Damage Per Second.
Hrm I guess I should explain further since this one has volved.
People used to calculate attacks based on DPS, what is more pwerful a swing that does 100 damage and taks 15 seconds, or a swing that does 52 damag and takes 5 seconds? The best way to compare them is in Damage Per Second.
After 'DPS' became common terminology, people started talking about pure "DPS builds", or builds that are designed purely to pump out the most DPS without reguard to anything else such as protection or maneuverability or whatever.
Saying "I have a DPS rogue" means "I built a rogue based entirely on wanting to do the most damage"
In an MMO you may also hear people in a lagre raid call for a party to "switch to DPS or g DPS", which simply means "Stop doing whatever it is your class normally does and focus on damage."
Modifié par Sloth Of Doom, 15 janvier 2010 - 07:41 .