Patch the game please.
#176
Posté 17 mars 2011 - 02:39
#177
Posté 17 mars 2011 - 03:08
I have ATI 6870 with 2 monitors. If I play DA2 in full screen, it blanks the secondary monitor. In DA:O, the secondary monitor shows the contents of the desktop. It is nice that I can monitor stuff while playing the game
After I revived Aveline, she walks around instead of combat. I can manual control her. As soon as she is not the active character, she walks again. Also, her stamina and health replenish as soon as they are reduced.
#178
Posté 18 mars 2011 - 02:32
#179
Posté 18 mars 2011 - 02:40
joh4nlee wrote...
still no word from Bioware about a patch ?
I'm refusing to play this until I get an auto attack patch. It was supposed to be included but as is we have to button mash through the entire game?!?!
Modifié par Gypsy39, 18 mars 2011 - 02:41 .
#180
Posté 18 mars 2011 - 02:40
Modifié par Gypsy39, 18 mars 2011 - 02:42 .
#181
Posté 18 mars 2011 - 02:42
1) Bugged quests. Merrill Act III. "Who needs rescuing?". Slaver gang quest (Act III, Docks. Couldn't finish it. Is it just me?)
2) Add some variety to your dungeons. Even if it's just a small pack with different colors or something. It CAN be done and it would be awesome.
3) More companion interaction with Hawke. I love love love what you've given us but,,,,,hell, even if it has to be a DLC, I'll buy it. Add Hawke's layout to the companions, so we can equip them.
4) Give us the "missing three years".
#182
Posté 18 mars 2011 - 02:42
#183
Posté 18 mars 2011 - 02:44
#184
Posté 18 mars 2011 - 02:55
-I've completed all necessary requirements for the "Exiled prince" dlc achievements but they still won't unlock
-The Act 3 Merill bug except I didn't get the dialogue at all
-Hawke's right arm merged into his body (I was using a sword and shield)
#185
Posté 18 mars 2011 - 03:03
Blood-Lord Thanatos wrote...
Import save fixes
Tactical/Isometric view
Merrill romance at the beginning of act 3 fix
crashes fix (including the Blue screen of death and the Launcher issues)
dx11 performance fix (for 6970 & gtx 580 40 fps in 1920x1080 is way too low),
Cutscene fixes
quest bug fixes
romance bug fixes (outfits and Party lock)
add an option to upload screenshots to profile.
specialization bug fixes
Mourning quest fix
speed bug fix
interface bug fix for potions and poisons
Fix the damn Respec option.
fix tactics implementation.
add a rune slot to Fadeshear.
make Staff of Parthalan scale with level like Fadeshear.
fix plot flagging bug.
adjustable combat speed
implement fatality/deathblows in-game.
Toolset implementation please
Thanks for reading this list of our humble concerns!
(Your devoted servants/anxious fanbase)
will definitely add this list in the original post.
#186
Posté 18 mars 2011 - 03:18
A minor bug I'd like to see fixed is where a companion is 'selected' after combat, and no other actions are possible. ie can't select another companion, can't open chests, pick up loot, etc. Traveling is still fine but it is rather borked by then. Got it about 4 times in 40 hours of playing. The easiest way to fix it for now is just to restart the game.
#187
Posté 18 mars 2011 - 03:21
#188
Posté 18 mars 2011 - 06:19
#189
Posté 18 mars 2011 - 07:36
Its useless for most people as it doesn't fix any game bugs, just a few specific issues for single core cpus etc.Esoteric_Monk wrote...
Seems there's a patch: http://social.biowar...age/da2-patches
#190
Posté 18 mars 2011 - 07:57
#191
Posté 18 mars 2011 - 09:46
#192
Posté 18 mars 2011 - 05:11
Luckywallace wrote...
The cutscene where Hawke kills the Harvester repated for me three times, I could only get passed it by 'skipping' the cutscene.
This one happened to me too. It's so annoying since this part of the game is very exciting.
#193
Posté 18 mars 2011 - 05:34
I ran into a few bugged quests... the one with Sketch and one in Act 3 on the Wounded Coast... had to save someone for bandits, but the encounter seems to have triggered improperly... didn't seem to indicate a map marker on the area map or area selection map either.
#194
Posté 18 mars 2011 - 07:44
Now i get freezes ALL the time!
I alt+Tab out and click back in only to find i've missed a bunch of dialog or gotten my head stovedin my some angry Merc.
Is there a newer patch due out?
#195
Posté 18 mars 2011 - 09:59
steej wrote...
ARGH! i was fine untill i in stalled the bloody High res pack and the 1.01 patch!!
Now i get freezes ALL the time!
I alt+Tab out and click back in only to find i've missed a bunch of dialog or gotten my head stovedin my some angry Merc.
Is there a newer patch due out?
Hopefully within the next century or two.
#196
Posté 18 mars 2011 - 10:18
I don't get how some of this stuff could have made it past Quality Control before launch. I wonder if you guys are just spreading yourself too thin making this for the xbox, ps3, windows, and mac.
#197
Posté 18 mars 2011 - 10:27
#198
Posté 18 mars 2011 - 10:31
#199
Posté 18 mars 2011 - 10:32
chinoyray wrote...
Blood-Lord Thanatos wrote...
Import save fixes
Tactical/Isometric view
Merrill romance at the beginning of act 3 fix
crashes fix (including the Blue screen of death and the Launcher issues)
dx11 performance fix (for 6970 & gtx 580 40 fps in 1920x1080 is way too low),
Cutscene fixes
quest bug fixes
romance bug fixes (outfits and Party lock)
add an option to upload screenshots to profile.
specialization bug fixes
Mourning quest fix
speed bug fix
interface bug fix for potions and poisons
Fix the damn Respec option.
fix tactics implementation.
add a rune slot to Fadeshear.
make Staff of Parthalan scale with level like Fadeshear.
fix plot flagging bug.
adjustable combat speed
implement fatality/deathblows in-game.
Toolset implementation please
Thanks for reading this list of our humble concerns!
(Your devoted servants/anxious fanbase)
will definitely add this list in the original post.
any serious answer from bio****?
#200
Posté 18 mars 2011 - 10:39
PaganOak wrote...
Tamahome560 wrote...
PaganOak wrote...
MERRILS BUG MERRILS BUG
This.
Yep, they need to fix that major bug...
This is was the bug that has kept me from doing another playthrough lol. Seriously, how did this get missed? No matter what you do it seems like, your romance option has a very high chance of bugging at the end to someone you didn't romance. That and her dialog bug. Oh and the costume chance per romance options. All this leads me to believe none of it was fully tested. if it was, fire your damn QA testers, seriously. Act 3 was a mess because of this.





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