Yeah ... I want resolution or information regarding:
Flemeth
The Idol
The Band of Three hints
More about the DA:O saves
How Kirkwall's issues affect Thedas
What happens to everyone
I really want an expansion that is an EXPANSION, unlike Awakenings, which was just ... disappointing. I'd like more game, more story ... the last 2/3rds of the story that is obviously missing from DA2. I'd like to get out of Kirkwall a bit more, see more maps, get more in depth with the companions, and have to make choices that make me feel morally compromised as DA:O did.
I definitely want to have different endings depending on what decisions I've made. While the narration was awesome and I love Varric, it trapped the player into playing a certain storyline. It was always going to end a certain way; however, what happens later could be really interesting. While I might be interested in playing DLC content that happens in the main game storyline, any kind of expansion needs to be set afterward and delve deeper into the storyline and the companions, and all the foreshadowing that went nowhere.
What would you like to see in the next dlc?
Débuté par
Jamesnew2
, mars 15 2011 05:19
#426
Posté 21 mars 2011 - 04:18
#427
Posté 21 mars 2011 - 04:47
Something better than Witch Hunt. That was poor, short and raised more questions than answers. Hope it will be something we can get to use our Hawke again rather than a backstory to one of the other companions (unless it was Sebastian, he was interesting).
Something involving the Qunari would be very interesting to me too.
Something involving the Qunari would be very interesting to me too.
#428
Posté 21 mars 2011 - 06:04
i personally have 2 ideas such as a bundle of dialouge. Ideally it would be free but i understand to record and implement you need to pay bioware as they have to pay the wages which would entale but i would be prepared to pay 600 bioware points .. their about maybe a lil more for a bundle that fills in dialouge slots so you can talk to your companions more often as i felt with such great charactors more dialouge would be great. I also would like the dlc to fill the gaps such as 1st year and last 3 years and maybe more in depth about you as vicount, one thing i missed was upgrading the area like in awakaning. Something similar during post act 3 would be immense.
Anyway keep the ideas coming.
Anyway keep the ideas coming.
#429
Posté 21 mars 2011 - 06:28
Look to ME2 as your DLC model. There was content coming out for a good 8 months after the game debuted. It felt like the game that never ended.
As others have said stick to the more substantive stuff for your DLC, we've got enough weapons and armor. What I'd be most interested in seeing is an Awakening style expansion that is set after the events of Act 3. As for companions in this future DLC a mix of new and old would be a good idea, some of us, uh ahem, require a new healer.
As others have said stick to the more substantive stuff for your DLC, we've got enough weapons and armor. What I'd be most interested in seeing is an Awakening style expansion that is set after the events of Act 3. As for companions in this future DLC a mix of new and old would be a good idea, some of us, uh ahem, require a new healer.
Modifié par Bio Addict, 22 mars 2011 - 04:15 .
#430
Posté 21 mars 2011 - 06:38
If the staff could update/diversify/hide the repeated dungeons in the existing game as part of the DLC (for example, maybe the DLC dungeons can be mixed in with the main quest dungeons to halve dungeon repetitions -- I'm just trying to think of something reasonably easy to implement), that would be perfect.
I think DLC/patches should include polishing acknowledged shortcomings of the existing game where possible.
I think DLC/patches should include polishing acknowledged shortcomings of the existing game where possible.
#431
Posté 21 mars 2011 - 07:53
i don't know if anyone has said this yet but i would absolutely love to see Oghren in dragon age II. I was hoping to in the original story but sadly... there was no Oghren. Maybe a new short quest where you meet Oghren. maybe he moves to kirkwall and you see him at the hanged man. sounds like it would be something i'd buy. he doesn't have to be part of your party. it'd just be nice to see him, he was always one of my fac chars on origins. and i was happy to see him in awakening.
#432
Posté 21 mars 2011 - 08:10
I filled out some survey about DLC that some survey company sent to my email on behalf of Bioware, and in it I basically said that the people developing any future DLC should look at Lair of the Shadow Broker and make sure it is as wonderful as that was.
Also, I want any DLC to include characters WE ALREADY KNOW. I hated how in Witch Hunt you met up with these random people to make up your party (same with Golems of Amgarrak). It seemed strange that my Warden wouldn't bring along at least someone from her previous pursuits, either a character from DA:O or DA:O - A. I have purchased every single piece of DLC for ME1, ME2, and DA:O, and provided we are *not* presented with short, random quests with all new followers and recycled environments I plan on doing the same for DA2.
Also, I want any DLC to include characters WE ALREADY KNOW. I hated how in Witch Hunt you met up with these random people to make up your party (same with Golems of Amgarrak). It seemed strange that my Warden wouldn't bring along at least someone from her previous pursuits, either a character from DA:O or DA:O - A. I have purchased every single piece of DLC for ME1, ME2, and DA:O, and provided we are *not* presented with short, random quests with all new followers and recycled environments I plan on doing the same for DA2.
#433
Posté 21 mars 2011 - 08:29
I want a DLC where we search for the warden, and get some brief teasing glimpses.
#434
Posté 21 mars 2011 - 08:51
I want to travel on my lover's ship Isabella on new adventures... Some treasure hunting, kick some bad pirate's asses. I don't want to save the world or dealing with serious matters, just to have fun with my lover, having a date, playing pirate with her, escape my life at Kirkwall a bit. Quest like "find the great relic on that island", achievement like "All aboard!", "Save your love from that bad pirate!", "gold, gold !"
Well I guess I'll just say Monkey Island DLC with Hawke and Isabella instead of Guybrush and Elaine.
Well I guess I'll just say Monkey Island DLC with Hawke and Isabella instead of Guybrush and Elaine.
Modifié par DaewaNya, 21 mars 2011 - 08:53 .
#435
Posté 21 mars 2011 - 09:00
Wardens (maybe even the Warden Commander and some more Awakening lads) going for the source of the darkspawn after Nathaniel's report. I was really thrilled to get that close with a character that doesn't understand what he has in his hands (sorry Hawke, but you really know nothing about darkspawn). Now its time for some experts to deal with it 
...and yes, ME 2-devs put a lot more effort into their DLC, so please try to match their quality, rather than another bug-feast.
...and yes, ME 2-devs put a lot more effort into their DLC, so please try to match their quality, rather than another bug-feast.
Modifié par biomag, 21 mars 2011 - 09:02 .
#436
Posté 21 mars 2011 - 09:09
A strong female character with a potential love interest that is neither hypersexual or very naive. Or how about a female dwarf by the name of Shayle out to rid Kirkwall of its dangerous pigeon population?
#437
Posté 21 mars 2011 - 09:33
I want to see Sten and Oghren...
Also some other locations, maybe a trip to Ferelden to get some family items, hang out in Denerim... or go to Orzammar to get Varric that Manliness-Paragon Status. I mean there were lots of years that we didn't play, there could have been some lengthy adventures...
I want some fun stuff, nothing to serious
Also some other locations, maybe a trip to Ferelden to get some family items, hang out in Denerim... or go to Orzammar to get Varric that Manliness-Paragon Status. I mean there were lots of years that we didn't play, there could have been some lengthy adventures...
I want some fun stuff, nothing to serious
#438
Posté 21 mars 2011 - 09:37
Bathead wrote...
Some sort of plot expansion with more varied areas.
EXACTLY!!!!!
WE NEED BOTH OF THESE!!!!!
#439
Posté 21 mars 2011 - 09:48
I have nothing new to add, but the ones that have been mentioned that I'd like to see most are:
1. A ship adventure with Isabela
2. Extra quests/romance options with both Isabela and Merrill
More importantly, a whole DLC dedicated to the events after the game. It says at the end that Hawke and his companions fled the city and went to the hills or something like that. So, let's get a DLC that plays through their escape/time spent together before everyone parted ways.
1. A ship adventure with Isabela
2. Extra quests/romance options with both Isabela and Merrill
More importantly, a whole DLC dedicated to the events after the game. It says at the end that Hawke and his companions fled the city and went to the hills or something like that. So, let's get a DLC that plays through their escape/time spent together before everyone parted ways.
Modifié par Exzander1, 21 mars 2011 - 09:49 .
#440
Posté 21 mars 2011 - 10:32
Not sure if it has been said before, 18 pages is a lot to read when I just want to spout my little ideas:
1. The first year in Kirkwall working either for the smugglers or the mercenaries.
2. What happens if/when Merrill finally gets the Eluvian to work?
3. Playing as Isabela (much like playing as Leliana in her DLC) acquiring the relic the first time, and having to work with Castillon, releasing slaves, running from the Qunari, etc...
4. An excursion to Tevinter and/or Llomerryn - not sure how or why, but I'd love to see either.
5. Return to Thedas - following in the footsteps of the Warden, revisiting Lothering after the Blight, Denerim, Amaranthine
6. On Varric's request, visit Orzammar to deal with and old family fued and/or make trade connections.
Ahhh damn, there's so much, and there's so much time to fit it into. Actually, how about a full-fledged expansion the same size as DA2 filling in some lost time?
1. The first year in Kirkwall working either for the smugglers or the mercenaries.
2. What happens if/when Merrill finally gets the Eluvian to work?
3. Playing as Isabela (much like playing as Leliana in her DLC) acquiring the relic the first time, and having to work with Castillon, releasing slaves, running from the Qunari, etc...
4. An excursion to Tevinter and/or Llomerryn - not sure how or why, but I'd love to see either.
5. Return to Thedas - following in the footsteps of the Warden, revisiting Lothering after the Blight, Denerim, Amaranthine
6. On Varric's request, visit Orzammar to deal with and old family fued and/or make trade connections.
Ahhh damn, there's so much, and there's so much time to fit it into. Actually, how about a full-fledged expansion the same size as DA2 filling in some lost time?
#441
Posté 22 mars 2011 - 01:09
I think I'd most like a DLC that deals with Sebastian and his angry threats that may occur in particular end-games. I realize this may be hard to do, but it's what I, personally, would love to see. And if not that, then a DLC that deals with Hawke and co after Act III. I actually want this so badly it's a little bit pathetic.
What I'm not so hot on is an expansion that takes you back in time, say, to what was going on between acts. I'd feel like most of the story was fairly anti-climatic. How can I care deeply as a player when I know that nothing I do is going to effect what happened at the end of acts two and three?
Not that a DLC of the above-mentioned "flashback" would be bad; I have no doubt that I'd buy it, and am sure that I'd love it by the end. It just wouldn't be my first choice.
And what I'd really like to see are some returning companions. Especially Anders and Varric. New companions are spiffy, but after the end of Act III I feel that having all Hawke's comrades return would be really nice. Well, most of them. depending on your game, of course.
What I'm not so hot on is an expansion that takes you back in time, say, to what was going on between acts. I'd feel like most of the story was fairly anti-climatic. How can I care deeply as a player when I know that nothing I do is going to effect what happened at the end of acts two and three?
Not that a DLC of the above-mentioned "flashback" would be bad; I have no doubt that I'd buy it, and am sure that I'd love it by the end. It just wouldn't be my first choice.
And what I'd really like to see are some returning companions. Especially Anders and Varric. New companions are spiffy, but after the end of Act III I feel that having all Hawke's comrades return would be really nice. Well, most of them. depending on your game, of course.
#442
Posté 22 mars 2011 - 01:30
Morrigan. That is all I want. I will be happy with this release if I can just have Morrigan.
#443
Posté 22 mars 2011 - 02:27
Guess it's a bit late to worry about spoilers here but just for the record; end-game spoiler inc.
Not many other people interested in why both the Warden and Hawke inexplicably disappear? Or why chantry seekers are even looking into the Warden's disappearance? Or why they seem to think the two might be related? No doubt this circle uprising will work itself out one way or another, likely with the player's intervention, but having this mystery hanging over the game is just going to be painful.
Not to mention the possibility of more Leliana appearances.
Assuming that patches don't count as DLC, at least, because I don't want to start my 3rd playthrough anyway until some of these plot flags are sorted.
Not many other people interested in why both the Warden and Hawke inexplicably disappear? Or why chantry seekers are even looking into the Warden's disappearance? Or why they seem to think the two might be related? No doubt this circle uprising will work itself out one way or another, likely with the player's intervention, but having this mystery hanging over the game is just going to be painful.
Not to mention the possibility of more Leliana appearances.
Assuming that patches don't count as DLC, at least, because I don't want to start my 3rd playthrough anyway until some of these plot flags are sorted.
#444
Posté 22 mars 2011 - 02:48
I would like a patch that fixes all the stupid bugs...
#445
Posté 22 mars 2011 - 02:51
There is really nothing that would fit to well given the way the story unfolds. Even black emporium is sort of just a "out of place" oddity. The only type of dlc that would make sense is something that is a micro expansion that tells the after story. Something like what awakenings was to origins.
And I'd really like for there to be free DLC or DLC that is jam packed and still free. The biggest thing that irked me with DLC and mass effect 2 was that there is very little meaningful dlc that was given free to cerebus members.
And I'd really like for there to be free DLC or DLC that is jam packed and still free. The biggest thing that irked me with DLC and mass effect 2 was that there is very little meaningful dlc that was given free to cerebus members.
Modifié par hakwea, 22 mars 2011 - 02:53 .
#446
Posté 22 mars 2011 - 02:58
I would like to see...Fixes lol... i don't care for a extra character..probably some new quest and well done new areas...and some weather? what why not add in something big into dlc i would pay a good 9.99 for it to rain, snow, and have thunderstorms and see things get updated even tho it should be free how else could bioware do it? just wait until da3? And i am fine if the dlc is about 1GB but i think now that the game is out and cash is being made its time to pick back up were u left off before starting da3 and finish the final touches and go back and work on previous gameplay and then finish it all off with a very excellent Dlc.
Modifié par PoisonDagger, 22 mars 2011 - 03:03 .
#447
Posté 22 mars 2011 - 03:01
I'm dying for an Awakening style expansion.
#448
Posté 22 mars 2011 - 03:55
A full-scale expansion would be what I'd actually like to see, maybe seeing more of the Free Marches, although I'd be fairly happy with anything that continues with the story after the game. Things that are supposed to fit in earlier annoy me a little, because you'd have to start a new character for it to make sense to do them. So, post main campaign things.
It would be really great if you could keep at least one of your NPCs with you. At least whoever it says at the end stayed with you (or pick someone if it didn't say that, or some such). It just felt odd with Awakening, Golems and Witch Hunt that you ended up with all different people. One or two new people, if it makes sense, could be interesting... but I'd really rather not have a whole different party each time. Especially without explanation.
It would be really great if you could keep at least one of your NPCs with you. At least whoever it says at the end stayed with you (or pick someone if it didn't say that, or some such). It just felt odd with Awakening, Golems and Witch Hunt that you ended up with all different people. One or two new people, if it makes sense, could be interesting... but I'd really rather not have a whole different party each time. Especially without explanation.
#449
Posté 22 mars 2011 - 04:40
I wouldn't really want to bring my Warden back or see him (full on) in a DLC, that just seems like something that should be saved for a full game, although I wouldn't be opposed to a short glimpse or a tease here and there. Trying to avoid spoilers, I think it would be interesting to have Hawke working with a certain person who went down into the Deep Roads with him (if you chose to take them) and the Wardens. Although, going by what "Nightingale" said in the end, I have no clue what his situation would be at the time.
Also, I wouldn't really want to have any of the big cliff hangers resolved or major returns put to in DLC either, such as the mystery around what Flemeth says, Morrigan coming back, or what 'the situation' is that was addressed at the end. Like I said before, this kind of stuff just seems like it should have it's own light in a full game rather then just latching onto DA2 in DLC.
Other good ideas I've seen/support: Hawke leading an expedition into the Deep Roads (something that may also work with my first idea), filling in the gap between the end of the Act III and the end of the game, Awakenings-esque expansion, getting more in depth with your romances.
Also, I wouldn't really want to have any of the big cliff hangers resolved or major returns put to in DLC either, such as the mystery around what Flemeth says, Morrigan coming back, or what 'the situation' is that was addressed at the end. Like I said before, this kind of stuff just seems like it should have it's own light in a full game rather then just latching onto DA2 in DLC.
Other good ideas I've seen/support: Hawke leading an expedition into the Deep Roads (something that may also work with my first idea), filling in the gap between the end of the Act III and the end of the game, Awakenings-esque expansion, getting more in depth with your romances.
#450
Posté 22 mars 2011 - 05:44
Actually, that's a brilliant idea for an expansion - hmmn, no spoilers, how to put this ...
If, er, you are not short a healer at the end, and you are short an archer, that could be very interesting indeed, perhaps including a sidequest to rid Anders of Justice. If you are not in that situation, you could be helping the templars to hunt down other mages, with a similar sidequest. Same storyline, but different sides, and generic replacements for dead / unrecruited characters.
If, er, you are not short a healer at the end, and you are short an archer, that could be very interesting indeed, perhaps including a sidequest to rid Anders of Justice. If you are not in that situation, you could be helping the templars to hunt down other mages, with a similar sidequest. Same storyline, but different sides, and generic replacements for dead / unrecruited characters.





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