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What would you like to see in the next dlc?


1032 réponses à ce sujet

#801
TEWR

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Female Kossith and Female Dwarves. Luckily, one of the devs said we would definitely be seeing the former sometime soon.

#802
FieryDove

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All DAA/DAO specs returning with some fine-tuning.Gorilla summon for Ranger's is needed.

#803
TEWR

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THAT ^^^^

#804
JoHnDoE14

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Certainly a forest and more of the Dalish. Oh, I just LOVE the Dalish.

#805
elfdwarf

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at end of dlc birthday party for hawke

#806
Vicious

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More Malcolm Hawke because he was a badass.

#807
TEWR

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Vicious wrote...

More Malcolm Hawke because he was a badass.



THIS.

And let us see what he looks like and give him a badass epic beard.

#808
Jamesnew2

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Right now we've had two major DLC's released (Legacy and Mark of the Assassin)

What do you want next?

#809
Jamesnew2

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*double post* my bad :ph34r:

Modifié par Jamesnew2, 12 octobre 2011 - 04:08 .


#810
Dubya75

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MotA was all light-hearted, funny and at times even a bit sterile.
That's OK, as it is characteristic of Orlais (or Orlesian settlements in this case).
What I really would like to see in the next DLC is something dark, sinister, and mysterious. I'd like to see something that is more at the root of what makes Dragon Age what it is. Lots of darkspawn, lots of magic, lots of urgency.
I'd like to see Hawke getting into some SERIOUS trouble, maybe a situation in which he has to choose between rescuing one companion and letting another die...
Oh and Flemeth.

Modifié par Dubya75, 12 octobre 2011 - 06:56 .


#811
Vlad_Dracul

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Dwarven girls, Kossith girls and story around The Dalish. Next Arlathvenn, maybe? Try to find Black Fox in Arlathan forest?
Enemies can be tevinter magisters, Isabelas pirate friends from Llomerryn or Cassandras Seeker.

#812
naledgeborn

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Wildervale DLC. Something reminiscent of the Forest Shadow questline from Jade Empire. With some stuff about the Elvhen Pantheon and Flemeth.

#813
nikkylee

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I know "more of the companions" isn't a new suggestion or anything... but that's what I want. Give me something that connects me to them somehow. Maybe a bit in the fade as it was in The Calling? Anything that deals with some character development, show me their deepest fears, their ideal life. The one part I loved about the fade in Origins was the companion's 'nightmares'. For as stoic as Sten could be, to see that he almost wanted to stay knowing it wasn't real because it was a nice dream was surprising for someone so duty-first. I loved that.

I'm not saying it has to be involved with the fade or anything, and maybe it would have to be more of an expansion-level thing to include it, but oh man, I'd do the remigold down the darkspawn line myself if we could get something like that.

#814
Droma

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we had a varric/silblings/anders dlc - legacy
we had a aveline/isabella dlc - mota

next one will hopefully take place in wildervale, which is a forest right? soooo let's go for merril/fenris dlc with lot's of dalish and tevinter.

#815
Heimdall

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I like the Merril/Fenris DLC in wildervale idea. As a part of that or something different...

I sort of want a DLC with a big fade segment really. Not something as annoyingly stretched out as DA:O's fade segment, but I still think the fade concept is well worth exploring.

#816
DragonKingReborn

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Dubya75 wrote...

MotA was all light-hearted, funny and at times even a bit sterile.
That's OK, as it is characteristic of Orlais (or Orlesian settlements in this case).
What I really would like to see in the next DLC is something dark, sinister, and mysterious. I'd like to see something that is more at the root of what makes Dragon Age what it is. Lots of darkspawn, lots of magic, lots of urgency.
I'd like to see Hawke getting into some SERIOUS trouble, maybe a situation in which he has to choose between rescuing one companion and letting another die...
Oh and Flemeth.


Liking this, but maybe not companion possibly dying.  Perhaps they get tortured while Hawke rescues another companion first, could lead to some interesting post DLC dialogue.  Hawke maybe has to escape some prison and has been stripped of all weapons, save a lowest level sword/staff/dagger/bow they find *conveniently* nearby, so they still have all their abilities, just need to build from the ground up again in terms of equipment until they free themselves/companions.

Tevinter is a definite consideration imho.  A couple of important decisions link there, Feynriel, Fenris and maybe a few others as well.  And it is definitely a place where I can imagine a 'bottomless hell from which there is no escape'.

#817
TheJediSaint

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Well, if people want a good setting for an elfy themed DLC, there is the Arlathvhen. It's basically a big party where the Dailish clans come together. That could open some interesting story possibilities.

#818
nikkylee

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DragonKingReborn wrote...

Dubya75 wrote...

MotA was all light-hearted, funny and at times even a bit sterile.
That's OK, as it is characteristic of Orlais (or Orlesian settlements in this case).
What I really would like to see in the next DLC is something dark, sinister, and mysterious. I'd like to see something that is more at the root of what makes Dragon Age what it is. Lots of darkspawn, lots of magic, lots of urgency.
I'd like to see Hawke getting into some SERIOUS trouble, maybe a situation in which he has to choose between rescuing one companion and letting another die...
Oh and Flemeth.


Liking this, but maybe not companion possibly dying.  Perhaps they get tortured while Hawke rescues another companion first, could lead to some interesting post DLC dialogue.  Hawke maybe has to escape some prison and has been stripped of all weapons, save a lowest level sword/staff/dagger/bow they find *conveniently* nearby, so they still have all their abilities, just need to build from the ground up again in terms of equipment until they free themselves/companions.

Tevinter is a definite consideration imho.  A couple of important decisions link there, Feynriel, Fenris and maybe a few others as well.  And it is definitely a place where I can imagine a 'bottomless hell from which there is no escape'.


Ooo. Not to be all morbid, but I really like that idea with the choosing between companions and torture bit. Especially if we have to deal with explaining ourselves. I like the low level weapon idea too, and I would LOVE more on Tevinter. Especially post-DA2, seems like they'd get involved pretty quickly.

#819
Jamesnew2

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I like your idea for an elvish dlc however i also agree that there needs to be some death decisions however these would be unpopular in a dlc as some people inevitably wont buy the dlc.... But yeah death decisions would be hard to implement

#820
Tyrium

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I do think the next one will have a highlight on Fenris and Merril (they are the only ones without something special so far - expect Seb)

What I am hoping for is a post game expansion pack (or even DLC, but I think the scale would work better as an expansion pack) - this is where Seb could get his chance - either as an antagonist or an ally.

#821
Saintthanksgiving

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An Apology? maybe an apology with Griffons?

#822
Guest_Rojahar_*

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I'd like to visit Antiva. It seems like a fun place to have some side-adventure.

#823
Northern Sun

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I'd like to see a DLC that delves into elven history, with Merrill having a prominent part in it like the siblings did in Legacy.

#824
TheGunslinger

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I agree with more stuff on the elves, Fenris and Merrill DLC would be great.

#825
eatmyfear

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Probably a little late for suggestions (I imagine the other DLCs are already in the pipeline somewhere) but since the last two DLCs seem to exploring the areas around Kirkwall and the history that goes with it, how about a DLC to do with Kirkwall's association with the slave trade?

Don't know what it could be about, precisely, but there's the slave quaries in the mountains that are supposed to be haunted. Good setting?

One issue I had with DA2 that I don't think the DLCs have addressed is hard choices. In Origins, there were numerous moments where I really debated what to do. It wasn't a binary choice, either. There were multiple ways to resolve things in Redcliffe, for example. Didn't feel like that in DA2. Would like to in a DLC.

I think something like an undead horde of former-slaves seeking revenge on the descendants of their oppressors would be ripe for a hard choice at the end. Do you let them go? Wipe them out? Change their minds? Maybe they are not dead, but a group of escaped slaves (empowered by tormented slave-spirits?) that have captured slavers. Hawke is tasked with rescuing the upperclass slaver. When revealed who he is and what he's done, what do you do? Especially if the slaver maintains that if he's free, he will seek revenge on the escaped slaves. Would tie into Fenris nicely too.

Something like that. But, y'know, not an idea conceived on the fly. And not generic / cliched :) And something that has the scope for more than one location... the exploration in MotA was brilliant. So, on second thought, not this at all. Point being - something to do with Kirkwall's history with slavery or an equally nasty subject that raises moral questions.

tl;dr - Include a hard moral choice to make, or a bunch of them.

Edit: For second thoughts.

Modifié par eatmyfear, 14 octobre 2011 - 11:01 .