Could we possibly get pictures posted like the ones in the first post but with the Item's name instead of the code?
Weapon model overview
Débuté par
Adonnay
, mars 15 2011 07:26
#51
Posté 19 mars 2011 - 03:16
#52
Posté 19 mars 2011 - 03:56
The Vigilance model is in DA2? Is that even used in the game anywhere? That weapon has some potential due to the lore around it...
#54
Posté 19 mars 2011 - 08:24
Nice, one less type I have to chart 
@Alaric123: What if you provide that list so we can add it to the screenshots?
@Alaric123: What if you provide that list so we can add it to the screenshots?
#55
Posté 19 mars 2011 - 06:15
ANy one making a Short/Long bow list?
#56
Posté 19 mars 2011 - 10:52
anyone know the name of this weapons?
w_dger_110a
w_dger_106a
w_dger_104a
w_dger_110a
w_dger_106a
w_dger_104a
#57
Posté 20 mars 2011 - 02:58
I was wondering if anyone had a list of the item IDs for Dragon Age 2?
An example would be "gen_im_weap_rog_dua_start, ..."
An example would be "gen_im_weap_rog_dua_start, ..."
#58
Posté 20 mars 2011 - 03:47
shadow5973 wrote...
I was wondering if anyone had a list of the item IDs for Dragon Age 2?
An example would be "gen_im_weap_rog_dua_start, ..."
Allow me to point you to Thought Process's additem mod, which includes a list of items at the bottom of the OP.
#59
Posté 20 mars 2011 - 07:14
if anyone's wondering, the yellow longsword (w_lsw_010a) model is used by the "Royeaux One And Two". I managed to loot the longsword from a dead noble with a bounty on his head. If you pissed off the nobles of Amaranthine in Awakening and thus unlock the quest called "The Conspirators" in Act 1, The noble who has it is hiding out in Sundermount.
Alternatively, just use the Vaddin script to get it.
Alternatively, just use the Vaddin script to get it.
Modifié par IggyD, 20 mars 2011 - 07:15 .
#60
Posté 20 mars 2011 - 09:14
I'm just taking the screenshots...Aynien wrote...
ANy one making a Short/Long bow list?
Edit: done - OP updated.
Modifié par Adonnay, 20 mars 2011 - 09:57 .
#61
Posté 20 mars 2011 - 05:26
so far i could find the matching model codes to these great swords
GS103a: gen_im_trs_dal_two_2hs_r2
DSGSA: gen_im_trs_drk_two_2hs_r2
gs101a: gen_im_trs_gen_two_2hs_r2
007a: gen_im_trs_qun_two_2hs_r2
GS106a: gen_im_trs_rdr_two_2hs_r2
gs107a: gen_im_wep_war_two_act1_01
gs104a: gen_im_wep_war_two_act1_02
dsgsa: gen_im_wep_war_two_act2_01
004a: gen_im_wep_war_two_act2_05
006a: gen_im_wep_war_two_act2_06
002a: gen_im_wep_war_two_act3_01
gs101a: gen_im_wep_war_two_act3_05
gs104a: gen_im_wep_war_two_iconic
006a: gen_im_wep_war_two_lore_2
gs108: gen_im_wep_war_two_lore_3
004a: gen_im_wep_war_two_lore_4
GS103a: gen_im_trs_dal_two_2hs_r2
DSGSA: gen_im_trs_drk_two_2hs_r2
gs101a: gen_im_trs_gen_two_2hs_r2
007a: gen_im_trs_qun_two_2hs_r2
GS106a: gen_im_trs_rdr_two_2hs_r2
gs107a: gen_im_wep_war_two_act1_01
gs104a: gen_im_wep_war_two_act1_02
dsgsa: gen_im_wep_war_two_act2_01
004a: gen_im_wep_war_two_act2_05
006a: gen_im_wep_war_two_act2_06
002a: gen_im_wep_war_two_act3_01
gs101a: gen_im_wep_war_two_act3_05
gs104a: gen_im_wep_war_two_iconic
006a: gen_im_wep_war_two_lore_2
gs108: gen_im_wep_war_two_lore_3
004a: gen_im_wep_war_two_lore_4
#62
Posté 20 mars 2011 - 05:31
also haydens razor is prm000im_deep_blade
#63
Posté 20 mars 2011 - 06:49
Thanks t0mm06, I updated the respective chart.
#64
Posté 20 mars 2011 - 06:53
where are maces?
#65
Posté 20 mars 2011 - 07:01
Adonnay: The stave with the dragons (I think it's 017a or soemthing? Bottom left of your chart) is gen_im_npc_wep_sta_orsa.uti.
The one on the top row, right is the gen_im_trs_slv_sta_[element]_[level].uti
The one on the top row, right is the gen_im_trs_slv_sta_[element]_[level].uti
#66
Posté 20 mars 2011 - 09:38
What GDA file are the object IDs found in?
#67
Posté 20 mars 2011 - 10:29
The picture is slightly smaller because of photobucket.
Daggers - with model names
You can even use the arishok's models for daggers (big sword/axe counted as daggers?) with:
gen_im_npc_wep_dua_aria.uti
gen_im_npc_wep_dua_arib.uti
EDIT:
Kaosking put up some nice PDFs of the daggers, shields, and one handed weapons. Makes what I did pointless since his is more complete.
Modifié par Kilsot, 20 mars 2011 - 11:22 .
#68
Posté 21 mars 2011 - 12:21
@Adonnay:
Thanks, that's useful references
Thanks, that's useful references
#69
Posté 21 mars 2011 - 01:35
I hate to be greedy.......
How about shields and armor?
How about shields and armor?
#70
Posté 21 mars 2011 - 07:05
#71
Posté 21 mars 2011 - 08:53
Awesome, thanks! Any chance you could do bows & maybe armor? =)
#72
Posté 21 mars 2011 - 09:00
The bows are already up... check the OP again
Armor is quite some work... we'll see.
Armor is quite some work... we'll see.
#73
Posté 21 mars 2011 - 09:17
w_gsw_008a <-- I can't find this anywhere <.<;;;;
#74
Posté 21 mars 2011 - 09:50
If not all armour, it'd be really cool if you could do helms please?
#75
Posté 21 mars 2011 - 03:26
Great thread!! Thanks for the hard work in doing this!!





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