Is there a Fade-Be-Gone yet?
#1
Posté 16 novembre 2009 - 11:12
#2
Posté 16 novembre 2009 - 11:18
Modifié par Arkenor Oakshadow, 16 novembre 2009 - 11:19 .
#3
Posté 16 novembre 2009 - 11:20
#4
Posté 16 novembre 2009 - 11:33
#5
Posté 17 novembre 2009 - 12:05
But yeah, I liked it. Cool place, and such nice stat bonuses.
#6
Posté 17 novembre 2009 - 12:34
#7
Posté 17 novembre 2009 - 12:54
#8
Posté 17 novembre 2009 - 05:21
#9
Posté 17 novembre 2009 - 06:46
But it IS long....
#10
Posté 17 novembre 2009 - 07:05
I would also like this mod. The fade part is the most annoying part in the game. Makes me want to tear my hair off and is usually the main reason I haven't played a third time.
#11
Posté 17 novembre 2009 - 10:16
#12
Posté 17 novembre 2009 - 11:13
#13
Posté 17 novembre 2009 - 11:35
Monstruo696 wrote...
If it's a mod to skip the fade, it shouldn't be too hard to automatically give said stat bonuses.
I would also like this mod. The fade part is the most annoying part in the game. Makes me want to tear my hair off and is usually the main reason I haven't played a third time.
I would love this mod, also.
I didn't particularly enjoy it the first time, and I've now been through it 3 times (and it's by far the most annoying section of the game - though I have NOT actually played the end-game - my furthest advanced toon has just had his night-before-the-big-battle talk with Morrigan and gone to Redcliffe, and my other 2 advanced toons have the Dwarves left on one and the Dalish left on the other). If I do another play through, I would LOVE to skip the Fade section (but get the stat boosts). It's just a time-sink after the first time you do it, IMO.
#14
Posté 17 novembre 2009 - 02:29
#15
Posté 17 novembre 2009 - 02:43
Hell, you even got to pick up Yoshimo if you wanted, and you could trigger the side quest with the dryads. It made subsequent play throughs of BG2 much easier to bear.
#16
Posté 17 novembre 2009 - 03:43
DASockDA wrote...
Exactly. in the Dungeon-Be-Gone mod for BG2, you got all the items, all the spells, and all the experience as if you HAD gone through the very first dungeon (Irenicus' dungeon), but it just ports you right to the end.
Hell, you even got to pick up Yoshimo if you wanted, and you could trigger the side quest with the dryads. It made subsequent play throughs of BG2 much easier to bear.
Where could I find this? That blasted dungeon stopped me from re-playing it!
#17
Posté 17 novembre 2009 - 04:26
#18
Posté 17 novembre 2009 - 09:43
Lucy_Glitter wrote...
DASockDA wrote...
Exactly. in the Dungeon-Be-Gone mod for BG2, you got all the items, all the spells, and all the experience as if you HAD gone through the very first dungeon (Irenicus' dungeon), but it just ports you right to the end.
Hell, you even got to pick up Yoshimo if you wanted, and you could trigger the side quest with the dryads. It made subsequent play throughs of BG2 much easier to bear.
Where could I find this? That blasted dungeon stopped me from re-playing it!It was like the tutorial/opening to Kotor. God I hated that place.
www.pocketplane.net/mambo/index.php
There. You can get a ton of mods for all parts of Baldur's Gate there. Most of them are really fantastic, too.
#19
Posté 24 novembre 2009 - 06:41
#20
Posté 24 novembre 2009 - 08:00
#21
Posté 24 novembre 2009 - 09:05
I'm sure once the original campaign content is released for editing this would be a fairly simply task, but I think doing it with the current resources would require some messy scripting and would likely be buggy.
#22
Posté 24 novembre 2009 - 09:57
I still say just plow through it as a "level 500" behemoth.ITSSEXYTIME wrote...
I love it: Bioware adds Origin stories so people don't make "Skip Taris/peragus" type mods and then people want to skip content in the middle of the game.
I'm sure once the original campaign content is released for editing this would be a fairly simply task, but I think doing it with the current resources would require some messy scripting and would likely be buggy.
#23
Posté 25 novembre 2009 - 04:20
#24
Posté 25 novembre 2009 - 02:44
Ring with +1000 to all stats is just so much fun the third or fourth time through, though. You can solo everything. (I only made a couple with +100 to all stats, so 10x that would be all that much better)Jersey Devil wrote...
goto options and set the difficulty to "easy", set "plot helpers in all areas" and use the map to tell you where to go, esc through the dialogue and plow through the outer ring until you get all 4 transformations (mouse, burning man etc) , then plow through the outer ring again, hit each individual dream and you're done in 1 to 2 hours max. There is a ton of permanent attribute buffs in there so I would not skip it personally.
The best thing about making OP rings is that you can easily just take them off for a challenge.





Retour en haut







