Since getting to the deep roads, one or more of my companions just stands around during fights. I've tried changing their tactics, it doesn't seem to make a difference.
I've also noticed (maybe this is intentional?) that the combat menus never go away since coming to the deep roads. My companions follow very far behind, requiring me to pull monsters to them, and their status keeps changing to "halt," then they follow a bit (still very far back), then it changes back to halt.
I can't get past the deep roads boss now with companions not fighting, please fix this or does anyone have a work around?
Companions not fighting
Débuté par
Trellame
, mars 15 2011 06:31
#1
Posté 15 mars 2011 - 06:31
#2
Posté 15 mars 2011 - 09:15
Certain behaviors in the tactics cause this. There is a hotkey on consoles that will automatically turn off AI assistance so it's possible you hit that by mistake. Simply change the behavior to default or any of the other ones that sound offensive
#3
Posté 16 mars 2011 - 12:19
MeanStreets wrote...
I had the same problem and I was about to write: "I'm now at the deep roads dragon fight and allies just stand there like idiots. What hot key, what "certain behaviors"? I tried changing tacticts and - nothing. I'm getting the feeling more and more this game is a bust blah blah..." BUT then I realized it's the issue with enable/disable -button on tactics -menu - just enable the tactics, I had them accidentally disabled. Though it makes me wonder why there is an option to disable them in the first place, for masochists perhaps?
Personally, I enjoy using it to play the game and manually play all companions. That said, I'll put in a suggestion for some sort of warning pop-up when you hit this button so you don't accidentally do it without noticing.





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