Play as a Qunari?
#1
Posté 15 mars 2011 - 07:54
Still, I think it would be very interesting to see some of the Qunari landscapes, buildings and society. It doesn't have to be a full game. Instead, it could be just DLC or whatever. I don't know, I just love the Qunari and would be interested in playing as a member in the future.
Thoughts?
#2
Posté 15 mars 2011 - 08:01
#3
Posté 16 mars 2011 - 09:06
ZeroDotZero wrote...
You could play as a Tal-Vashoth. The Qun would dictate a Qunari's actions slightly too much.
Actually the Qun would dictate your role not how you fulfill that role. If you are a fighter what armor to wear and weapon to use would be your choice. You just would never be able to be a baker or merchant. Only if you were going to run a mage Qunari would you need to be Tal-Vashoth. Since the Qun keeps the mages chained.
Just need to find a way that what you are doing for the Qun leads you to interacting with the other characters like Sten needing to find out about a blight thus helping the Grey Wardn defeat the blight.
#4
Posté 16 mars 2011 - 09:23
#5
Posté 20 mars 2011 - 09:03
Deadlysyns wrote...
it Could be Done Even as a Mage just have to be A mage whose control rod got broke
Qunari means that the mage is obedient to the Qun. If the mage is outside his Karoton he becomes tainted thus he must die according to the rules of the Qun.
So if the mage doesn't kill himseelf or submit to being killed he is no longer Qunari and instead he has become Tal-Vashoth since he has rejected the will of the Qun.
#6
Posté 20 mars 2011 - 09:13
In such tales are great heroes born, and examples forged for the enlightened.
#7
Posté 20 mars 2011 - 09:15
#8
Posté 20 mars 2011 - 09:16
#9
Posté 20 mars 2011 - 09:21
The point being that all you need to do is find a way to get the Qunari player from Par Vollen (or that town in Rivain) to the middle of Thedas and wreck them there. Hell, a redux of Sten's background that led him to the Warden would be welcome. Alone and unarmed (in the beginning, anyhow), as a Qunari soldier you need to find a way to complete your duty and return to Par Vollen. Plenty of room to introduce companions, and maybe depending on the player they find purpose and certainty outside of the Qun. Going Tal-Vashoth is definitely an option, although I think it is the slightly less interesting option.
#10
Posté 20 mars 2011 - 09:58
OLDIRTYBARON wrote...
I'd like to see a full Dragon Age game that allows the player to be a Qunari character. It's also not hard to justify in the canon. Warriors are Karasten, Mages are Saarebas, and Rogues can be... hrm, something.
The point being that all you need to do is find a way to get the Qunari player from Par Vollen (or that town in Rivain) to the middle of Thedas and wreck them there. Hell, a redux of Sten's background that led him to the Warden would be welcome. Alone and unarmed (in the beginning, anyhow), as a Qunari soldier you need to find a way to complete your duty and return to Par Vollen. Plenty of room to introduce companions, and maybe depending on the player they find purpose and certainty outside of the Qun. Going Tal-Vashoth is definitely an option, although I think it is the slightly less interesting option.
Consider Act 2 of Dragon Age 2. I normally don't run around posting crazed fan fiction ideas to try to begin rumors or indoctrinate the sensative minds of the Bioware social forums (ffft), but why would the Qunari's presence be important in Dragon Age 2? We quite literally sent them back to Par Vollen with their Arishok dead, or with an extremely important piece of their culture. Either way, the Arishok came to believe that the Free Marches NEEDS to be purdged of its ideology and reformed. Their story in Dragon Age 2 was extremely brief and had no true conclusion. They had nothing to do with the initial plot (the oppression of Kirkwall's mages) and even when you speak to the mages at the Gallows during Act 2 they say something along the lines of "People are focusing on the Qunari and are fogetting about us"
Perhaps the Qunari are going to invade soon? Which would be extremely terrifying since the circles around Thedas have erupted into a civil war with the templars.
A good way Bioware could integrate a Qunari race (here is a crazed and unlikely fanfic idea lul) is if they began setting up camps or small fortresses around Thedas outside of Par Vollen. That way, there could be Priests, farmers and other females who are living at these compounds with the soldiers in order to keep them sustained during their long campaign. (This way females could also make Qunari characters and it wouldn't be limited to males only)
There could also be Tal Vashoth males and females. So a way they could do this is similar to the human origins story where you were either a Cousland Noble or in the circle tower. They can make the player character Tal Vashoth or play as an escaped Saarebas with awesome stitches and a cool mask. O: Blarrrg. I doubt they would ever allow us to play stirctly as a Qunari following the Qun exactly because that would limit friendly interactions with other races and would make an entirely different game path for that specific race. Which would be difficult for Bioware to handle if they implimented the race system again.





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