I'm going to repeat my post from a few days ago, and it can be seen here -
http://social.biowar...1/index/6553046
My reaction to this game is very mixed and I've been spending a bit of
time trying to formulate exactly what the main problems were in the game that I
had I would also like to hear other constructive options on the game.
The Good
- I like the chance that they took with the story, spanning it over 7 years and
having it be about one mans rise to power and the people around him, not
everything has to be saving the world and I think this game did it rather nicely.
- The characters are great, I really really enjoyed talking to them and having
them give input on what was going on.
- The improved combat, it flows much better than it did in the first game.
- Having a voiced Hawke was a great addition to the game, it brought an
emotional connection to him that I didn't have to my Warden
- The dialog wheel, I know not to many people like this but I think it was done
very well, the colors and icons that are shown when you pick something help
clear up the problems it had the the Mass Effect series.
The Bad
- Limited RPG options make this feel less like a Dragon Age game and more like
Mass Effect in a fantasy setting, now don’t get me wrong I love Mass Effect but
this game shouldn't try to be like it.
- Loss of franchise identity, my merging so many unwanted Mass Effect ideas
into this game it makes it loose its uniqueness and makes it feel like Bioware
is only going to merge the games more and more until it the only difference is
the setting.
- Lack of companion armor, now I love how they look and love what they tried to
do, but I think it would have been better for just the appearance to be static
and be able to change the armor like you did in the first one(sort of like they
did in the old FF games).
The Ugly
- Wave after wave of enemies appearing from nowhere break immersion and the
idea of trying to plan out the battle, it feels like a cheap way to make combat
harder without having to polish the game.
- Lack of companion interaction, I know I stated that I loved them but the fact
is you talk to them only around 6 times and that isn’t enough to really get to
know them that well, I really miss being able to have multiple conversations with
my teammates and to get to know them much better then we were able to in this
game.
-No overhead camera option, honestly this feels more like laziness then
anything, how hard would it be to just have it like it was in the first game?
- Recycled caves/warehouses/houses/ect, this is just beyond lazy and very immersion
breaking, there is no feeling of exploring anything because I already know where
every corridor goes.
I would like to say one thing, a lot of the problems I have with the combat in
this game would be fixed by merging DA:O's strategy and planning with
DA2's fluid combat.