CalJones wrote...
I take your point on Eamon - personally I'd love to have put a pillow over that bastard's face - but at least you can choose who gets to be king of Orzammar, whether the templars annul the Circle or not, whether you end the werewolf curse, side with the werewolves and wipe out the Dalish or vice versa, whether Loghain gets a second chance or not, and whether Alistair, Anora or both end up ruling Fereldan. Ultimately we always end up ending the Blight but at least we can choose how we get there.
In DAII, the Deep Roads always goes down the same way, the Viscount and his son always die, the Arishok always goes ballistic, Grace will always become an abomination and kill Thrask, the Chantry always goes boom and no matter whether we side with templars or mages, both Orsino and Meredith go nuts and have to be put down, and Circles and templars both end up rebelling. The choices we are allowed to make are always much, much smaller and generally relate to Hawke's companions (and even then, if you decide not to do Anders' final quest, he'll go do it himself anyway).
Don't get me wrong, I like the game, but it's on pretty well defined tracks for its entirity.
DA2 have lots of choices, not all of them have an imediate impact however. While true that some events are always bound to happen, it would be hard to tell a story otherwise, you still have many choices within those events. For instance with the Qunari, you can choose to kill the Arishok and his retinue and keep the tome, you can give the Qunari their tome, yet still duel their Arishok, or you can give them the Tome and the thief and make them leave peacefully. In that major event of the game, you have three different outcomes, which doesn't have any immediate effect on the game, yet they are still present.
People on this forum have a habit of whinning about the slightest things, but the lack of choice whiners are the worst, since they are too deadset on being whiney to realize that there were many choices, and that DA:O were equally restricting.
Furthermore, the fact taht some events are bound to happen is just a more realistic depiction of life. We aren't in control of everything around us, and sometimes **** happens, and there is nothig we can do to prevent it. Perhaps people would have been happy if it weren't always Petrice who murdered Saemus or if it weren't the Qunari who started the violence, but the fact remains, Saemus must die, and the Qunari must hold the nobles hostage for the story to evolve.
Sometimes I wonder if people whine as much about the story developments in a book as much as they do on this forum.
Modifié par EmperorSahlertz, 21 mai 2011 - 01:31 .