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What did you think of Dragon Age 2? Rate


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#176
nisallik

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9.5/10
Huge improvements over DAO.
Combat requires more tactics and more planning for talent/attribute customization.
Companions more fleshed out overall compared to Origins, their meaningful quests... I love it!
Graphics are the best available for any RPG released yet.
Nightmare is... actually a Nightmare.
I did not have to save the world.

Modifié par nisallik, 15 mars 2011 - 11:42 .


#177
Sabariel

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I'd give DA2 6.5/7 out of 10. For comparison reasons DAO was about an 8.5 out of 10 for me.

#178
Mossa_missa

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8/10

Great game. Did not disepoint me except for the less epic story.

#179
Ilistria

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9/10, not finished it yet, part way through act 2, but really loving it. Kind of like that the characters not out to save the world, makes a nice change.

#180
Oliver Sudden

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I guess the game is great for what it is, but for my enjoyment, it's no better than a 6-7/10. I hoped for something more than an adolescent, acrobatic combat fest with icons helpfully pointing out what's mean to say.

#181
Oliver Sudden

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[Double post] Um, "have a nice day!":D

Modifié par Oliver Sudden, 15 mars 2011 - 11:59 .


#182
Kraiden826

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 I'd give it a 5. Mainly because of one thing:

I ended up playing another round of DA:Origins. I played DA2 for a few days, wondered why they butchered the original so badly and decided to load it up again for a quick comparison.

I lost an entire weekend to DA:O. Where DA2 had nothing but beige coloured rocks and re-used dungeons, DA:O Immediately looked like it was a Sequel to DA2. Forests, Orzamar, Redcliff, every area was unique, the combat was strategic with the right amount of visceral finishing moves, and the story had structure, pace, and unique quests with good mini-stories attached.

Yeah, you know your sequel is bad when the original game is the  better choice.

There's a very thin line between streamlining and butchering. Mass Effect 2 did it well, as it built on the core gameplay really well. It fails with Dragon Age 2 because it takes the core gameplay of the first out back behind a wooden shed and beats it half to death with a shovel.

EDIT: Also, I find the whole "Registered game owner" forum to just be a way for Bioware to fence off the raging masses so they can have their egos stroked by those who think the game is good. Even those who enjoy the game can surely admit that Bioware's handling of this situation is pretty low.

Modifié par Kraiden826, 16 mars 2011 - 12:11 .


#183
Jotun Shagrath

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4/10. I'm very disappointed.

#184
jfp2004

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I'd give it a 6.5 or a 7 out of 10. The story is usually the biggest motivation for me to play Bioware games, and in DA2 it was a mixed bag. At times, when the story is strong, it's VERY strong and has you completely engaged (well, it did for me at least.) At other times, it felt disjointed and weak and hurt the overall narrative.

And since companions also factor into my enjoyment of Bioware games, a certain event at the end of Act 1 made me angry by it's outcome.

In general, the story was just a little too dark for me, or at least, too much of a downer. That's mostly a personal preference thing though.

#185
imnar

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honestly, it's a 6/10. it's the worst bioware game i've ever played, but i guess that is my fault for having high standards for bioware.

Modifié par imnar, 16 mars 2011 - 12:18 .


#186
AxellSlade

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Nialos wrote...
Aw. I'd like to think I'm not a mindless idiot, but to each their own. As for the '3 options' bit, is that really any different than before? Breaking down the choices from Origins, it was essentially the same; you just had more of it. Even then, it could be difficult to tell what everything was - on more than one occasion, I thought what I selected was snarky and light-hearted, but I ended up insulting the person in a way that just seemed radically different to the apparent tone of the option.

At least this way, it's blatant. It's not the -best- way to go about it, but I find it a little better.


Sorry if I was a bit harsh about the console gamers part, but consoles, being gaming rigs -only- , for the most part are meant to be "dumbed down", by being fast paced and not taking too long to finish.
The fun part, at least for me, was exactly that, there was no obivous "evil" or "good" dialogue choice, it was based on how the NPC would react to what you said much like in real life. There's no clear path, it will depend on how the person in question reacts to what you just said. That's what I meant by dumbing down, things needs to be "crystal clear" on screen in order for the game to progress more quickly because console gamers don't like(on average) to spend countless hours on a single title.

Edit: Bunch of typos.

Modifié par AxellSlade, 16 mars 2011 - 12:18 .


#187
Treasure Woman

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I give it an 8.5/10. >:)

#188
Nialos

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AxellSlade wrote...

Nialos wrote...
Aw. I'd like to think I'm not a mindless idiot, but to each their own. As for the '3 options' bit, is that really any different than before? Breaking down the choices from Origins, it was essentially the same; you just had more of it. Even then, it could be difficult to tell what everything was - on more than one occasion, I thought what I selected was snarky and light-hearted, but I ended up insulting the person in a way that just seemed radically different to the apparent tone of the option.

At least this way, it's blatant. It's not the -best- way to go about it, but I find it a little better.


Sorry if I was a bit harsh about the console gamers part, but consoles, being gaming rigs -only- , for the most part are meant to be "dumbed down", by being fast paced and not taking too long to finish.
The fun part, at least for me, was exactly that, there was no obivous "evil" or "good" dialogue choice, it was based on how the NPC would react to what you said much like in real life. There's no clear path, it will the depend on how the person is question reacts to what you just said. That's what I meant by dumbing down, things neds to be more "crystal clear" on screen in order for the game to progress more quickly because console gamers don't like(on average) to spend countless hours on a single tifle.


It's fine, don't worry. :P i think what sets off the 'good' and 'evil' thing is that they're color-coded. The 'nice' and 'diplomatic' options being blue and green, while the 'direct' and 'rude' options are red. For me, I took it as it was: Nice, diplomatic, snarky, charming, rude, direct. I found it worked, for the most part, and people reacted as they probably would in real life at varying circumstances.

As for it needing to be crystal clear, the argument could also be made that it's to keep the conversation moving at an immersive pace. But, like all subjective viewpoints, there's so many sides to either argument.

#189
Pandaman102

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As a sequel: 4/10 (Tossed almost everything I liked about Origins, not to say I wanted a carbon copy, but that I expected improvements in something marketed as a sequel, not replacements. Also expected Origins savegame to have greater effects than the cameos and one-line comments.)

As a spinoff: 7/10 (Decent enough game on its own merits, but excessive reuse of maps, puzzling gameplay designs, and forced plot resolutions prevent it from being an excellent game.)

Modifié par Pandaman102, 16 mars 2011 - 01:21 .


#190
laughwithme

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8.5/10 Great game with some minor things I disapprove of in the game.

#191
toggled

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I gave the game a rating of 1 out of 10 on metacritic. The reason:

- recycled content
- boring hack & slash
- boring quests
- no attachment to Hawke, or the world
- other reasons too numerous to mention.

On the plus side, the game is very stable, which is why I rated the game 1/10 instead of 0/10.

#192
ckangaroo70

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Littledoom wrote...

6,5 or 7 out of 10.

It's not as bad as some say and it's not as good as some say. It's a ok game but below BW standard in my opinion.


I have the same opinion and rate the game the same as this fellow. Ok game, but I really expected better from bioware.

#193
Facebash

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I would say 5/10 .. The story is way to disconnected from the characters and storyline i played in the first game , and the bugs and just ****** poor performance on PC version is absolutly unacceptable.

#194
wildcard4542000

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6 of 10. DA:O was a breath of fresh air on the consoles. I would have to say I do not like the more Action RPG direction that they are going. We already have enough of those. Give us CRPG gamers something to play, on both Consoles and PC's.

#195
HyperLimited

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7/10. It's not bad...for a rush job. Has some issues, but nothing a patch or two can't fix.

#196
Malakar1

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8.5/10

I'd give more if there was bigger and more different areas to visit, more different enemies, the ability to talk to my companions whenever a want it, not just when it's a quest. Some other minor adjustments would be nice too, but overall the story really hooked me up for over 8 hours a day for like 6-7 days.

#197
AA-bi-polar

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I must agree with the majority.

These are the things that I'm most disapointed with: Bioware I really thought you'd make it better.

1. Lack of variety with the caves and dungeons. Shame on you Bioware. Where's Bethesta.

2. Linear level design??? #^&@!? Hell just make a shooter next time. I won't buy it.

3. Inventory. This is most definitely been Mass Effected. DA:O was such a rich RPG maybe a bit complex but still! Did Chirstina Norman design the whole thing?!

4. Companion interaction. The lack of social interaction boggles my mind! Seriously in Origins being at camp was exciting, fun and informing. This in DA:2? Did Bioware just say, "Ahh f*** it, people will still buy it." I know this is a story about Hawke but come on.

5. The one thing they could have down with the Codex: Use the bumpers (360) to jump to NEW Codex Entries. I HATE scrolling through previous entries.

6. Rendered characters. Everything else is great, but then you meet the dalish hunter and it looks like something from a game made 10 years ago.

But out of all my rants it still hits high marks for the story, graphics and companions (even though the interactions are few and far between). And don't forget the streamlined combat!!!

   8/10.

Modifié par AA-bi-polar, 16 mars 2011 - 02:16 .


#198
fantasypisces

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I would say about 8.5/10 maybe down to 8.3/10.

It was an enjoyable game, and better than most crud in the market, but felt a bit below bioware's recent game standards (probably because the game was developed too quickly, another half a year would have been good I think).

As reference:
Mass Effect: 9/10 I played through three times.
Mass Effect 2: 9.5/10 I played through three times, planning a fourth
Dragon Age Origins: 9.3/10 I played through five times
Dragon Age 2: 8.5/10 I played through 1.5 times, but can't bring myself to finish that second run as their are other games I want to play.

#199
Jotun Shagrath

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nisallik wrote...

9.5/10
Huge improvements over DAO.
Combat requires more tactics and more planning for talent/attribute customization.
Companions more fleshed out overall compared to Origins, their meaningful quests... I love it!
Graphics are the best available for any RPG released yet.
Nightmare is... actually a Nightmare.
I did not have to save the world.


You cannot be serious. Nearly lost my crap when I read that the graphics are the best available for any RPG released yet.

#200
Mr. Hawke

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I give it a 8/10. Apart from having to run through recycled areas and having to deal with some glitches it was a good game. I loved the story and became attached to Hawke, the companions and Kirkwall. All the companions felt more fleshed out then the ones in DA:O and the combat was a lot better then it was in DA:O..even if it does get old over time.

Overall the graphics were great, the story was well done and the new combat was good. Yes it feels rushed and some corners were cut but i blame EA for that, not yall.

I've been playing your games since the days of Baldur's Gate, NWN and beyond. DA2 is not nearly as bad as the cRPG fans and others would have you believe, if it was as they say it is it might as well be a sign of the apocalypse lol. The only word of advice i can give is this, wait until you guys have all the time you need before going after DA3, throwing a rushed game to the masses hardly ever ends well.