I went neutral as much as I could. I wanted to try something different than usual, so I went with an open-minded rogue instead my usual "paladin-like" character.
My standpoint was that I would help mage escape the circle if and only if they seemed to be good, inoffensive people, and I would not kill templars to enable that escape. Lie to cover them, yes. Kill templars (or other people for their sake), no.
In every debate so far I've let them argue, or interrogated both sides without pushing either. I believe balance is important, not the "all or nothing" situations that they are pushing. I pretty much have the viewpoint of the mother from the Chantry, Elaine.
I'm not completely done with the game yet (I'd assume I'm around middle of act 3), but it seems obvious that I'm going to be forced to pick a side instead of the middle ground. I went for the mages so far when forced, due to Orsino sounding a bit more reasonable at this point in time (He's a bit less extreme than Meredith) so unless that change, I'll be a mage supporter in the end, although I'm really a "status-quo" supporter, with VERY slight improvements for mages liberty (Something like the Ferelden circle sounds okay actually: Meredith seems to be the issue, not the Templars).
My next playthrough I'm going to be an hardcore Templar supporter, most likely
Modifié par AyraWinla, 16 mars 2011 - 02:28 .