Weapon model overview
#151
Posté 16 avril 2011 - 06:37
#152
Posté 17 avril 2011 - 09:56
One more shot, I also thought it would be a bit of fun to swap out the armour of the fallen models, and it looks really badass with the gloves, boots and chest of stonehammer, the onyx material makes it look much much better. Comparison between the stonehammer set and the "new" fallen set.
Couldn't resist...
img687.imageshack.us/img687/9277/fallenstone.jpg
Like with pretty much every heavy armor, male chars look good in them, while female chars look like a spaghetti wearing a beercan...
#153
Posté 24 avril 2011 - 10:16
1) Actually make weapons show elemental effects like in DA:O
AND/OR
2) Make them resonate aura-like effects similar to the DA:O trailer.
I would love to be able to do something like this but this is like asking me to turn water into wine with my current skill and knowledge of modding (AKA beginner).
If you could spare any time to, sort of, take me under your wing to possibly do this project, by all means let me know if it's even a possibility.
Modifié par matt1713, 24 avril 2011 - 11:26 .
#154
Posté 25 avril 2011 - 02:01
#155
Posté 26 avril 2011 - 02:13
Modifié par matt1713, 26 avril 2011 - 06:30 .
#157
Posté 28 avril 2011 - 03:27
Not that that's a damn shame because I've come to realize all the new weapons that were not reused meshes from DA:O kinda suck donkey balls.
#158
Posté 28 avril 2011 - 03:33
KennethAFTopp wrote...
Adonnay if I DL your armoury for DAII do the weapon come with stats, or do I need to replace existing weapons?
Not that that's a damn shame because I've come to realize all the new weapons that were not reused meshes from DA:O kinda suck donkey balls.
I believe that Addonay only released the models, and you'll have to reassign an existing weapon type to use his new ones.
#159
Posté 28 avril 2011 - 06:08
ishmaeltheforsaken wrote...
KennethAFTopp wrote...
Adonnay if I DL your armoury for DAII do the weapon come with stats, or do I need to replace existing weapons?
Not that that's a damn shame because I've come to realize all the new weapons that were not reused meshes from DA:O kinda suck donkey balls.
I believe that Addonay only released the models, and you'll have to reassign an existing weapon type to use his new ones.
He also released a version that uses his models for custom items. Need to use vaddi to get them into the game. I've got a combo going, using both the custom items and a modified item_variations.gda to change models of "regular" items (example, Fadeshear now uses Adonnay's Bladeweaver model) . Using the evolving version of the items, "Warden" has become my Fenris' weapon of choice.
#160
Posté 28 avril 2011 - 06:16
aduellist wrote...
He also released a version that uses his models for custom items. Need to use vaddi to get them into the game. I've got a combo going, using both the custom items and a modified item_variations.gda to change models of "regular" items (example, Fadeshear now uses Adonnay's Bladeweaver model) . Using the evolving version of the items, "Warden" has become my Fenris' weapon of choice.
Ah, I wasn't aware of that... thanks for the correction
#161
Posté 28 avril 2011 - 06:22
ishmaeltheforsaken wrote...
Ah, I wasn't aware of that... thanks for the correction
I exist only to serve.
Been something of an Addonay fanboy since DA:O, so I tend to keep an eye on what he releases. The item add-on doesn't include the two newest, "Paragon" and "Durandal", so those are currently only available via model swap.
#162
Posté 28 avril 2011 - 06:24
aduellist wrote...
ishmaeltheforsaken wrote...
Ah, I wasn't aware of that... thanks for the correction
I exist only to serve.
Been something of an Addonay fanboy since DA:O, so I tend to keep an eye on what he releases. The item add-on doesn't include the two newest, "Paragon" and "Durandal", so those are currently only available via model swap.
I've been an Adonnay fangirl since Oblivion
Haven't paid much attention to his DAII work, though, because he's not released any daggers yet (and those are the vanilla models I think need the most work)
#163
Posté 28 avril 2011 - 06:32
ishmaeltheforsaken wrote...
I've been an Adonnay fangirl since Oblivion
My dirty little secret, I've never played Oblivion. Had too much fun wandering aimlessly about the world in Morrowind.
ishmaeltheforsaken wrote...
Haven't paid much attention to his DAII work, though, because he's not released any daggers yet (and those are the vanilla models I think need the most work)
There we are in complete agreement. Most of the dagger models are atrocious.
#164
Posté 29 avril 2011 - 06:26
Well, some models are actually kinda neat, especially the more 'brutal'-looking ones. Akimbo hookswords? Heck yeah!aduellist wrote...
There we are in complete agreement. Most of the dagger models are atrocious.ishmaeltheforsaken wrote...
Haven't paid much attention to his DAII work, though, because he's not released any daggers yet (and those are the vanilla models I think need the most work)
#165
Posté 29 avril 2011 - 07:45
Aye thirded, Considered adding one of Adonnay's longswords as daggers, because they trully look sucky. So does alot of two handers i find.aduellist wrote...
ishmaeltheforsaken wrote...
I've been an Adonnay fangirl since Oblivion
My dirty little secret, I've never played Oblivion. Had too much fun wandering aimlessly about the world in Morrowind.There we are in complete agreement. Most of the dagger models are atrocious.ishmaeltheforsaken wrote...
Haven't paid much attention to his DAII work, though, because he's not released any daggers yet (and those are the vanilla models I think need the most work)
Modifié par KennethAFTopp, 29 avril 2011 - 12:05 .
#166
Posté 30 avril 2011 - 02:28
Edit: Oh btw, I added a shield overview to the OP, contributed by ZephSunstrider once again!
Modifié par Adonnay, 30 avril 2011 - 02:29 .
#167
Posté 30 avril 2011 - 07:47
#168
Posté 01 mai 2011 - 04:45
#169
Posté 01 mai 2011 - 05:31
Your daggers are waaaay better.Adonnay wrote...
I actually don't consider my DA:O daggers to be technically on par with the stock ones to just port them to DA2. I have some helping hands that offered to retexture some of my work to buff it up a little, but those guys are pretty busy themselves so it might take a while.
Edit: Oh btw, I added a shield overview to the OP, contributed by ZephSunstrider once again!
#170
Posté 01 mai 2011 - 06:00
It's the Fugitive's Mantle from the Mage Items DLC. Beats the Mage Champion Armor, at least on Lady Hawke. Sire Hawke still has that amazingly bumpmapped left bicep...Gyllenborg wrote...
Soooo, could anyone tell me which armor is used in the pictures with the Shields? From the little I can see of it, it looks awesome.
Edit: Pics
Modifié par ZephSunstrider, 01 mai 2011 - 06:18 .
#171
Posté 14 mai 2011 - 12:22
#172
Posté 11 juin 2011 - 10:32
#173
Posté 14 juillet 2011 - 06:10
#174
Posté 28 juillet 2011 - 12:35





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