Ever felt bad about all those massacres?
#26
Posté 15 mars 2011 - 07:20
#27
Posté 15 mars 2011 - 07:35
And no, I'm not renegade. I'm paragade.
#28
Posté 15 mars 2011 - 08:04
FrozenFire42 wrote...
They're not real people...hard to feel bad for *
Insert degatory term for opposing forces in any armed conflict instead of the '*', and you got an oft used excuse used to help people justify their actions during armed conflicts.
#29
Posté 15 mars 2011 - 08:12
#30
Posté 15 mars 2011 - 08:40
Shepard, Anderson, Aria, and others gathered in a war room on Omega:
Anderson: The Reapers are going to want to capture this station intact. It will provide a perfect base for guarding the Omega-4 Relay. We need all the troops we can get guarding this place!
Aria: The Terminus had several merc groups that were practically standing armies all by themselves.
Shepard: Aria, can you use your contacts to convince some of them to base here?
Aria: Hold on Shepard, I said there used to be. That was a couple of years ago before some trigger-happy ex-Spectre cyborg swept through here. Nowadays you're lucky to see a single Blood Pack member or two Eclipse in one place. Hell, you're friend Zaeed's probably the last man alive in the Terminus to have a Blue Suns tattoo
Zaeed: Yep, I'm bloody well the only one who got out alive of that one too
Shepard: What's everyone staring at me for? I told you, they were in my way.
#31
Posté 15 mars 2011 - 08:40
Shadrach 88 wrote...
Using ammunition that sets fire to people is morally and legally questionable (at least by modern standards). Isn't that kind of thing against the Geneva convention?
Yes this is true with the Geneva convention. There is only certain NATO rounds that we are aloud to use, I know I was told when I was in the military that if we use ammo that makes people suffer before they die (like rounds that explode inside someone when hit making a very painful death) you will be pocecuted. for it.
Whatever666343431431654324 wrote...
I am the hero. So logically everyone I kill must deserve a painful death, otherwise I wouldn't be the hero.
Besides, its not like they have no choice in the matter. They chose to become mercenaries. They chose kill people in painful ways and to risk being killed in painful ways. They chose to fight Shepard. Many chose to fight Shepard even after watching Shepard kill all their friends in painful ways. There's not much you can do when faced with such overwhelming stupidity.
Exactly, if I got ambushed when I was in Iraq I wouldnt feel bad about making sure that I dont go home in a body bag as opposed to the people that chose to attack us. In both mass effects when you end up in fire fights its because they chose to attack you unless you chose a the renegade option. In cases like that its either kill or be killed and the different abilities are just effective tools in this otherwise it would just be another tps.
#32
Posté 15 mars 2011 - 08:41
#33
Posté 15 mars 2011 - 09:16
http://www.nma-fallo...php?pic_id=1525
#34
Posté 15 mars 2011 - 09:30
That Shepard is a blight, and that other Shepard is blight, all Shepards are blight on Galactic purity!
Repent! The end is nigh!
#35
Posté 15 mars 2011 - 09:34
#36
Posté 15 mars 2011 - 09:49
It is fun to set people on fire, one can't deny that... What isn't fun, is that all the mooks in ME2 must be set on fire. There is no other way, never. You have to mill through every last one merc you encounter...Nyoka wrote...
I'm starting to feel a bit troubled about the way cannon fodder dies in ME2. A few bullets is one thing, but get someone paralyzed, slammed into the floor and then set on fire is a whole different level of sadism. The powers are there, I guess it would be stupid not to use them...but still... have you ever felt bad about how you kill?
Have you ever pulled one of those security mechanic guards around and then shot it with the Eviscerator? They don't just die, they explode in tiny pieces.
Or say you land in a mining planet, one of those non marked mini quests. Suddenly a group of salarians shows up shooting at you. After some bullet exchange, Jack shockwaves them, making them fall to the floor, stunned. Then you throw the inferno grenade and the whole group die screaming, surrounded by fire.
Am I alone here?
In ME1 there often were ways to avoid unnecessary firefights and let people (entire groups of mooks) live. In ME2 they are ALL like zombies without any kind of self-preservation wishes. Don't get me wrong, I have nothing against zombies or agaist killing zombies in throngs, but last I checked, ME2 wasn't supposed to be a zombie apocalypse game yet... That's what they had in stock for the third part, right?
But that's the "fluen' shootah" for you, I guess...
#37
Posté 15 mars 2011 - 10:52
#38
Posté 15 mars 2011 - 10:54
#39
Posté 16 mars 2011 - 12:03
#40
Posté 16 mars 2011 - 01:08
Modifié par Golden Owl, 16 mars 2011 - 01:10 .
#41
Posté 16 mars 2011 - 02:10
Modifié par maxut85, 16 mars 2011 - 02:14 .
#42
Posté 16 mars 2011 - 02:13
bsw2024 wrote...
Yes, you are alone
#43
Posté 16 mars 2011 - 02:27
#44
Posté 16 mars 2011 - 02:34
#45
Posté 16 mars 2011 - 10:12

(Got it from the ME Motivationals thread, not my work).
I don't feel bad about killing any Eclipse, because committing a (random) murder is a part of their initiation. Like that asari Erynia on Samara's recruitment mission. It's not like the volus was a criminal or anything, he was just in the wrong place at the wrong time. I can't stand seeing noncombatants killed, especially if it's for a reason like that.
I don't have any problem killing off the asari mercs. I think Aeythia is right on, talking about how their daughters are wasting their time running around in merc bands. That's a huge waste of resources right there, the Asari should be developing science and technology, not running around in merc bands or stripping.
#46
Posté 16 mars 2011 - 10:42
#47
Posté 16 mars 2011 - 11:06
#48
Posté 17 mars 2011 - 12:20
#49
Posté 17 mars 2011 - 12:30
Yeah, I felt really sorry for that dude.
#50
Posté 17 mars 2011 - 12:32
lmao





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