Aller au contenu

Ever felt bad about all those massacres?


  • Veuillez vous connecter pour répondre
70 réponses à ce sujet

#26
Dapper Pomegranate

Dapper Pomegranate
  • Members
  • 482 messages
They're not real people...hard to feel bad for pixels

#27
Elvis_Mazur

Elvis_Mazur
  • Members
  • 1 477 messages
I feel happy.

And no, I'm not renegade. I'm paragade.

#28
SalsaDMA

SalsaDMA
  • Members
  • 2 512 messages

FrozenFire42 wrote...

They're not real people...hard to feel bad for *


Insert degatory term for opposing forces in any armed conflict instead of the '*', and you got an oft used excuse used to help people justify their actions during armed conflicts.

#29
Destroy Raiden_

Destroy Raiden_
  • Members
  • 3 408 messages
If I decided to think of said cannon fodder as real life humans then yeah I'd feel bad and probably just use my grenade launcher on them to make it quick, but sense they are computer AI human look alikes no they're something in my way that deserves to be pummeled.

#30
Iakus

Iakus
  • Members
  • 30 431 messages
What bothers me is, I'm gonna need these trained combatants when the Reapers come.  I'm depleting the manpower pool for when the real war finally kicks off!

Shepard, Anderson, Aria, and others gathered in a war room on Omega:

Anderson:  The Reapers are going to want to capture this station intact.  It will provide a perfect base for guarding the Omega-4 Relay.  We need all the troops we can get guarding this place!

Aria:  The Terminus had several merc groups that were practically standing armies all by themselves.

Shepard:  Aria, can you use your contacts to convince some of them to base here?

Aria:  Hold on Shepard, I said there used to be.  That was a couple of years ago before some trigger-happy ex-Spectre cyborg swept through here.  Nowadays you're lucky to see a single Blood Pack member or two Eclipse in one place.  Hell, you're friend Zaeed's probably the last man alive in the Terminus to have a Blue Suns tattoo

Zaeed:  Yep, I'm bloody well the only one who got out alive of that one too

Shepard:  What's everyone staring at me for?  I told you, they were in my way.

#31
tbar67

tbar67
  • Members
  • 43 messages

Shadrach 88 wrote...

Using ammunition that sets fire to people is morally and legally questionable (at least by modern standards). Isn't that kind of thing against the Geneva convention?


Yes this is true with the Geneva convention. There is only certain NATO rounds that we are aloud to use, I know I was told when I was in the military that if we use ammo that makes people suffer before they die (like rounds that explode inside someone when hit making a very painful death) you will be pocecuted. for it.

Whatever666343431431654324 wrote...

I am the hero. So logically everyone I kill must deserve a painful death, otherwise I wouldn't be the hero.

Besides, its not like they have no choice in the matter. They chose to become mercenaries. They chose kill people in painful ways and to risk being killed in painful ways. They chose to fight Shepard. Many chose to fight Shepard even after watching Shepard kill all their friends in painful ways. There's not much you can do when faced with such overwhelming stupidity.


Exactly, if I got ambushed when I was in Iraq I wouldnt feel bad about making sure that I dont go home in a body bag as opposed to the people that chose to attack us. In both mass effects when you end up  in fire fights its because they chose to attack you unless you chose a the renegade option. In cases like that its either kill or be killed and the different abilities are just effective tools in this otherwise it would just be another tps.

#32
UKStory135

UKStory135
  • Members
  • 3 954 messages
I didn't feel nearly as bad as I did in Uncharted, where you have to kill about 1500 people to make it through the game.

#33
Frozen Mind

Frozen Mind
  • Members
  • 1 113 messages
Maybe I would if it look like in Fallout 2, but in 3D. Here is a gif I found on NMA where someone used animations from the game:
http://www.nma-fallo...php?pic_id=1525

#34
Bluko

Bluko
  • Members
  • 1 737 messages
There will come a day when Shepard will pay for the many innocent mercenaries they have killed! The word is clear my friends!

That Shepard is a blight, and that other Shepard is blight, all Shepards are blight on Galactic purity!

Repent! The end is nigh!

#35
Sabre120

Sabre120
  • Members
  • 279 messages
Frankly I find it hilarious when I see some poor Eclipse Merc screaming as I contort his body with Biotic terror.

#36
Zulu_DFA

Zulu_DFA
  • Members
  • 8 217 messages

Nyoka wrote...

I'm starting to feel a bit troubled about the way cannon fodder dies in ME2. A few bullets is one thing, but get someone paralyzed, slammed into the floor and then set on fire is a whole different level of sadism. The powers are there, I guess it would be stupid not to use them...but still... have you ever felt bad about how you kill?

Have you ever pulled one of those security mechanic guards around and then shot it with the Eviscerator? They don't just die, they explode in tiny pieces.

Or say you land in a mining planet, one of those non marked mini quests. Suddenly a group of salarians shows up shooting at you. After some bullet exchange, Jack shockwaves them, making them fall to the floor, stunned. Then you throw the inferno grenade and the whole group die screaming, surrounded by fire.

Am I alone here?

It is fun to set people on fire, one can't deny that... What isn't fun, is that all the mooks in ME2 must be set on fire. There is no other way, never. You have to mill through every last one merc you encounter...

In ME1 there often were ways to avoid unnecessary firefights and let people (entire groups of mooks) live. In ME2 they are ALL like zombies without any kind of self-preservation wishes. Don't get me wrong, I have nothing against zombies or agaist killing zombies in throngs, but last I checked, ME2 wasn't supposed to be a zombie apocalypse game yet... That's what they had in stock for the third part, right?

But that's the "fluen' shootah" for you, I guess...

#37
Greatsultan

Greatsultan
  • Members
  • 146 messages
Posted Image

#38
Ramirez Wolfen

Ramirez Wolfen
  • Members
  • 2 607 messages
Actually OP, I see what you are saying.

#39
Ty2011

Ty2011
  • Members
  • 488 messages
I only feel that way with Asaris. Killing a creature that could have lived to be 1000+ gives a strange feeling. If you think about it, those Asari mercs only lived 20-40% or so of their life before you killed them. Some may even be their equivalent of "kids". But yeah, just a game ;)

#40
Golden Owl

Golden Owl
  • Members
  • 4 064 messages
Nyoka...I'm like you, I feel troubled also....Because of this, I have worked on whittling my head shots down to a fine art using the Widow and my Shepard never uses incineration or incendiary ammo (I like the cryo most) and quickly picks off any opposition that my squad members may have set on fire. Yes, people may laugh at me for this :crying: (I know my husband certainly does :P), after all it is only a game, but I can't help being caught up in it. And yes I play the ultimate paragon, always working on ways to avoid as many renegade points he picks up in ME2 as I'm able :innocent:.

Modifié par Golden Owl, 16 mars 2011 - 01:10 .


#41
maxut85

maxut85
  • Members
  • 157 messages
 Ya I do feel kind of horrified sometimes. Especially when you set enemies on fire and their screaming. That makes me cringe sometimes for sure. But I usually don't think about it at all. 

Modifié par maxut85, 16 mars 2011 - 02:14 .


#42
DinoCrisisFan

DinoCrisisFan
  • Members
  • 939 messages

bsw2024 wrote...

Yes, you are alone



#43
EffectedByTheMasses

EffectedByTheMasses
  • Members
  • 539 messages
Warp, Incinerate/Incendiary Ammo, Shredder Ammo, Neural Shock, All sound like pretty bad ways to go if you think about it.

#44
Inquisitor Recon

Inquisitor Recon
  • Members
  • 11 831 messages
Few things are as fun as lighting a guy on fire and than knocking him off a skyscraper on Illium.

#45
emmanuelsieyes

emmanuelsieyes
  • Members
  • 205 messages
Posted Image

(Got it from the ME Motivationals thread, not my work).

I don't feel bad about killing any Eclipse, because committing a (random) murder is a part of their initiation. Like that asari Erynia on Samara's recruitment mission. It's not like the volus was a criminal or anything, he was just in the wrong place at the wrong time. I can't stand seeing noncombatants killed, especially if it's for a reason like that.

I don't have any problem killing off the asari mercs. I think Aeythia is right on, talking about how their daughters are wasting their time running around in merc bands. That's a huge waste of resources right there, the Asari should be developing science and technology, not running around in merc bands or stripping.

#46
Annihilator27

Annihilator27
  • Members
  • 6 653 messages
The only thing I felt bad for was the Collector General after.......

#47
88mphSlayer

88mphSlayer
  • Members
  • 2 124 messages
i think the only game that's actually made me feel bad about the victims was Uncharted: Drake's Fortune... you massacre thousands of faceless dudes just for some treasure

#48
wrexfan32hanalei

wrexfan32hanalei
  • Members
  • 251 messages
I hate the human on human violence, you end up killing as many humans as collectors. but there's literally nothing better than sniper headshot on a salarian.

#49
Arc Collins

Arc Collins
  • Members
  • 47 messages
Once in particular. There was this one Turian Blue Sun who I pummeled to death with nothing but Heavy Throws, and he was screaming way, way more and louder than they normally do. After he finally went down I went over to look at the corpse. . . which had by chance landed in such a way that it looked like he was clutching his crotch in a sort of fetal position.

Yeah, I felt really sorry for that dude.

#50
xxSgt_Reed_24xx

xxSgt_Reed_24xx
  • Members
  • 3 312 messages
Needs moar gore imo.... we need a perk like the one from fallout... :P
lmao