problem throughout most of the interrogation scenes, although not during the artwork cutscenes. I also had audio issues with some in-game dialogue as well; some lines having no audio and the next playing perfectly fine; some audio being too loud or too soft compared to other sounds; sounds from some spells (death cloud and walking death for certain) persisting long after all enemies are dead; dialogue being repeated on entering some regions.

I had hoped that the audio issues were only present in the demo, but that's obviously not the case.

On a related note, I swear I will be absolutely astonished if we can get a major release this year from a major developer that is not broken near its release period.

edit:missing a verb

Modifié par Xanfaus, 15 mars 2011 - 11:52 .


#4
Hally16

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Hey guys,

i'm having some problems with combat attack sounds. i am playing as a rogue and when i do normal attacks there is no sound. it seems only critical hits and activated talents make noise. i tried removing the daggers i am using and then in the next fight with the default daggers the attack sound was back to normal but as soon as i re-equipped my daggers the sounds disappeared again.

i've searched through forums and cant find anyone that has had the same problem. i apoligise if this is the wrong place to post this as this i'm a forum noob and haven't posted before lol.

Cheers!

#5
Rathany

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I am having different sound issues. I am getting a sort of faint static during conversations instead of the dialogue. Add in all the other bugs and that this game keeps hanging, it's taken me days to get even a few hours in.

#6
Bathead

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I have not yet had this issue in DA2 yet (except maybe one or two words cutting out, but that's all), but I remember a couple of times in DA:O where the main voice would cut out and all you could hear was the echo. This happened a couple of times in Orzammar.

#7
cheesewhiz

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The echo is driving me crazy. Along with too quiet dialogue. I get the whole realism thing. But I'd like to know what the hell people are saying.

My solution was to turn on subtitles for everything.

#8
EskimoChy

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cheesewhiz wrote...

The echo is driving me crazy. Along with too quiet dialogue. I get the whole realism thing. But I'd like to know what the hell people are saying.

My solution was to turn on subtitles for everything.



I have the same problem but only after i downloaded 2 dlc's from the psn store , i think it messed up my game data so i reinstalled it but it didnt work , really want to have a fix for this it ruins the game experience i just wasted 25 bucks on the dlc's so really please help :)

Anyone else had the dlc's installed or is it just a random time
It appeared?