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This is SO frustrating!


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#1
corbindallas87

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Hey I think it would be cool to have Isabela as an archer - Oh wait I can't
That would be so cool to throw a shield on my mage sometimes - Oh wait I can't
Wow this armor I found would be perfecet for Fenris - OH WAIT HE CAN'T [UMBRELLA] WEAR IT

epic fail BW

:ph34r:[No swearing, please.]:ph34r:

Modifié par corbindallas87, 15 mars 2011 - 04:51 .


#2
Stanley Woo

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You can find armour upgrades for Fenris that "would be perfect for Fenris." All games have limitations. We can't cater to every individual's imagination.

#3
Stanley Woo

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marcbenigni wrote...

It shouldn't be necessary to handle the mod with kid gloves; he's a professional.  I've seen mods get into heated discussions on many forums, and I generally take it as a prerequisite that they have pretty thick skins.

This is true, but we are also human and this forum does have rules. While we might disagree on a great many things, we would appreciate if we were granted at least a modicum of courtesy and respect. No one likes getting screamed at, and it is difficult to participate in threads where a lot of screaming is done. This thread is doing just fine, in my opinion.

If Stan Woo chooses to argue in defense of DA2 that's totally cool, but his arguments need to be logical and defensible like anyone else's.  Versus the quote implying that it's impossible to cater to "all our imaginations" by allowing us to select a piece of armor.

All right, how about this one: despite us having given you a thing in Dragon Age Origins, we are not necessarily able to give you the same thing in Dragon Age II for a variety of reasons. Usually, the reason is zots. Having a comparatively short developement cycle means that we either had to work faster and/or on a smaller scale. Faster was already a given, what with time being inexorable and linear and all, but a smaller scale means sacrifices, compromises, and cuts compared to the original, gigantic, epic game.

One small, tiny feature may not mean much to the end-user, but it migth mean fundamental changes to the game for a developer. Features may have dependencies that are complex or extensive, as they are rarely as modular as people believe. Ultimately, it is a disagreement between us, the developer, and you, the player. We can only implement features a certain way; we can't create a system that will please everyone. As always, we do what we can witht he time and resources available and try to please as many people as we can. After the fact, we can pay attention to feedback, both here on the forums and elsewhere, and try to do better next time.

I'd take it as an act of good will if he didn't take any great offense at that, or lock the thread.

No offense taken, since you didn't try to offend.

#4
Stanley Woo

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Galad22 wrote...

Stanley Woo wrote...

You can find armour upgrades for Fenris that "would be perfect for Fenris." All games have limitations. We can't cater to every individual's imagination.


Why must you frustrate people with these sort of comments. You catered in da:o. Limiting peoples choices is annoying and people don't like it. Not all of us anyway.

We may have done a great job by you, Galad22, but we may also have frustrated Joe Gamer over there. If we change things, Joe Gamer is finally satisfied but you, Galad22, are disappointed. If you two have such diverse tastes or preferences in games, then one of you is bound to be disappointed no matter what feture we implement or how we do it. so we can either continue to disappoint but one of you, or we might try to change things so both are disappointed but less so.

This is a very simplified example, dealing with only two people and not the millions of potential fans out there or markets or demographics or whatever else.

#5
Stanley Woo

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EDIT: You know what, I'm not going to give up here.

Modifié par Stanley Woo, 15 mars 2011 - 06:29 .


#6
Stanley Woo

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Killa2k wrote...

1) if u needed a longer development cycle to improve the game why not put of the release date till uve completed the game and made into a vision of near perfection like alot of your other titles ?

Without deadlines, you get feature creep and you begin to get unfocused. We are still trying to improve the way we make games, so with every project, we do things slightly differently. You can see the kinds of things we tried on Dragon Age II by listening to some of the interviews of Mike Laidlaw and Mark Darrah.

Games always need a longer development cycle. There is never enough time to make the game the "vision of near perfection" that you want. Sometimes it works out beautifully, and sometimes we need more work. I, for one, am proud of what we accomplished with Dragon Age II and I look forward to playing it when time permits. Others may disagree, and that's fine. It's a very different animal than Origins was. Whether that's a good thing or a bad thing is up to the individual player to decide, and that's one reason we have these forums: so you can tell us.

2) So you are are reading the majority of complaints and taking stock so the majority of the people that have bought your games for ONE HELL OF a long time and baysically funded your rise to where you are now are going to be at least slightley happier with your future releases.

None of that is meant rudley im just being forward. I have every intention of buying ME3 and any expansions for any other titles and even a DA3 if one comes about which im sure will happen after the ending of DA2, and would love not to suffer this overall level of dissapointment again since i litterally wait for your releases to come out.

I can't promise that we will always agree on what make s a game great, or that you will always love the games we produce. But we will always strive to improve on what we did before, and we will always be passionate about the games we make, because we're gamers too. And we will always be open to feedback from our community.

Just, you know, try to keep the screaming to a dull roar, please. Thank you.

#7
Stanley Woo

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Perhaps I should have clarified that I look forward to playing it for fun when time permits. in testing the game, i've certainly played it more than a few times. that is part of the job description, after all. :)

#8
Stanley Woo

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I appreciate all the comments sincerely given. Thank you.

#9
Stanley Woo

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Tirigon wrote...
Wow I envy you for your job. Being payed for playing games before they´re even released must be heaven:)

it's a fulfilling job, sure, but I'm not sure if anyone should "envy" me for it. Being paid to to play games sounds fun, but you can't put it down when you get bored. You can't go and play another game once you're "done." And you get to see all the bugs, things that eventually get cut, and some awesome things made less awesome over time (or maybe you just get jaded after a while).

On the other hand, and this is the stuff you can envy me for, I get get to see a game built from the ground up. I get to work with dozens of highly passionate, talented people who love games as much as I do. And I get to critique and suggest and discuss things about the game that nobody outside the project will ever hear about. i get to see levels being built and implemented. I get to hear temp VO. I get to see how the translators work. i get to giggle maniacally when the forums starts speculating on story, characters, and plots.

And despite everything, I still consider it a plus that I get to hang out with all you guys here on the forums and talk about the game. Because you guys are awesome, even if we don't always agree on stuff and things.

#10
Stanley Woo

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why do people keep thinking I'm a lead QA guy? i've never implied i was a lead anything. I'm just a regular QA guy who also happens to moderate our forums. :)

#11
Stanley Woo

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AJRimmsey wrote...

Stanley Woo wrote...

why do people keep thinking I'm a lead QA guy? i've never implied i was a lead anything. I'm just a regular QA guy who also happens to moderate our forums. :)


because you used the royal "we" in a reply.
now your getting the flak for every gripe the game fostered..

you now have the burden of developing,publishing and taking the money for this release  :whistle:

Understood. From now on, i will use the completely made-up pronoun "floi."