Thoughts on Magister's Orders (spoilers)?
#1
Posté 15 mars 2011 - 11:27
What's others thoughts?
#2
Posté 15 mars 2011 - 11:31
#3
Posté 15 mars 2011 - 11:44
Modifié par Icy Magebane, 15 mars 2011 - 11:45 .
#4
Guest_MissNet_*
Posté 15 mars 2011 - 11:52
Guest_MissNet_*
btw, what happens if you don't kill him?
#5
Posté 14 mai 2011 - 03:55
#6
Posté 14 mai 2011 - 04:34
#7
Posté 14 mai 2011 - 04:37
#8
Posté 14 mai 2011 - 04:55
Brockololly wrote...
I really, really took a long time deciding what to do with the Magistrate's son in this quest as I thought for sure the outcome would affect things in some future act. But absolutely nothing comes of it, like so many of the quests which could have benefited from using the framed narrative, player choice and 7 years in a meaningful way.
I personally did what the magister wanted, hoping this will gain me a powerful ally for the rise to power that supposedly was going to happen (and if not, Hawke has info he can use for blackmail).
But of course, nothing happened.
#9
Posté 14 mai 2011 - 05:00
As for what was wrong with him, schizophrenia is certainly a front runner. An unlikely theory that popped into my head a few playthroughs ago though: if the red "corrupted" lyrium we see is all bad and Bartrand's idol wasn't the only bad part, perhaps this guy came into contact with some at one point. Or even has some fancy "lyrium-etched keyring" or some such that he has no idea is made of evil. His symptoms fit slight to moderate lyrium idol madness as well as a real mental illness.
#10
Posté 14 mai 2011 - 05:07
-Polaris
#11
Posté 14 mai 2011 - 05:43
If you spare the son the magistrate gives you two gold coins if you blackmail him or three gold coins if you don't and he... disappears forever.
#12
Posté 14 mai 2011 - 03:04
IanPolaris wrote...
I almost always kill the kid. Once you have all the information, it's crystal clear that the magistrate care nothing about the people his son murders, and there is nothing I can do to remove the magistrate from office (the ideal solution), so I kill the kid (as he wants you to do) which is honestly the only way justice is going to happen.
-Polaris
Persecuting the mentally ill for somethuing they have no control over? And where's the hard proof he is this made killer?
#13
Posté 14 mai 2011 - 03:29
Beerfish wrote....
Persecuting the mentally I'll for something they have no control over? And where's the hard proof he is this made killer?
He confessed. Kelder admits that he killed elven children, and we know the Magistrate keeps his son from getting prosecuted for killing these children. One of the dialogues I liked from Hawke was how he tells the elven girl he encounters how Kelder has no right to do what he did, even if the Maker himself commanded him to do so. And I always kill Kelder, always.
#14
Posté 15 mai 2011 - 12:18
There's a minor note in at least one scenario: if Bethany was taken to the Circle but you spared the Magistrate's son, it's mentioned that the Magistrate intervened on Hawke's behalf to stop any punishment against Hawke's family for protecting an apostate.KnightofPhoenix wrote...
Brockololly wrote...
I really, really took a long time deciding what to do with the Magistrate's son in this quest as I thought for sure the outcome would affect things in some future act. But absolutely nothing comes of it, like so many of the quests which could have benefited from using the framed narrative, player choice and 7 years in a meaningful way.
I personally did what the magister wanted, hoping this will gain me a powerful ally for the rise to power that supposedly was going to happen (and if not, Hawke has info he can use for blackmail).
But of course, nothing happened.
Since that's exactly the sort of reason I ended up arresting the boy and giving him to the courts, to protect my family at whatever cost, I felt it well received.
#15
Posté 15 mai 2011 - 12:29
The problem is that's all it is - a note. Hawke's family doesn't get punished even without the magistrate's help and doesn't go out of his way to push for punishment if his son is dead, which he had ample opportunity to since Hawke hasn't returned from the Deep Roads yet and the family hasn't reclaimed their noble title.Dean_the_Young wrote...
There's a minor note in at least one scenario: if Bethany was taken to the Circle but you spared the Magistrate's son, it's mentioned that the Magistrate intervened on Hawke's behalf to stop any punishment against Hawke's family for protecting an apostate.
Since that's exactly the sort of reason I ended up arresting the boy and giving him to the courts, to protect my family at whatever cost, I felt it well received.
Modifié par Pandaman102, 15 mai 2011 - 12:29 .
#16
Posté 15 mai 2011 - 12:30
Beerfish wrote...
IanPolaris wrote...
I almost always kill the kid. Once you have all the information, it's crystal clear that the magistrate care nothing about the people his son murders, and there is nothing I can do to remove the magistrate from office (the ideal solution), so I kill the kid (as he wants you to do) which is honestly the only way justice is going to happen.
-Polaris
Persecuting the mentally ill for somethuing they have no control over? And where's the hard proof he is this made killer?
Bah, BS. Quite sad in this world when people can claim "insane" and get away with murder. Whatever the reason the world is better off with them dead.
#17
Posté 15 mai 2011 - 12:32
jonesd wrote...
Beerfish wrote...
IanPolaris wrote...
I almost always kill the kid. Once you have all the information, it's crystal clear that the magistrate care nothing about the people his son murders, and there is nothing I can do to remove the magistrate from office (the ideal solution), so I kill the kid (as he wants you to do) which is honestly the only way justice is going to happen.
-Polaris
Persecuting the mentally ill for somethuing they have no control over? And where's the hard proof he is this made killer?
Bah, BS. Quite sad in this world when people can claim "insane" and get away with murder. Whatever the reason the world is better off with them dead.
Of course it is bs, just tossing words that the pro mages forces use constantly back at them.
#18
Posté 15 mai 2011 - 12:43
#19
Posté 15 mai 2011 - 12:46
Without metagaming, I can't know that. No more than I can know that, had I taken Bethany to the Deep Roads I wouldn't have had Templars waiting to take her when I got back.Pandaman102 wrote...
The problem is that's all it is - a note. Hawke's family doesn't get punished even without the magistrate's help and doesn't go out of his way to push for punishment if his son is dead, which he had ample opportunity to since Hawke hasn't returned from the Deep Roads yet and the family hasn't reclaimed their noble title.Dean_the_Young wrote...
There's a minor note in at least one scenario: if Bethany was taken to the Circle but you spared the Magistrate's son, it's mentioned that the Magistrate intervened on Hawke's behalf to stop any punishment against Hawke's family for protecting an apostate.
Since that's exactly the sort of reason I ended up arresting the boy and giving him to the courts, to protect my family at whatever cost, I felt it well received.
The appearance of an effect is pretty much all Bioware RPGs, including Origins, have done. With that in mind, not have gameplay radically changed is not a vice.
#20
Posté 15 mai 2011 - 02:21
In this scenario, it seems to be the most merciful.Persecuting the mentally ill for somethuing they have no control over? And where's the hard proof he is this made killer?
#21
Posté 15 mai 2011 - 03:37
Metagaming is a rather broad term, personally I've never heard of it presented as anything other than "don't make in-game decisions based on out-of-game knowledge", which I don't feel applies to this example. If I were metagaming the Magistrate's Orders quest, I would spare the son and tell the magistrate to say nothing because I know that yields the greatest reward (three gold pieces) without any consequences; however being unable to ignore the fact that any decision I make regarding the quest (ignore it completely, spare son, kill son, blackmail, don't blackmail, etc.) has no consequences is not metagaming in itself. That's just lacking a selective memory.Dean_the_Young wrote...
Without metagaming, I can't know that. No more than I can know that, had I taken Bethany to the Deep Roads I wouldn't have had Templars waiting to take her when I got back.Pandaman102 wrote...
The problem is that's all it is - a note. Hawke's family doesn't get punished even without the magistrate's help and doesn't go out of his way to push for punishment if his son is dead, which he had ample opportunity to since Hawke hasn't returned from the Deep Roads yet and the family hasn't reclaimed their noble title.
The appearance of an effect is pretty much all Bioware RPGs, including Origins, have done. With that in mind, not have gameplay radically changed is not a vice.
I agree that this is fairly standard for Bioware games and it isn't some massive step backward in game design - however DA2 is sold with advertising like "Embark upon an all-new adventure that takes place across an entire decade and shapes itself around every decision you make" and "Determine your rise to power from a destitute refugee to the revered champion of the land", and changes were made to be conducive to a dynamic environment/storyline (focused to a much smaller area, plenty of time for consequences to manifest, etc.) so there are very good reasons why people expected a step forward instead of stagnation.
The problem lies either with the design of choice/consequences in the game or in the marketing for the game, it's not a vice for people to voice their displeasure about it.
Modifié par Pandaman102, 15 mai 2011 - 03:41 .
#22
Posté 15 mai 2011 - 03:51
#23
Posté 15 mai 2011 - 03:57
Beerfish wrote...
Of course it is bs, just tossing words that the pro mages forces use constantly back at them.![]()
That doesn't really make any sense. Why bring up the fact that people disagree with you about the Chantry controlled Circles in a thread that has nothing to do with them?
#24
Posté 15 mai 2011 - 07:31
#25
Posté 15 mai 2011 - 07:34
Dean_the_Young wrote...
There's a minor note in at least one scenario: if Bethany was taken to the Circle but you spared the Magistrate's son, it's mentioned that the Magistrate intervened on Hawke's behalf to stop any punishment against Hawke's family for protecting an apostate.
Since that's exactly the sort of reason I ended up arresting the boy and giving him to the courts, to protect my family at whatever cost, I felt it well received.
So *that's* why what Cullen was saying changed on my playthroughs. I just though Cullen had gone a little bonkers. (could've sworn he said Vicount instead of Magistrate as well).
AH well at least I know what's causing that now.
Modifié par Ryzaki, 15 mai 2011 - 07:34 .





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