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how do i modify items bonuses?


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8 réponses à ce sujet

#1
Divinehero1

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i want to add a set of the champions armor along w/ the fake weapon to my inventory but i also want it to scale with level like some of the dlc items and varric's crossbow how do i go about doing this?

#2
JamesX

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To scale just add the 9115 to the ItemProperties and add the corresponding entry in ItemPropertyPowers with whatever default value in there.

With other powers it is a bit strange. The 4 bits for Item Power have significant effects to the item's power change. Exact details is unknown. You can fine tune the first 4 numbers to make some adjustments, but I have no idea the exact mechanics.

#3
Divinehero1

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that worked but now i need to find out how to add other attributes like +physical damage % + atk + atk speed etc etc. the mod i used that added the real champ armor (which scaled down w/ the scale w/ level mod) along w/ the fake champion weapons but the 2h sword and i think daggers lack any bonuses

#4
Proviant_germany

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http://www.dragonage...ile.php?id=2215 is a list, dont know, if this is working ^^

#5
Divinehero1

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it sorta helps but i haven't a clue how to add how much of a stat

#6
NErWOnek

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there's a power modifier in the gff editor. but at this point You can just try and try over and over again heh.

#7
JamesX

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ItemProperty is what ability
ItemPropertyPower is the corresponding entry's bonus. it is a Float Value, so if you have 8000 (for runes) you can put in 1.0 or 2.0 for 1 and 2 run slots respectively. Max I think is 7 Rune Slots.

or if you have 1114 (Fire % Damage Bonus IIRC) which starts at 12% or something at 1.0, you can put 2.0 for make it 24% or 1.5 to make it 18%, etc.

etc. etc.

Modifié par JamesX, 16 mars 2011 - 03:23 .


#8
Divinehero1

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never mind i think i figured it out

Modifié par Divinehero1, 16 mars 2011 - 09:31 .


#9
shadow5973

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Quick question: What GDA file are you working in?