Poasted some of these in the regular discussion forums thread. But this one seems to be the main one(that may actually be read) so... go go action copy paste!!!
First things first. Spears/Polearms in a game=Instant +50 Awesome points. I hope there's a mod that makes some of the bladed mage staves into melee weapons for warriors.(Or DLC Polearms. Hey, the Qunari have them.)
My first playthrough of DA2 I had fun. I did enjoy the game. Though it did seem to get sluggish around the middle of act 2 and a lot of Act 3. Late into act three I found that I had to force myself to finish all the side quests. But overall it was enjoyable. After I beat it though I felt a little dissappointed, but I think that was because I over hyped it for myself.
With the right DLC and mods I think the game can become great though.
Time for my wall'o'complaints no one will read. >___>
Ending **SPOILERS**
One of the things I would change is an
option to tell both Meredith and Orsino to basically eat **** and die.
I didn't like either of them Meredith was a crazy megalomaniac
monster(Plus I had an immense hunch she had the Idol from the Thaig,
and I was right.). Orisino was an Evil man who knew Quenton was a
serial killer and did nothing to stop him and basically let the mages
in his circle practice blood magic by turning a blind eye. It sucked
you had to choose between Mass murdering psychopath or guy who let your
mom die and let blood magic flow through his circle.
I sided
with the mages only because Bethany was in the Circle. The Templars
really are the lesser of the 2 evils though. If there ever was a Circle
that needed to be annuled in was the Kirkwall Circle.
Telling the both to **** off would then progress with you fighting both of them with help from the City guards, and some Rogue templars who hate Meredith and maybe some Rogue Mages who hate Orsino.
END SPOILERS (for ending at least)
Copy pasted(except I fixed some things)
Variety or lack there of.
~For me atleast there is a lack
of Variety in playing classes. When I saw the early screenshots and saw
the spears and Qunari using spears, javelins and polearms I was so excited to
play a spear using warrior seeing as Polearms are my favorite weapons ever. Then it turns out they were just staves
with cosmetic blades. I also had to use the console in order to give my
warrior a ranged attack.
Peppering the enemy with bows then closing
in for melee is always a valid strategy, it was one in Origins yet was
removed in this. Warriors should've had a "Marksman" tree, maybe make it crossbow based.
~Single weapon wtf?! Hello? Duelest?
No single weapon fighting style for rogue's also disappointed me. I don't like
Dual wielding a whole lot, especially if it's constrained to just daggers (Dual
Axes=awesomesauce) so I was hoping they would add a single weapon style
for rogues so they could use the vast amount of cool looking swords.
Nope. At leat they could have made it so Rogue's can dual weild a sword and dagger. But a single weapon style would have been awesome, I missed not having one in Origins too.
~The Spawn that are dark
The Darkspawn do look kinda bad. The popular reference is Power Rangers villians and it's kinda true. Also only running into Hurlocks was strange considering Genlocks are the most common.
Also, Spears are awesome.
~Kirkwall
Hightown looks alright. Lowtown Darktown and The Docks are all the rusty metal
spike districts as Varric put it. How hard would it have been to add a wharf to the
lower end of the docks for variety? a Cobblestone road through lowtown?
Anything to add some variety from rusty metal spikes and brown. Also there's the fact that the city barely changes over the 7 years. But that wasn't as big of a deal to me, it would've been nice but not a deal breaker.
~Combat
If I had to choose between Origins and DA2 combat I would pick Origins. It
was slower and more unresponsive but it was a metric ****ton more
realistic and immersive. Origins combat plus DA2 speed+ Good responsiveness/physics(swords hitting swords, clunks against shields stuff to make it feel like you're connecting with the enemy)= great. The
Waves, exploding mobs and mass murdering(Hawke killed more people then WW1) feels like I am playing a melee version Alien
invaders in 3d. 15 enemies that fight intelligently and with good responsiveness/physics would have been a lot nicer.
tl;dr combat that is A combonation between the Witcher and DA:O, with DA2 speed(except a little bit slower) would have been a lot better.
~Characters
Aside from Varric and possibly Anders the other characters don't seem to have as much detail. How come
Fenris get's a special dialog when you enter the Gallows? That was
actually great, it should've happened more and with all the party
members. Being able to only talk to them sometimes was not great. Casual chatting about things I also missed from Origins.
~Voiced Hawke
As odd as it may seem with all my complaints... I loved the voiced over
protagonist, I really hope we play as Hawke in DA3 too. Nothing
increases Immersion more the playing as the same character throughout a
series.
Spears are awesome.
~Companion Outfits
I wouldn't have minded if there were at least 3 alternate outfits per companion. Preferably unlocked
through getting the upgrades, or bought as upgrades. As it is now
having everyone but Aveline Merill and Anders look identical through
the game makes them more static if anything. But this isn't as much of an issue to me as it is to others.
of course reused enviorments that goes without saying.
Codex in Dragon age Origins(or somewhere, I don't remember where I read it) stated the the vast majority of Tal-Vashoth cut their horns off to better intigrate into human society. I found it odd they all had horns in this one. This I chalk up to lack of time to add the small details. Same thing for Female Dwarves
Also, Spears are awesome.
MOAR SPOILERS (though I doubt anyone who hasn't beat the game would be in this topic)
I felt nothing when Carver died at the start. I knew him for 10 minutes. It woud have been better if your opposite sibling dies at the end of Chapter 1 if they have to die. Then the remaining sibling leaves/is taken or stays with you depending on the choices you made.
Now for Leandra....
I initially killed Gascard and then I reloaded upon learning he wasn't the killer I thought that him being alive would've been importiant. It really changes very little.
What I would've prefered is...
Hawke fumbling through Lowtown looking for his mom= Dead Leandra
Hawke sacrifices his principles and has Gascard use blood magic to find the killers lair= Alive Leandra.
I wasn't really sad when your mother dies, I was more pissed about not having the option of saving her. If there was the ability to save her and I failed I would have felt sad. Having her die no matter what isn't sad so much, it's frustrating.
Also, spears.
~DLC
I really hope Bioware releases DLC that actually adresses issues in this topic. Not just Templars Keep, Return to the Primeval Thaig and of course The Constructs of the reused interiors of cave 223. I don't think I have ever seen DLC that really adds substantial content to a game. A lot of it feels tacked on and never seemlessly intergrates itself. Lair of the Shadow Broker is the only one I can really think of that is seemlessly intergrated.
I hope to see DLC that adds a rexturing of Kirkwalls districts, Maybe an option to save your mom or Bethany/Carver so they stay with you throughout the game except A lot of things like that are probably too hardcoded into the game. And you can't really change a game after it comes out with DLC. so that won't happen.
A DLC that adds a wharf to the docks though and more variety in classes polearms/Crossbows for Warrior, Single weapon style for Rogues Maybe handed to hand or thrown weapons as well, 3 alternate outfits for each companion ect. are all doable AFAIK(which isn't much when it comes to making games) The game needs some Polish and Variety added to it badly. But there is only so much DLC can do.
Except I think people wouldn't be happy about paying for a DLC that
retextures Kirkwall or add's more weapon trees to Rogues and Warriors
(and maybe even a staff combat tree to mages)...
"Rawr this
stuff should already be in the game rawr!" And I can't really disagree
with them. So I don't think we will see DLC like that due to a
potential ****storm.
That will have to wait for mods. Unless it
was Free or dirt cheap, and there is no profitz in that.(other then
appeasing upset fans which would be a good long term investment)
Anyway that's all for now. I'll post more later or edit this post. Then I'll do my likes.
Modifié par planed scaped, 26 mars 2011 - 02:41 .