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Patch the game please.


216 réponses à ce sujet

#201
Alex475

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NG+ option, my character is useless after finishing the game. Unlocking the game world so we can play the unfinished side quests like in ME2 would be great too. I'm sorry if I'm sound selfish but to me, nothing broke the game more than the lack of a NG+ or the option to finish unfinished side quests after the end. I loved being able to continue playing the game after beating the collectors in ME2, one of the best features in ME2 why it didn't made jump to DA2 as well?

#202
Steve Nicks

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BurdDog wrote...

I would just like to know the whether the following are bugs or removed gameplay....

1. No top-down tactical view
not included in this game, they took it out
2. Non-selected characters yell their battle cry every 2 seconds
 Annoying eh ?
3. Non-selected characters do not follow tactics
 Does the same for me too 

4. No secondary weapon set
not included in this game, they took it out

5. Rune enhancements are permanent
6. Randomly lose ability to select next target
7. Unable to determine current effects to characters and how long they last
8. Defeated enemies stop dropping loot

I have encountered these issues on DX9 after 6 hours of gameplay. I will not even bring up DX11.

I was very excited for this game. When I play I have to stop every hour or so because of major frustration.



#203
explodingman

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Yes I've held off on playing until there's some serious bug squashing. Merrill Bug and Import Bug where decisions made in DA1 aren't being shown correctly *SPOILER* Nathaniel being perceived as dead even though he lived through Awakening and was 100 approval, Leliana not recognizing relationship with the Warden*ENDSPOILER*

Hopefully will work retroactively so I don't have to redo my entire character)

#204
PaganOak

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,,,,,patch

#205
joh4nlee

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Epic trophy glitch need to be patched as well apparently

#206
Lurid Jester

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chinoyray wrote...

Additional:

Add more conversations to the companions. The Camp system in DA:O is much better than what Bioware presented in DA2.


Yeah, it would be pretty handy to have your loot chest somewhere near a "Gather Your Party" horn thing...   As it is the most convenient way of handing out items to everyone is to go home, grab all or as much of your stash as possible and then go to the hanged man to distribute, upgrade, whatever.  Then go back home and stash it all... fewer "Loading" screens is always a plush.

Inability to assign tactics for drinking mana/health pots would be nice.  Any time I set them, the next time I look the actions have been cleared OR they've been corrupted so that if Anders is <25% of his mana, he instead drinks a health pot.  

Handy that.

And can someone tell me why Sabastian is the only NPC who DOESN'T have an Attack option within the tactics?  Is that on purpose?  

That's really kind of annoying.  

#207
joh4nlee

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Sandal: could I have a patch please ?

#208
Soulcheg

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Enpatchment? Enpatchment!

#209
Dubya75

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Yesterday was Patch Tuesday and I really hoped bioware would come through with a patch to fix the many bugs in the game.
NOTHING.
(I don't think bioware deserves a capital B anymore)

#210
Paraxial

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Waiting for the patch to start my third playthrough. I 98%'d (roughly) my last playthrough, but due to bugs was unable to complete some quests. So i'll be holding out for a patch so I can actually 100% a playthrough.

#211
DragonRageGT

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Who needs rescuing? DA 2 does!

Patch, now!

#212
Blood-Lord Thanatos

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# List of common bugs / feedback:


* Import save fixes



* Tactical/Isometric view



* Merrill romance at the beginning of act 3 fix



* crashes fix (including the Blue screen of death and the Launcher issues)



* dx11 performance fix (for 6970 & gtx 580 40 fps in 1920x1080 is way too low),



* Cutscene fixes



* quest bug fixes



* romance bug fixes (outfits and Party lock)



* add an option to upload screenshots to profile.



* specialization bug fixes



* Mourning quest fix



* speed bug fix



* interface bug fix for potions and poisons



* Fix the damn Respec option.



* fix tactics implementation.



* add a rune slot to Fadeshear.



* make Staff of Parthalan scale with level like Fadeshear.



* fix plot flagging bug.



* adjustable combat speed



* implement fatality/deathblows in-game.



* Toolset implementation please


bump

#213
Blood-Lord Thanatos

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bump and sticky please?

#214
Mavkiel

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Blood-Lord Thanatos wrote...

bump and sticky please?


Why? Tomorrow they are going to announce some patch information. Also, having triple spaces for each thing makes your previous post somewhat painful.

#215
Purple People Eater

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Mavkiel wrote...

Blood-Lord Thanatos wrote...

bump and sticky please?


Why? Tomorrow they are going to announce some patch information. Also, having triple spaces for each thing makes your previous post somewhat painful.

Patch information tomorrow?. How, when, where, what, how, who was this announced by?

#216
Mavkiel

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By a dev in the tech(pc) forum. And yes, he is aware it would be april fools day, but that's just unlucky coincidence :P

#217
Lumikki

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mm.. I don't have much bugs at all in Windows 7 and AMD DX11 card.

1. Potions icons doesn't allways show in tactics.
2. I have had crashes, but only like ones every 20 hour of gameplay.
3. Sometimes unable to select target at all, need to jump between companions to fix it.
4. Sometimes movement command in combat doesn't cause character move, so you need to redo it.
5. When character is commanded to move, character animation shows running in starting spot like 1-2 second, before character starts actually move.

I think those are only bugs I have noticed.

Modifié par Lumikki, 01 avril 2011 - 03:00 .