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Constructive Criticism


Questa discussione ha avuto 25 risposte

#1
HawXV2

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NOTICE: THIS  POST IS NOT REPRESENTATIVE OF ALL FEEDBACK. PLEASE READ USERS POSTS IN THIS THREAD FOR MORE SPECIFIC FEEDBACK. THIS IS SIMPLY A GENERALIZATION.


 Ok, now that we who own the game have a forum to post in, let's do BioWare a favor and post what is really wrong with a great game without being trolled.



Re-used maps

...Really nothing to say here.


Enemy encounters

Why do they randomly appear? In Origins, you guys had it perfectly. Behind a door they would come streaming, or when you turn the corner, bam! Darkspawn! Now, they just...apear. Literally. I've defeated many a wave quickly, just to see a warrior phase through like Star Trek! Very immersion breaking.


Rogue-type enemies


They're so overpowered! They'll disappear and one shot my healer, or if they don't, they'll half my tank's health! And there seems to be no CD. Tsk Tsk!

Linearernessed...uh...Linearreerrr...It feels too one-track minded

Don't get me wrong, the style of story telling was very good, and the story itself was superior to Origins in my opinion, but it just felt...pushed along. In Origins, it felt like you could do anything at anytime. In this one, I just felt like I had to everything in this order. 

The feel

It didn't feel as big as Origins, which is sort of a give-in. It's only based in Kirikwall, which is a setting that looks simply stunning, but it just has to have more places to go to. It loses it's epic feeling when you stay in one place. Expand upon it!

Enemy deaths

Some of these are just ludicrous. I stab a guy in the back and he explodes? What? This does feel a bit childish, and only leads to more immersion breaking. 

Junk

It's...junk? Yay? I just killed a dragon and I get...junk? This has potential, such as possible lore, backstories and stuff. You can even make it a sidequest. Rebuild an ancient Elven weapon or dwarven armor. The way it is now, it's just taking up disc space and has to go.

Auto-Attack

Nothing much to say, just need a toggle for some of us. I like both ways, though.

Companions

What's that, Alistair? You're a bastard?! Oh noes! Leliana, that lady will KILL YOU! Add in some LI dialogue, BioWare! I really would've fallen in love with Isabella if she would've told me about life at sea, or Fenris if he would've explained about his Lyrium skin, or life in Tevinter. I think you guys did wonderful with the romance dialouge itself, but I would like to personally know them.

Armor

We need more of it! Give us armor sets. Origins had a ton. In this game, it's 3. Although this does add to the legendary feel of it, we just want more choices. Also, ditch the colorful basic plate armor. It doesn't feel warrior like at all. The kind from Origins was perfect, it had a great color. It's not the armor style, it's the color.

Friendly Fire toggle

Some of us want FF on levels like hard, where combat isn't as tough as NM, or as easy as normal. Personally, I hate it, but the people want what they want! :P

Darkspawn

I'm sort of sleepy while putting this, but these designs are horrible. The original were much better, and a lot scarier. What happened to Genlock and Shurlock? Did Hurlocks get jealous and slaughter them all? Just bring back the old designs and put back in Genlocks and Shurlocks.

2 stat requirements

See Dave of Canada's post on page 12. He summed it up far better than I can.

Interface

A lot of people don't like the new interface. It just doesn't scream RPG. It seems a bit too modern. The look of Origins was fantastic. Let's go back to it.

Would like to be seen:

CPU interactions

Nothing really intricate, but if I run into somebody, I want to see them stumble and grunt angrily, maybe even curse at me. If I get into a fight, I want civilians running away, or guards helping out.

 Weather

Does it ever rain or snow in Thedas? I want to see this. It would help greatly with the RPG experience.

Change log:
3/15/11: Added Exploding enemies
3/15/11: Added Inventory Junk
3/15/11: Added Auto-Attack 
3/15/11: Added Dialogue (for companions)
3/15/11: Added Armor color
3/15/11: Added FF toggle for Hard
3/15/11: Added Arcane Warrior
3/15/11: Added Darkspawn Designs
3/15/11: Removed Arcane Warrior. It was decided that not having it made a lot of sense lore wise, and just shows BioWare's intelligence in lore design.
3/16/11: Added 2 stat requirements
3/16/11: Added Interface design
3/16/11: Added CPU interactions
3/16/11: Added Weather
3/16/11: New section! What would like to be seen.
( I'm going to find a more effecient way for this log soon)


I'm sure there are other gripes from other people. If you post them, I'll add them here, as I'm sure these aren't the only problems people don't like. But most people need to agree with it, as what you may find fault with, many others may like.

Ok, constructively complain away, guys.

Modificata da HawXV2, 24 marzo 2011 - 01:39 .


#2
John Epler

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If you have nothing to add to a thread, don't reply to it.

Seriously.

Spam posts removed.

Modificata da JohnEpler, 15 marzo 2011 - 07:01 .


#3
John Epler

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Stickying this thread so it remains, well, sticky.

In a good way.

#4
John Epler

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Keep the feedback coming, folks. It is being read and.. collected.

Okay, perhaps not all that sinister, but we're paying attention.

#5
John Epler

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Ostagar2011 wrote...

Unconstructive criticism = "your presentation was bad"
Constructive criticism = "you had no eye contact during your presentation"

-OK so far so good -

Constructive unrealistic criticism = "your presentation did not cover topic X in its entirety"
Constructive realistic criticism = "the presentation should have at least touched on apect Y of topic X"

So John, what is our Constructive Realistic Criticism in this case, in order that we do not waste your precious time whining about the companion inventory lockdown, when this is non negotiable.
Set some parameters here please, or we will be talking cross purposes on a very long thread.


It's all good to a degree, but here's an example.

'I thought X was too Y' is okay criticism. It tells us there's a problem, and that it's something to look at. 'I thought X was too Y for Z reason' is better criticism. It tells us there's a problem, why it's a problem and that it's something to look at. The best criticism is, however, going to be 'I thought X was too Y for Z reason. As a result, A and B happened and tore me out of the immersion', because then we have a lot of feedback as to why it's an issue, what the problem was and what the knock-on effects of that problem were.

Don't hesitate to post your criticism, however detailed! But that's the kind of criticism that's the most useful and most likely to give us something to work on.

#6
John Epler

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Keep it coming folks. Lots of good feedback thus far. And I'll stop posting 'keep it coming'. Promise.

#7
John Epler

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TheKnave69 wrote...

John,

Be careful what you ask for.


I always am! But in this case, you gave me exactly what I was hoping for ;)

Just letting you guys know that we're still reading these.

#8
John Epler

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Hey folks!

Just wanted to say that you've given some excellent feedback so far - the vast majority of you have given clear answers as to what you liked/disliked, as well as the reasoning behind those thoughts.

Everything's still being read! It's a long thread, so it's going to be a lengthy process, but thanks again for the great feedback. And keep it up!

#9
John Epler

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Hey folks. Keep up the great feedback! Thus far, it's been very constructive and well-considered.

I do want to touch on a point - there is a lot of feedback both here and elsewhere on the internet to go through. So if you feel as though your point is being ignored/hasn't been read, do not fret! It's just a matter of logistics and the fact that there is so much of it ;)

But keep it coming, please!

#10
John Epler

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Just to update - we are still reading this thread! I haven't been able to respond lately due to being fairly busy all around, but everything's still being taken into consideration and still being collated.

So if you have feedback, don't hesitate to post it here :) Thanks everyone!

#11
John Epler

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If people have a duplicate concern, well, that's useful information too as it helps to tell us what the frequency of a particular concern is. If something comes up twice,  it's still worth looking at but it needs to be viewed with the knowledge that most people didn't have much of an issue with it.

If it comes up multiple times, then it's obviously a more pressing issue and will be viewed with that mindset. Thus, duplicate concerns are just as useful as everyone posting individual concerns.

EDIT: Edited to be a little clearer.

Modificata da JohnEpler, 30 marzo 2011 - 11:35 .


#12
John Epler

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Axekix wrote...

So I'm late to the party, and I don't know if Bioware is still following this thread, but I'll add my 2 cents anyway!


We are!

That's.. really all I have to say.

Ahem. Carry on as normal.

#13
John Epler

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Cut out the pyramid quoting, guys.

#14
John Epler

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Hey guys.

Just wanted to once again reinforce that we are reading this. Everyone's a little busy, so I'm back at around page 60 in terms of being caught up, but I'm slowly making my way through. It's a lot slower when you're taking notes at the same time.

So please keep it up!

#15
John Epler

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dreepa wrote...

Is this thread still being read by Bioware?


It is! However, I'm on vacation at the moment, so I'm checking the forums only sporadically ;) But we are still looking at all the feedback and figuring out common trends, reasons for common complaints and the like. It's still great feedback, and it's still being read and analyzed by the appropriate people.

#16
John Epler

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Kissing the pink wrote...

And there we have it....console, do you realise how consoles have ruined games? have you any idea how good a game was...I say again WAS until those bloody toy boxes called consoles came along? No..no idea what so ever!


We're not going down the platform wars route, particularly not in this thread.

If you wish to be constructive, then please do so! But this is not a path we are going to tread here.

Continue doing so at your own risk.

#17
John Epler

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Let's remember that this thread is meant for people to post how they feel in what they see as a constructive fashion - not a place for arguments and bickering.

That means - if you disagree with someone's point, you can do so civilly and politely but make sure you're being constructive. Insults and personal attacks are not acceptable.

#18
John Epler

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Skilled Seeker wrote...

You can't call me out when I fail to see anything constructive about your post.


Perhaps my last post was not clear enough when I said to cut it out. This is not the place for it.

#19
John Epler

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ddv.rsa wrote...

Is BW still checking this thread?


We are. Not quite as often as before (as it's slowed down quite a bit) but yes, we're still looking at it on a weekly basis.

#20
Stanley Woo

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A few off-topic posts removed. Thank you all for the great feedback and constructive criticism in this thread. I encourage y'all to keep it coming.

#21
John Epler

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Ronin, the rules apply to everyone equally.

I've locked just as many positive threads as negative threads - if they don't follow the rules, they get locked.

Simple as that.

#22
John Epler

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I'm not going to argue the point.

If you have a problem with the moderation, let Chris Priestly know. If you have a problem with a specific thread, let a moderator know. We're not omniscient. For the majority of us, we do the forum thing in addition to our regular duties, and not as part of them.

But this is not the thread for that discussion. So let's stop it - if you have issues, please feel free to IM me.

#23
John Epler

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Allow me to remind everyone that this is the Constructive Criticism thread - not the 'people who have opinions that are not the same as mine are wrong' thread.

In other words, it's not really meant for discussion. That diminishes the value of the thread somewhat, though it's moving slowly enough at this point that we can still sort through it. Still, let's try and keep it out of the thread, shall we?

#24
John Epler

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A reminder, once again, that this is not a discussion thread.

#25
Alain Baxter

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Wow! I remember this thread... I was one of many that spent a lot of time collecting and graphing (excel, you are my friend..) all of this feedback and using some of it to adjust and modify our DLC content. In the end, I feel this was time well spent and it's good to see that the community (and the dev team) still feels passionate about the Dragon Age Franchise.

I've dusted the old data files, but if I can make a recommendation, could someone create another thread? Over 100 pages is a lot to go through for new people to catch up on.