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Worst ending since Fallout 3.


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#101
Dean_the_Young

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nightscrawl wrote...

Shathiell wrote...

With regards to the comment about Hawke missing "... along with the Warden", are they talking about Anders or the Warden Hero from DA:O? (As my warden followed Morrigan into the mirror, hence missing)


I was really confused about this also, especially given my DAO saved that I used.

* My DAO save has the Warden surviving, Alistair as King who is together with my Warden. In the cute cameo scene with Alistair when he and Teagan are heading out, Teagan mentions that the Hero of Ferelden should be back in Denerim by now, and Alistair responds that he is too "formal" referring to the title and that "she has a name, you know." This lead me to infer the more intimate relationship with the Hero of Ferelden as indicated by my DAO save that I loaded.

* I killed Anders in my second play. The first time around I spared him because he was romantically involved with me, and I liked Merrill's suggestion that he should help fix the damage he caused. The second time around I killed him. My motivation was that I was pissed that he (1) used me in his plot without telling me his plans, (2) he really has to be held responsible, even if his final words indicated that he thought himself a martyr, and (3) I agreed with Fenris: if Anders wanted to die that badly, I would provide him with that service.

So, sonsidering those two things in my plays, the "missing Warden" does not refer to MY Warden from DAO, nor does it refer to Anders. It could however, refer to my brother Carver, who I took on the Deep Roads expedition against my mother's wishes, was infected with the Blight and saved by some Wardens who happened to be down there, after some urging from Anders. Carver showed up to help me in the final battle after I resuced him from the kidnapping.

Why couldn't your Warden have gone missing during the three-year interim between Act 3 and Varric's story time?

Every DAO epilogue always had a 'and eventually the Warden disappeared'. What's the contradiction?

#102
Everwarden

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Taiyama wrote...

I...unfortunately have to agree, OP. I don't want to, but I do. This really was a failing. I DO think DA2 was a good game but there stands to be definite improvement in this regard.


If they had tweaked a few of the logic fail moments and added a fourth, branching act to wrap things up I think DA2 would have been just as good as Origins.

Well, not really, but it wouldn't have left an awful taste in my mouth the way it did. 

#103
rumination888

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Taleroth wrote...

rumination888 wrote...

Palando wrote...

rumination888 wrote...
 Personally,
I preferred Act 3 over Act 2(I also enjoyed DA2's ending), but thats
because I don't need exposition to understand a situation, or the depth
of a character.


But problems such as having mages
accuse you of being a spy for Meredith in spite of the fact that you
publically denounced her are not problems of exposition, they are
problems of motivation and believability.


Was that the
quest Orsino gave you after you worked with Meredith right
before?

You mean the quest where I helped an innocent mage
escape and everyone knows it despite my thin lies?


Where do you get the idea that "everyone" knows it?

Modifié par rumination888, 16 mars 2011 - 02:16 .


#104
M8DMAN

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I agree the ending was a big letdown.

#105
Darth Obvious

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maselphie wrote...

Out of curiosity, did you like Inception's ending? (If you've seen it.)


Oh god, what a stupid movie that was!

Typical Hollywood drivel that didn't make any sense. Yeah, the ending was bad, but it was bad long before that.

Hey, let's introduce a whole bunch of characters that don't get hashed out AT ALL. Let's introduce a female character into the mix, only to make her a completely token character by the end... etc.. etc.... etc.......

It was pathetic, and yet American viewers predictably ate it up, pretty much just because they were told to via marketing.

#106
Palando

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rumination888 wrote...

Was that the quest Orsino gave you after you worked with Meredith right before?


I should have also mentioned that I had earlier saved the mage who attacked me, as well as a number of others in the camp. The idea that they thought I was a mere puppet of Meredith, even if they heard that I did a job for her, does not ring true to me.

#107
Everwarden

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Darth Obvious wrote...
It was pathetic, and yet American viewers predictably ate it up, pretty much just because they were told to via marketing.


It was a pretty good movie, in my view. Not as deep as it pretended to be, but it wasn't awful.

Regardless, Inception doesn't have much at all to do with Dragon Age 2 or Fallout. 

#108
kevin cousland

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wowwowow fallout 3 ending was ok not great but ok.

DA2 ending was just random and confusing but there is multiple endings you can apparently become viscount but your ending sounds like the ending i did and it didnt make any sense.

when leilana turned up and said about hawkes dissapearence it seemed she also said "like the warden" but what the hell my warden died.

basicaly the ending left the way open for DA3 and it seems hawke will likely return to finish his mess that he didnt clean up.
lets hope my dead warden doesnt turn up. that would be a stupid plot twist especialy if they dont explain why my dead wardens not dead

#109
Darth Obvious

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Everwarden wrote...

Darth Obvious wrote...
It was pathetic, and yet American viewers predictably ate it up, pretty much just because they were told to via marketing.


It was a pretty good movie, in my view. Not as deep as it pretended to be, but it wasn't awful.


What was good about it, exactly? The special effects? Anything else?

The plot didn't even make the slightest bit of sense. Take the van scene: they are in a dream, riding in the back of the van and getting shot at, all the while using the device to be in another dream. If you get killed in a dream, then you get kicked back to the previous dream level, correct? Or if it is the first dream layer then you wake up, right?

But if one of those poorly-hashed out characters gets shot in the head while riding in the back of the van, then how would they even know they got shot? They are asleep and inside of another dream, and the driver was too busy driving to have been able to notice. It was a huge logical inconsistency, and one that could have been handled much more intelligently if the writers were more talented.

In fact, I don't know a single person who liked that movie at all, or virtually anything that has come out of Hollywood in years.

The last decent movie I saw in theaters was probably Serenity. Hollywood movies are a dead art form, just like most modern styles of music.

#110
Everwarden

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Darth Obvious wrote...
What was good about it, exactly? The special effects? Anything else?


Not going to go on about Inception here, it isn't even remotely relevant to the topic.

If you want to argue about how I'm wrong regarding Fallout or Dragon Age, by all means, I'll rant about either. 

#111
kevin cousland

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inception was a snore fest

#112
nightscrawl

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Dean_the_Young wrote...

Why couldn't your Warden have gone missing during the three-year interim between Act 3 and Varric's story time?

Every DAO epilogue always had a 'and eventually the Warden disappeared'. What's the contradiction?


Good point on that first question.


But as to the second, sorry, you're wrong. I went and watched the epilogue slideshow just so I could write it down for you lol...

"Alistair was relieved to be away from court at last and returned with his love to help rebuild the Grey Wardens. He left her side only briefly, to return to Duncan's home and plant a small memorial."

That is all it says of my character's fate during the DAO epilogue. Keep in mind that I did not load a Witch save, only the main campaign. I only played the Witch DLC once and can't remember what was said. However since the chain of events is DAO > Witch > Awakening > DA2 one would assume that my Warden is still doing her thing and is not "disappeared."

Also, in my post that you quoted, I mentioned that Teagan says the Hero of Ferelden should be back in Denerim. That is my Warden, again not disappeared.

Hm... Now I want to go finish Witch and Awakening with that character and see what is said rofl...

Modifié par nightscrawl, 16 mars 2011 - 03:17 .


#113
Beaynid

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Everwarden wrote...

JamieCOTC wrote...

I thought the boss fights at the end were ridiculous and the "mages are bad" being underlined, quotated, in parenthesis, and in all caps was a bit much too, but other than that, I liked it.


What do you mean other than that? That was the entire third act! :blink:


actually, that was the entire game.  i dont think i encountered 1/4 of the psychotic blood mages in all playthroughs of da:o combined than i did within my first playthrough of da2.

Mr mankey was in the background going 'um blood mages are bad, if your a blood mage than your bad, cause blood mages are bad, ummmkay?'

But honestly the whole game was showing how both sides were wrong and going to extreme measures to beat the other into submission.  its like the eternal question which came first the chicken or the egg? did the templars draconian measures drive the mages to become psychotic blood mages, or were the blood mages in the circle driving the templars to crack down first.  Honestly, it doesnt matter because the heads of both the circle and templars were insane.  I believe meredith was a walking discord sower between her paranoia from the idol, on top of the idol being near so many for so long it just cause everyone to go nuts with her as the nuthatcher queen.

Act 3 served some big purposes.  To show how messed up things and people were getting, to show who bought the idol, and to provide the role the protagonist played in events which is causing the chantry seekers to kidnap varric to find out where the protagonist is and what happened. 

I consider dragon age 2's campaign to be an extended prologue to the next campaign they do, which will be the actual whats going on now.  its a wierd way to go about it since act 3's finale was kinda lackluster because of it.  the whole thing was a huge cliffhanger because where it ended is where things begin.

The plot railroad was in form for alot of sections of the game, but some of it i could see it being the case, and others were silly.  I guess im just used to games doing that and am more just glad i liked da2 more than i was expecting i would.

#114
Adynata

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omearaee wrote...

Fallout 3 ending was silly especially since I have Mutant standing there. But overall a great game. DA2 ending was better than that. It just felt a little flat.


My thoughts exactly (right down to Fawkes).

I really liked the final battle in DA2 better than the DA:O archdemon battle. The statues coming alive and Zevran coming back to help me--Cullen too. I actually spent more time taking screenshots :D

#115
Parrk

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I always thought that fallout3 hate came mostly from fallout 1 and 2 fans who would rather have had another text game with mario graphics.

I've had this debate too many times on reddit, and am not rested enough to undertake it here, because it would ultimately devlove into a morrowind versus oblivion opinion-fest ending with nothing more gained that a deeper understanding that some people jsut really really like giant mushrooms...

#116
Everwarden

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Parrk wrote...

I always thought that fallout3 hate came mostly from fallout 1 and 2 fans who would rather have had another text game with mario graphics.
.


Never played either of the first two, was judging the game with a clean slate and within its own context.

And it didn't hold up, or at least the main quests didn't.

#117
Sigma Tauri

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Parrk wrote...

I always thought that fallout3 hate came mostly from fallout 1 and 2 fans who would rather have had another text game with mario graphics.

I've had this debate too many times on reddit, and am not rested enough to undertake it here, because it would ultimately devlove into a morrowind versus oblivion opinion-fest ending with nothing more gained that a deeper understanding that some people jsut really really like giant mushrooms...


I don't hate Fallout 3, but it had a stupid ending.

I also think you calling the previous games text with Mario graphics tasteless.

#118
MortalEngines

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kevin cousland wrote...
when leilana turned up and said about hawkes dissapearence it seemed she also said "like the warden" but what the hell my warden died.


Just wanted to say that if your warden is dead then she is refering to the Orlesian Warden from Awakening.

#119
Everwarden

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MortalEngines wrote...
Just wanted to say that if your warden is dead then she is refering to the Orlesian Warden from Awakening.


Doesn't really make much sense. That warden was really just a filler option so that you weren't required to play through Origins first, or play as a character that died. Do you really think the world at large is going to remember the Orlesian guy who ruled a small arling?

#120
Arrtis

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kevin cousland wrote...

wowwowow fallout 3 ending was ok not great but ok.

DA2 ending was just random and confusing but there is multiple endings you can apparently become viscount but your ending sounds like the ending i did and it didnt make any sense.

when leilana turned up and said about hawkes dissapearence it seemed she also said "like the warden" but what the hell my warden died.

basicaly the ending left the way open for DA3 and it seems hawke will likely return to finish his mess that he didnt clean up.
lets hope my dead warden doesnt turn up. that would be a stupid plot twist especialy if they dont explain why my dead wardens not dead

Another warden in DAA.He also suddenly disappears like every other main character.
KOTOR all over again....they all went to some place no one knows to fight some unknown ultimate evil.

#121
Everwarden

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Arrtis wrote...

Another warden in DAA.He also suddenly disappears like every other main character.
KOTOR all over again....they all went to some place no one knows to fight some unknown ultimate evil.


*sigh* The worst part is that this might actually happen. 

#122
AtreiyaN7

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rwilli80 wrote...

I haven't gotten to the ending in DA2 yet, but I have beaten Fallout 3 multiple times, and I am not getting how you had a problem getting your super mutant companion to turn on the machine, I asked and it did it.


The original Fallout 3 ending did not allow you to do that. The only way Fawkes will offer to do it is if you have Broken Steel DLC. Otherwise, you are forced to sacrifice yourself or weenie out and have Sarah do it (err, that was her name, right?) - even if Fawkes is with you.

#123
Everwarden

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AtreiyaN7 wrote...

rwilli80 wrote...

I haven't gotten to the ending in DA2 yet, but I have beaten Fallout 3 multiple times, and I am not getting how you had a problem getting your super mutant companion to turn on the machine, I asked and it did it.


The original Fallout 3 ending did not allow you to do that. The only way Fawkes will offer to do it is if you have Broken Steel DLC. Otherwise, you are forced to sacrifice yourself or weenie out and have Sarah do it (err, that was her name, right?) - even if Fawkes is with you.


Yup. Sarah Lyons. Of course just leaving isn't an option, because Fallout 3 has a plot made of fail

#124
UltiPup

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Everwarden wrote...

maselphie wrote...

I loved Fallout 3's ending. The epicness leading up to it was also awesome.


This is a Bioware forum, so I'm not going to derail my own thread by giving you a five page essay on how very, very wrong you are.

Objectively, measurably wrong. Your wrongness is a fact, not an opinion (at least regarding the second sentence). If you want me to unload the fiery rage of a thousand nerds and explain why Fallout 3 is an abomination from hell, send a PM.



I think it was at this moment that I stopped taking you seriously and concluded that you are an ass and your opinions are invalid to me.

Have an opinion and share it. Keep it to yourself if you are too much of an air head to realize your opinion is not absolute. I liked the ending. Others do. Don't attack us for having a different view.

#125
Everwarden

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UltiPup wrote...

I think it was at this moment that I stopped taking you seriously and concluded that you are an ass and your opinions are invalid to me.


And here I thought the sarcasm was pretty obvious. I guess I was wrong.

Though the end of Fallout 3 is, if not objectively awful, at least objectively flawed and nonsensical. Lighten up.