Patch the game please.
#76
Posté 15 mars 2011 - 10:54
#77
Posté 15 mars 2011 - 11:02
#78
Posté 15 mars 2011 - 11:04
Also once in a while in combat, my character wont attack even though im pressing A. My toon just stands there and flips her weapons around. I couldn't help fight the first rock boss, so I had to turn the difficulty down and use the other 3 party members. Kept reloading the save before to, and the problem would go on and off.
#79
Posté 15 mars 2011 - 11:06
PaganOak wrote...
Joypad ? T_T thats a ridicolous request.
Why?
#80
Posté 15 mars 2011 - 11:07
1. Dog sometimes does not follow you when summoned but rather just stands in the spot he was summoned in, doesn't always happen but annoying enough when it does happen.
2. My import didn't seem to be functioning properly as Nathaniel survived Awakening but his quest never showed up in DA2.
3. I also had the cut scene continuity error with Merrill's quest line.
4. In the epilogue Varric states that all but Isabella left my side, I did have the one night stand with her but I only completed a full romance with Merrill.
5. I wasn't getting the achievments for the Sebastian quest line.
6. I also had one repeating cut scene that wouldn't stop looping until I started tapping the x button, in my case it was Hawke killing the second to last boss in the game.
#81
Posté 15 mars 2011 - 11:18
xenn wrote...
PaganOak wrote...
Joypad ? T_T thats a ridicolous request.
Why?
the interface tells you nothing ? -.-
#82
Posté 15 mars 2011 - 11:30
PaganOak wrote...
xenn wrote...
PaganOak wrote...
Joypad ? T_T thats a ridicolous request.
Why?
the interface tells you nothing ? -.-
What!? I wasnt talking about the interface. Its gameplay that matters. Have you actually played the pc version? It
may surprise you but i have and it played like what it
was designed for, playing on consoles.
#83
Posté 15 mars 2011 - 11:49
Cutscene fixes
quest bug fixes
romance bug fixes (outfits)
add an option to upload screenshots to profile.
specialization bug fixes
Mourning quest fix
speed bug fix
interface bug fix for potions and poisons
Fix the damn Respec option.
fix tactics implementation.
add a rune slot to Fadeshear.
make Staff of Parthalan scale with level like Fadeshear.
fix plot flagging bug.
thanks for reading this list, John!
Modifié par Blood-Lord Thanatos, 16 mars 2011 - 02:57 .
#84
Posté 15 mars 2011 - 11:51
Blood-Lord Thanatos wrote...
Import save fixes
Cutscene fixes
quest bug fixes
romance bug fixes (outfits)
specialization bug fixes
Mourning quest fix
speed bug fix
interface bug fix for potions and poisons
Fix the damn Respec option.
fix tactics implementation.
add a rune slot to Fadeshear.
make Staff of Parthalan scale with level like Fadeshear.
fix plot flagging bug.
thanks for reading this list, John!
thumbs up!
#85
Posté 16 mars 2011 - 12:04
ReinaHW wrote...
Tiny text fix please, for both DA2 and Mass Effect 2, not everyone has, can afford nor wants an HDTV and being forced to buy one due to being unable to read the text is a really nasty thing to do.
It would be really nice if the text could be fixed so that it's readable, in both games.
It's all cut scenes that tend to flicker badly, the worst being at the start of the game and several times throughout the game.
Try fiddling around with the brightness and colour on both the game and T.V itself. It worked for me, at least.
#86
Posté 16 mars 2011 - 12:06
Oh and DX11 performance is ass, but I am guessing that's on nVidia as much as it is Bioware.
#87
Posté 16 mars 2011 - 12:13
Arontala22 wrote...
ReinaHW wrote...
Tiny text fix please, for both DA2 and Mass Effect 2, not everyone has, can afford nor wants an HDTV and being forced to buy one due to being unable to read the text is a really nasty thing to do.
It would be really nice if the text could be fixed so that it's readable, in both games.
It's all cut scenes that tend to flicker badly, the worst being at the start of the game and several times throughout the game.
Try fiddling around with the brightness and colour on both the game and T.V itself. It worked for me, at least.
I did that, didn't help much. Though I can now read a little of the text, it's still very hard to read due to it's size. I tried the same thing in Mass Effect 2, no luck there sadly.
#88
Posté 16 mars 2011 - 12:39
ReinaHW wrote...
The tiny text should be mentioned as well, others likely have HDTV's or if playing on PC, a great monitor. But some have SDTV's and the problems with that are horrible.
1) Unfortunately my guess is we'll have this very same answer which would be very ironic.
If you can't change the fontsize then could you please change the red color for the prerequisite. Red on dark burgundy is unreadable on my SDTV. It's a bit sad not to have to resort to internet to check for those prerequisites.
This is detrimental to the game as I have to up the gamma scale to near maximum for the UI to be readable which means I play the rest of the game in washed out environments.
2) That being said I really wish auto-attack for the console to be enabled. It's mind numbing to mash the A button without any purposes.
3) Also when all the audio sliders are on the same level it's often hard to hear the character talking over the music and background noises.
4) Could we please delete saves/character profiles within game?
Edit added 5)
5) I only played a few hours but I have a comment on the Dialog wheel timing. It feels as though it appears too late, often just before the NPC finishes it's sentence. One of the good point of the "dialog wheel" in mass effect is that it made possible to choose your answer before the NPC finished it's sentence thus making the back and forth as seamless and cinematic as possible. Having the wheel appear "too late" kinda defeat it's purpose imo.
Modifié par Lee T, 16 mars 2011 - 12:55 .
#89
Posté 16 mars 2011 - 01:03
#90
Posté 16 mars 2011 - 01:08
#91
Posté 16 mars 2011 - 01:11
#92
Posté 16 mars 2011 - 01:15
If you get the friendship passives from Isabella or Sebastian and group with these companions, they slowly destroy Hawke by lowering damage resistance and attack speed until you are slow as molasses and frail.
This is from http://social.biowar...5/index/6575152
Also *SPOILER ALERT*:
Aveline's 4th armor upgrade does not drop from Jeven after doing Favor and Fault in A3
#93
Posté 16 mars 2011 - 01:17
#94
Posté 16 mars 2011 - 02:02
(spoiler)
the cutscene that is supposed to play after you kill a certain person or a certain group of people plays shortly BEFORE the actual quest, thus making it impossible to continue with the quest line (at least I can't).
#95
Posté 16 mars 2011 - 02:13
#96
Posté 16 mars 2011 - 02:24
JohnEpler wrote...
Rizaun wrote...
Fix the cutscenes that repeat, i don't know if they're random but, i've gotten at least 2 that repeat.
Do you happen to know which ones?
I saw that happen once, but I was never quite able to reproduce it.
i get these, its happened once when i met thrask and another time when i met emeric and another time when i met the elf mage in wayword son quest, its happened more but thats the only time i can know exactly when it happened.
#97
Posté 16 mars 2011 - 02:28
#98
Posté 16 mars 2011 - 02:31
#99
Guest_xnoxiousx_*
Posté 16 mars 2011 - 02:31
Guest_xnoxiousx_*
#100
Posté 16 mars 2011 - 02:33
I am bot quite sure what I have to do to trigger her requesting we travel to Sundermount. Complete enough quests, or progress past a certain point in the main questline. The latter seems most likely.





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