I still think the Warden> Hawke
#1
Posté 15 mars 2011 - 10:48
Sten and Morrigan fought off the fade and never surrendered to the temptation, Leliana killed a high dragon, Zevran killed Antivan crow's guildmaster, Oghren is just freaking awesome, Aistair is Grey Warden King, Wynne is not even a human but a spirit of faith and human combination and she is way stronger than Anders mentally and magically, Shale can destroy anything, and my warden defeated the blight, kicked Archdemon's ass and violated the Mother and her countless childs... while Hawke had a full help from templar and mages to take down a one crazy old lady.
I think my Warden wins.
#2
Posté 15 mars 2011 - 10:57
Hawke however is a real character, with a personality you can morph and shape, with motivations and goals. i wanted him to escape the blight, i wanted him to rise out of poverty, i wanted him to have a better life. i cared about his plight and his family issues. i wanted him to have a happy ending. i compeltely sympathized and cared about him. he was a fantastic character. mine was a sarcastic smartass mage. it was great, i actually FELT like he was a real character having meaningful interactions with the world and other characters, not just some blank robot.
and hawke would totally kick the wardens ass, he'd say something funny while doing it too. (at least mine would)
#3
Posté 15 mars 2011 - 11:02
in DA 2 I thought I was just watching well made fantasy movie. Somehow I couldn't interact with my companions as well as I did in DA:O...
I guess everybody have different opinion but don't get me wrong DA:2 is still a great game... with rooms for a lots of improvements. I just can't wait for the next expansion or DLCs.
#4
Posté 15 mars 2011 - 11:09
But, when you think about it, Fenris could easily kill anyone but Sandal.
Sandal, clearly, beats everything.
#5
Posté 15 mars 2011 - 11:14
Result will be the same.
You don't really get to choose anything until Anders decides to go on a killing spree.
All your real choices you will have happen in side quests.
You will go to the deep roads. Your sibling will disappear somewhere. You will fight the qunari. Your mother will die. Anders will go bonkers. You will fight Meredith.
It seems you don't get any say in any of the big fights.
Your impact on the world is insignificant.
#6
Posté 15 mars 2011 - 11:14
yeah, the biggested problem i had with DA:O was actually identifying with the warden. he was just way too much of a blank slate. i know that was the point and all, but everytime a new situation came up i had to invent some crazy motivation to push my character through it. aside from being duty-bound to stopping the blight (which you're a BRAND new grey warden, so even then why do you care?) you have no meaningful motivation to be the one to stop the blight. i mean the origin stories did too well of a job to cut all ties to your origin. your family is dead, the circle kicks you out entirely, you're an outcast of your family and exiled, you're a wanted murderer, your tribe leaves. NONE of those says "i have to stay and fight and stop this from happening" to me. in fact they push the whole "lets just get out of here" thing to me.crimsontotem wrote...
Really? well I guess everybody have different opinion... When I was playing DA:O I thought I was a main character in a very well written fantasy novel... so I was able to put myself into it more and interact with my companions really emotionally.
in DA 2 I thought I was just watching well made fantasy movie. Somehow I couldn't interact with my companions as well as I did in DA:O...
I guess everybody have different opinion but don't get me wrong DA:2 is still a great game... with rooms for a lots of improvements. I just can't wait for the next expansion or DLCs.
when those situations dealing with motivation pop up it snaps the entire sense of immersion for me in half. compeltely ruins it. in DA2 i know exactly why i care about every quest, i know why im doing everything im doing and why it effects me and the world around me.
the only warden i felt "canon worthy" or belivable was the human noble. the rest have absolutely no reason to stick around, some of them even go against established backstory. why the hell would the dwarf commoner who's established as a scumbag criminal stick around and help fight the blight? makes no sense.
#7
Posté 15 mars 2011 - 11:15
Yeah?
Well my chalk would flog your cheese all day long.
#8
Posté 15 mars 2011 - 11:22
really? i felt my choices mattered alot more. sure there are events that have to happen in the game, but thats the story. its not so much you pick what happens, its more you pick how you react to what happens. which is in alot of ways better. your mother dying actually has emotional impact, i didnt give a crap when my human nobles family died but i was heartbroken when hawkes mother died.Mahtisonni wrote...
Only bad thing Clonedzero is that the choices you make for him don't matter.
Result will be the same.
You don't really get to choose anything until Anders decides to go on a killing spree.
All your real choices you will have happen in side quests.
You will go to the deep roads. Your sibling will disappear somewhere. You will fight the qunari. Your mother will die. Anders will go bonkers. You will fight Meredith.
It seems you don't get any say in any of the big fights.
Your impact on the world is insignificant.
also you see effects of your choices IN GAME. so many times in sidequests and other quests from the previous act would come back around in the next one. really made things interesting when someone i let live came back.
in DA:O it was, do i want mages or templars? werewolves or elves? dwarves or golums? and none of that really effected the game aside from the reinforcments you can get at the final battle and the epilogue slides, the choices never really had anything change over course of the game, so saying DA:O's choices had more impact is silly.
and you never really get much say in the fights on DA:O either. you WILL be recruited by the grey wardens, you have no choice, you WILL lose the battle of ostagar, you WILL recruit help from the circle, the dalish, and the dwarves, you WILL overthrow loghain, you WILL stop the blight. you dont have much of a sayi n the big fights of DA:O either.
#9
Posté 15 mars 2011 - 11:22
I like the setup for Hawke more than a few of the Origins from DA:O. After that its like...I don't really understand how you can say Hawke clearly has more personality than the Warden since you control the Warden's personality through dialogue selection.
The interpersonal scenes in DA2 were written much better than in DA:O though so there is that. Standing around listening to your party whine was just awful. Guy like Varric who didn't need to be coddled, just needed a buddy was very welcome and I think relationships like that might have made Hawke seem like he/she had more personality compared to the Warden.
#10
Posté 15 mars 2011 - 11:29
Also, I just happen to be more attached to my warden. If Bioware were to give either of them an offscreen death, I would be less heartbroken over Hawke, is what I mean to say.
#11
Posté 15 mars 2011 - 11:31
Clonedzero wrote...
really? i felt my choices mattered alot more. sure there are events that have to happen in the game, but thats the story. its not so much you pick what happens, its more you pick how you react to what happens. which is in alot of ways better. your mother dying actually has emotional impact, i didnt give a crap when my human nobles family died but i was heartbroken when hawkes mother died.Mahtisonni wrote...
Only bad thing Clonedzero is that the choices you make for him don't matter.
Result will be the same.
You don't really get to choose anything until Anders decides to go on a killing spree.
All your real choices you will have happen in side quests.
You will go to the deep roads. Your sibling will disappear somewhere. You will fight the qunari. Your mother will die. Anders will go bonkers. You will fight Meredith.
It seems you don't get any say in any of the big fights.
Your impact on the world is insignificant.
also you see effects of your choices IN GAME. so many times in sidequests and other quests from the previous act would come back around in the next one. really made things interesting when someone i let live came back.
in DA:O it was, do i want mages or templars? werewolves or elves? dwarves or golums? and none of that really effected the game aside from the reinforcments you can get at the final battle and the epilogue slides, the choices never really had anything change over course of the game, so saying DA:O's choices had more impact is silly.
and you never really get much say in the fights on DA:O either. you WILL be recruited by the grey wardens, you have no choice, you WILL lose the battle of ostagar, you WILL recruit help from the circle, the dalish, and the dwarves, you WILL overthrow loghain, you WILL stop the blight. you dont have much of a sayi n the big fights of DA:O either.
True, but you did have more than two possible outcomes.
Either the champion sides with mages or he doesn't.
Regardless of what you do anyways a mage rebellion will start.
One of the good examples about how your choises don't matter Is that your mother dies even if you kill the murderer before he gets to her.
If you butcher DuPuis then he is an innocent mage who seeked revenge through blood magic.
If you let him go he kills your mother.
Some ****ing choice.
You can't go with him to hunt down your mothers killer as he claimed.
#12
Posté 15 mars 2011 - 11:36
(and the only good thing my Hawke's really done for the world is kill Fenris. Freaking emo elf.)
#13
Posté 15 mars 2011 - 11:46
You let him live, don't report him to guards and he kills your mother.
At least that's how I heard what happens.
I haven't yet tried to get DuPuis to appear.
#14
Posté 15 mars 2011 - 11:49
i let him live and he wasnt the one to kill my mother...Mahtisonni wrote...
You kill DuPuis and it turns out to be another mage.
You let him live, don't report him to guards and he kills your mother.
At least that's how I heard what happens.
I haven't yet tried to get DuPuis to appear.
#15
Posté 15 mars 2011 - 11:51
Mahtisonni wrote...
You kill DuPuis and it turns out to be another mage.
You let him live, don't report him to guards and he kills your mother.
At least that's how I heard what happens.
I haven't yet tried to get DuPuis to appear.
You heard wrong.
#16
Posté 15 mars 2011 - 11:59
Modifié par AlexXIV, 15 mars 2011 - 12:00 .
#17
Posté 15 mars 2011 - 12:19
#18
Posté 15 mars 2011 - 12:41
#19
Posté 15 mars 2011 - 01:12
For my Warden it felt more like a rpg game to me, I was the character, I made him, I picked his background, race, etc. I determined why I did what I did, etc. For Hawk I felt more like I was reading from a script in a play than someone I made.
That said, I did like the Hawk story a bit more IMO. I liked that it was not a save the world thing. I liked the companions WAY more than in DA:O or DA:A. (Okay to be honest I almost regret buying DA:A).
So storywise I loved Hawks better, character wise I felt I was more involved and invested in my Warden.
#20
Posté 15 mars 2011 - 01:34
Clonedzero wrote...
Hawke however is a real character, with a personality you can morph and shape, with motivations and goals. i wanted him to escape the blight, i wanted him to rise out of poverty, i wanted him to have a better life. i cared about his plight and his family issues. i wanted him to have a happy ending. i compeltely sympathized and cared about him. he was a fantastic character. mine was a sarcastic smartass mage. it was great, i actually FELT like he was a real character having meaningful interactions with the world and other characters, not just some blank robot.
and hawke would totally kick the wardens ass, he'd say something funny while doing it too. (at least mine would)
That's good for you but personally I DID NOT want to do any of the things Hawke was forcing me to make him do. I didn't want him to stay in Kirkwall while a frikkin Blight was happening, I didn't want him to murder hundreds of people for money so that he could get into the city, I didn't want him to buy some stupid mansion and silly clothes once he got the money, I didn't want him to get involved with the Qunari, or with the Mages/Templars. The only thing I could do and that I felt happy about was actually kill the sister. Man that was satisfying..What an ungrateful betraying **** that one.
As for my Wardens (all 4 of them), they were mine from the very beginning of their Origin story! I could kill connor or save him using different means, I could be with the dalish, the werewolves, or try to find another solution, I could wipe out the mages or try to find a compromise, I could do tons of different things in Ozrimmar or Denerim, I HAD CHOICES all along!
#21
Posté 15 mars 2011 - 01:59
#22
Posté 17 mars 2011 - 11:20
Overall I enjoyed the party members more in DA:O, in DA2 I only enjoyed Merrill and Varric, the rest were mediocre. And there was no epic moment in DA2 as in DA:O when Leliana sang at the party camp.
In a fight my Warden would kick Biowares Hawke so hard, the dude is a killer machine and no living creature can stop him, not even Chuck Norris on steroids! ; )
#23
Posté 17 mars 2011 - 11:36
#24
Posté 17 mars 2011 - 11:48
Can Warden do crashing charge 10 feet to the enemy he targets? No? Hawke wins.
Can Warden smirk and snark while saving the world? No? Hawke wins.
Can Warden talk? No? Hawke wins.
Hawke is full of wins. Warden is old school glorified camera dolly.
#25
Posté 18 mars 2011 - 12:00





Retour en haut






