Do Not Use Sebastian Or Isabella If They Are Friends
#76
Posté 17 mars 2011 - 01:03
#77
Posté 17 mars 2011 - 02:08
#78
Posté 17 mars 2011 - 02:48
If any of you load a game where they are NOT in your party, in the Hawke section of your abilities you'll find that their friendship abilities are still active, however they do not actually increase your attack speed/damage resistance. But when you then next rearrange your party these abilities WILL be removed reducing attack speed/damage reasistance.
Also you will find that loading a save with these comapnions in your active party WILL apply the attack speed/damage resistance to Hawke, therefore when you remove them your stats will return to normal.
Therefore I believe the problem seems to be that when loading a save file it does not seem to correctly identify who is in the active party, instead activating all friendship/rivaly abilities regardless of active members but as Isabella and Sebastian's are the only ones that affect Hawke's stats (and therefore are the only ones visible in the Hawke section of abilities) these are the only ones that are causing a problem.
To try this theory I have made two sepearate save files; one with them and one without. Upon loading without them my damage resistance is -15% but upon rearranging party it reduces to -20%. Upon loading with them my damage resistance is -10% and after rearranging party it goes back to -15%. I have also tried loading without them several times and it ALWAYS decreases and using this method i have reduced my damages resistance to -75% to thouroughly test.
Solution: DO NOT SAVE UNLESS YOU HAVE IASBELLA AND SEBASTIAN IN YOUR ACTIVE PARTY
Please could others try this and verify what I have found? Goes without saying to note your damage resistance beforehand.
#79
Posté 17 mars 2011 - 04:12
#80
Posté 17 mars 2011 - 04:16
If this is true (sound logical), I may have my Destiny Blood Mage Hawke love her again. Thanks for finding thisS0ulS7orM wrote...
I beleive I know what is causing the Isabella/Sebastian friendship bugs.
If any of you load a game where they are NOT in your party, in the Hawke section of your abilities you'll find that their friendship abilities are still active, however they do not actually increase your attack speed/damage resistance. But when you then next rearrange your party these abilities WILL be removed reducing attack speed/damage reasistance.
Also you will find that loading a save with these comapnions in your active party WILL apply the attack speed/damage resistance to Hawke, therefore when you remove them your stats will return to normal.
Therefore I believe the problem seems to be that when loading a save file it does not seem to correctly identify who is in the active party, instead activating all friendship/rivaly abilities regardless of active members but as Isabella and Sebastian's are the only ones that affect Hawke's stats (and therefore are the only ones visible in the Hawke section of abilities) these are the only ones that are causing a problem.
To try this theory I have made two sepearate save files; one with them and one without. Upon loading without them my damage resistance is -15% but upon rearranging party it reduces to -20%. Upon loading with them my damage resistance is -10% and after rearranging party it goes back to -15%. I have also tried loading without them several times and it ALWAYS decreases and using this method i have reduced my damages resistance to -75% to thouroughly test.
Solution: DO NOT SAVE UNLESS YOU HAVE IASBELLA AND SEBASTIAN IN YOUR ACTIVE PARTY
Please could others try this and verify what I have found? Goes without saying to note your damage resistance beforehand.
#81
Posté 17 mars 2011 - 05:36
There is a way to fix this bug (somewhat) by using a save game editor. If you do this, save backups. It worked for my rogue and I didn't seem to have corruption or anything, but safe is better than sorry.
First, download this: http://social.biowar...m/project/1936/
Run daosavegame.exe and open your most recent save. Make SURE this is a save without Isabela or Sabastian in your party or you'll just get the bug again. You'll also get it again whenever you add them, so you'll have to go back and fix your save again if you do.
Once you open your save, find your char in the party and a list of IDs will come up. In DA2, attack speed's ID is 42, so find this value. If you have the bug, it's likely some negative number. Change it to 0 (if your Hawke doesn't have the Friendly buff in the save) or 5 (if they do). You can also find the damage resist value in the list (but I forget the ID number off the top of my head).
Save the file, reload it in game. It should have fixed your problem. I'd suggest periodically checking to make sure it doesn't come back though, at least until an official fix comes.
I was lucky in my save and didn't have damage resistance problems, but my Hawke was at -35% animation speed. Having a DW rogue take like... 6 seconds to Assassinate made me sad. Thankfully, setting it to 5% fixed it as long as I kept Isabela out of my party. I'd load the game, it'd show me as having her buff (thus 5%), but she'd be out of the party, so I'd drop it back to 0%.
Modifié par Rehwyn, 17 mars 2011 - 05:39 .
#82
Posté 17 mars 2011 - 05:36
Anima21212 wrote...
Another solution although it seems like a rather stuck up comment. Dont get friendly with them to much. I just finished my first go through with a rogue, all though he was a passive and sustainable rogue, I had none of these issue and just flat out PWNed the boss and cried, went to fast but its was on normal so meh.
If you mean me then unsure how that is stuck up. All I'm trying to do is provide a solution for people who still want friendship with them. Yes becoming rivals with them will prevent you from having this problem but the problem is still there anyway. Also, this way YOU CAN ACTUALLY BENEFIT from their friendship rather than be punished for it. Plus, (not intended to sound arrogant btw) IF my theory is correct it provides Bioware with the cause of the problem and may help them develop a patch. Just trying to help... sorry?
Rehwyn wrote...
I posted this in the Vanguard thread, but figured I'd copy it here, since it is relevant and helpful.There is a way to fix this bug (somewhat) by using a save game editor. If you do this, save backups. It worked for my rogue and I didn't seem to have corruption or anything, but safe is better than sorry.
First, download this: http://social.biowar...m/project/1936/
Run daosavegame.exe and open your most recent save. Make SURE this is a save without Isabela or Sabastian in your party or you'll just get the bug again. You'll also get it again whenever you add them, so you'll have to go back and fix your save again if you do.
Once you open your save, find your char in the party and a list of IDs will come up. In DA2, attack speed's ID is 42, so find this value. If you have the bug, it's likely some negative number. Change it to 0 (if your Hawke doesn't have the Friendly buff in the save) or 5 (if they do). You can also find the damage resist value in the list (but I forget the ID number off the top of my head).
Save the file, reload it in game. It should have fixed your problem. I'd suggest periodically checking to make sure it doesn't come back though, at least until an official fix comes.
I was lucky in my save and didn't have damage resistance problems, but my Hawke was at -35% animation speed. Having a DW rogue take like... 6 seconds to Assassinate made me sad. Thankfully, setting it to 5% fixed it as long as I kept Isabela out of my party. I'd load the game, it'd show me as having her buff (thus 5%), but she'd be out of the party, so I'd drop it back to 0%.
Only problem with this fix is it cannot be done by us console players
Modifié par S0ulS7orM, 17 mars 2011 - 05:47 .
#83
Posté 17 mars 2011 - 05:42
#84
Posté 17 mars 2011 - 05:44
He meant his comment is stuck up, not yours.S0ulS7orM wrote...
Anima21212 wrote...
Another solution although it seems like a rather stuck up comment. Dont get friendly with them to much. I just finished my first go through with a rogue, all though he was a passive and sustainable rogue, I had none of these issue and just flat out PWNed the boss and cried, went to fast but its was on normal so meh.
If you mean me then unsure how that is stuck up. All I'm trying to do is provide a solution for people who still want friendship with them. Yes becoming rivals with them will prevent you from having this problem but the problem is still there anyway. Also, this way YOU CAN ACTUALLY BENEFIT from their friendship rather than be punished for it. Plus, (not intended to sound arrogant btw) IF my theory is correct it provides Bioware with the cause of the problem and may help them develop a patch. Just trying to help... sorry?
#85
Posté 17 mars 2011 - 05:48
T3hAnubis wrote...
He meant his comment is stuck up, not yours.S0ulS7orM wrote...
Anima21212 wrote...
Another solution although it seems like a rather stuck up comment. Dont get friendly with them to much. I just finished my first go through with a rogue, all though he was a passive and sustainable rogue, I had none of these issue and just flat out PWNed the boss and cried, went to fast but its was on normal so meh.
If you mean me then unsure how that is stuck up. All I'm trying to do is provide a solution for people who still want friendship with them. Yes becoming rivals with them will prevent you from having this problem but the problem is still there anyway. Also, this way YOU CAN ACTUALLY BENEFIT from their friendship rather than be punished for it. Plus, (not intended to sound arrogant btw) IF my theory is correct it provides Bioware with the cause of the problem and may help them develop a patch. Just trying to help... sorry?
OK my bad. Sorry
#86
Posté 17 mars 2011 - 07:26
#87
Posté 17 mars 2011 - 08:00
#88
Posté 17 mars 2011 - 08:28
S0ulS7orM wrote...
Anima21212 wrote...
Another solution although it seems like a rather stuck up comment. Dont get friendly with them to much. I just finished my first go through with a rogue, all though he was a passive and sustainable rogue, I had none of these issue and just flat out PWNed the boss and cried, went to fast but its was on normal so meh.
If you mean me then unsure how that is stuck up. All I'm trying to do is provide a solution for people who still want friendship with them. Yes becoming rivals with them will prevent you from having this problem but the problem is still there anyway. Also, this way YOU CAN ACTUALLY BENEFIT from their friendship rather than be punished for it. Plus, (not intended to sound arrogant btw) IF my theory is correct it provides Bioware with the cause of the problem and may help them develop a patch. Just trying to help... sorry?Rehwyn wrote...
I posted this in the Vanguard thread, but figured I'd copy it here, since it is relevant and helpful.There is a way to fix this bug (somewhat) by using a save game editor. If you do this, save backups. It worked for my rogue and I didn't seem to have corruption or anything, but safe is better than sorry.
First, download this: http://social.biowar...m/project/1936/
Run daosavegame.exe and open your most recent save. Make SURE this is a save without Isabela or Sabastian in your party or you'll just get the bug again. You'll also get it again whenever you add them, so you'll have to go back and fix your save again if you do.
Once you open your save, find your char in the party and a list of IDs will come up. In DA2, attack speed's ID is 42, so find this value. If you have the bug, it's likely some negative number. Change it to 0 (if your Hawke doesn't have the Friendly buff in the save) or 5 (if they do). You can also find the damage resist value in the list (but I forget the ID number off the top of my head).
Save the file, reload it in game. It should have fixed your problem. I'd suggest periodically checking to make sure it doesn't come back though, at least until an official fix comes.
I was lucky in my save and didn't have damage resistance problems, but my Hawke was at -35% animation speed. Having a DW rogue take like... 6 seconds to Assassinate made me sad. Thankfully, setting it to 5% fixed it as long as I kept Isabela out of my party. I'd load the game, it'd show me as having her buff (thus 5%), but she'd be out of the party, so I'd drop it back to 0%.
Only problem with this fix is it cannot be done by us console players
I can confirm on xbox here that the saving with Isabella in party works..At least it is not slowing me down any further. With a point in Specialist/Speed, I can still manage to get through High Dragon.
Can anyone confirm that Bioware knows about this?
#89
Posté 17 mars 2011 - 08:35
Atmosfear3 wrote...
I'm experiencing this bug now myself. The worst part is it doesn't even matter if Isabela is in my group or not. The second I enter Kirkwall, say from the Wounded Coast, the friend buff appears in my abilities page even if she is not in the party. This is a very game-breaking bug to the point where I won't even pick up my rogue anymore because hes attacking so slow.
It does not matter what class you are, who is in your party, how far into the game etc. the problem is if you load a save file where Isabella or Sebastian are not in active party. This is because on initially loading the file all friendship/rivalry abilities seem to be active (but only the abilities of those in the active party are actually applied) untill you next rearrange your party at which point it corrects itself. But this correction is still counted as removing the abilities of the party members not present. This also means it removes them from Hawke in the case of Isabella/Sebastian which results in -5% from Hawke in an attempt to remove the bonus (but this "bonus" is never actually applied if not in active party). As these are the only ones altering Hawkes stats they are the only ones causing problems. After it corrects itself the rest of your playthrough should be fine untill you next load a file.
So only save your game when Isabella and Sebastian are in your party as then their effects will be applied correctly and therefore wont cause negative stats upon the game correcting itself (assuming you have friendship with them of course)
Modifié par S0ulS7orM, 17 mars 2011 - 08:44 .
#90
Posté 17 mars 2011 - 08:48
This MUST be fixed
#91
Posté 17 mars 2011 - 08:51
S0ulS7orM wrote...
Atmosfear3 wrote...
I'm experiencing this bug now myself. The worst part is it doesn't even matter if Isabela is in my group or not. The second I enter Kirkwall, say from the Wounded Coast, the friend buff appears in my abilities page even if she is not in the party. This is a very game-breaking bug to the point where I won't even pick up my rogue anymore because hes attacking so slow.
It does not matter what class you are, who is in your party, how far into the game etc. the problem is if you load a save file where Isabella or Sebastian are not in active party. This is because on initially loading the file all friendship/rivalry abilities seem to be active (but only the abilities of those in the active party are actually applied) untill you next rearrange your party at which point it corrects itself. But this correction is still counted as removing the abilities of the party members not present. This also means it removes them from Hawke in the case of Isabella/Sebastian which results in -5% from Hawke in an attempt to remove the bonus (but this "bonus" is never actually applied if not in active party). As these are the only ones altering Hawkes stats they are the only ones causing problems. After it corrects itself the rest of your playthrough should be fine untill you next load a file.
So only save your game when Isabella and Sebastian are in your party as then their effects will be applied correctly and therefore wont cause negative stats upon the game correcting itself (assuming you have friendship with them of course)
I brought this problem up here also.
http://social.biowar...1/index/6616837
#92
Posté 17 mars 2011 - 09:07
RubiconI7 wrote...
S0ulS7orM wrote...
Atmosfear3 wrote...
I'm experiencing this bug now myself. The worst part is it doesn't even matter if Isabela is in my group or not. The second I enter Kirkwall, say from the Wounded Coast, the friend buff appears in my abilities page even if she is not in the party. This is a very game-breaking bug to the point where I won't even pick up my rogue anymore because hes attacking so slow.
It does not matter what class you are, who is in your party, how far into the game etc. the problem is if you load a save file where Isabella or Sebastian are not in active party. This is because on initially loading the file all friendship/rivalry abilities seem to be active (but only the abilities of those in the active party are actually applied) untill you next rearrange your party at which point it corrects itself. But this correction is still counted as removing the abilities of the party members not present. This also means it removes them from Hawke in the case of Isabella/Sebastian which results in -5% from Hawke in an attempt to remove the bonus (but this "bonus" is never actually applied if not in active party). As these are the only ones altering Hawkes stats they are the only ones causing problems. After it corrects itself the rest of your playthrough should be fine untill you next load a file.
So only save your game when Isabella and Sebastian are in your party as then their effects will be applied correctly and therefore wont cause negative stats upon the game correcting itself (assuming you have friendship with them of course)
I brought this problem up here also.
http://social.biowar...1/index/6616837
Thanks! Put a link in my sig. Hopefully this helps people understand what causes this bug!
#93
Posté 17 mars 2011 - 09:11
S0ulS7orM wrote...
RubiconI7 wrote...
S0ulS7orM wrote...
Atmosfear3 wrote...
I'm experiencing this bug now myself. The worst part is it doesn't even matter if Isabela is in my group or not. The second I enter Kirkwall, say from the Wounded Coast, the friend buff appears in my abilities page even if she is not in the party. This is a very game-breaking bug to the point where I won't even pick up my rogue anymore because hes attacking so slow.
It does not matter what class you are, who is in your party, how far into the game etc. the problem is if you load a save file where Isabella or Sebastian are not in active party. This is because on initially loading the file all friendship/rivalry abilities seem to be active (but only the abilities of those in the active party are actually applied) untill you next rearrange your party at which point it corrects itself. But this correction is still counted as removing the abilities of the party members not present. This also means it removes them from Hawke in the case of Isabella/Sebastian which results in -5% from Hawke in an attempt to remove the bonus (but this "bonus" is never actually applied if not in active party). As these are the only ones altering Hawkes stats they are the only ones causing problems. After it corrects itself the rest of your playthrough should be fine untill you next load a file.
So only save your game when Isabella and Sebastian are in your party as then their effects will be applied correctly and therefore wont cause negative stats upon the game correcting itself (assuming you have friendship with them of course)
I brought this problem up here also.
http://social.biowar...1/index/6616837
Thanks! Put a link in my sig. Hopefully this helps people understand what causes this bug!
You are very welcome
Hopefully it garners enough attention for the devs to give people a reply of acknowledgement.
#94
Posté 17 mars 2011 - 09:59
It seems it happens when you load a saved game without Isabela in the party. Good thing I've got the PC since I can now fix this with the save game editor.
#95
Posté 17 mars 2011 - 10:18
ps3 version btw
Modifié par demonss, 17 mars 2011 - 10:19 .
#96
Posté 17 mars 2011 - 10:28
#97
Posté 17 mars 2011 - 11:17
This must be a PC specific bug as I have full friendship with both of them and I take Sebastian just about everywhere and have yet to notice these bugs.Sabresandiego wrote...
Yea these bugs are impossible to miss! I am on my first playthrough and have been hit with the following bugs.
-If I revive anyone by using a spell or mythals favor potion, they are treated as if out of combat and constantly regenerate health at absurd rates, and it also bugs out their ability to attack.
-Grouping with Sebastian who has a friendship bonus progressively lowers your damage resistance over time. You eventually get into the negatives.
-Grouping with Isabella who has a friendship bonus progressively lowers your attack speed until you are slow as molasses.
-If I use the makers sigh respec potion on my mage I somehow end up with way more ability points and specialization points then I should have.
-If I give my companions an order and they are stunned, knocked back, or interrupted in some way then the order I gave them is completely ignored.
-If I select all party members and right click on the ground, I often have to do it 10 times before the game registers that I clicked upon the ground. Many places on the ground do not register
-Ranged companions idiotically move into melee range of enemies
-Telling teamates to hold position sometimes results in them doing absolutely nothing but standing there.
-Spamming abilities (repeatedly hitting the ability hotkey) causes your character to shuffle in place if out of range
-Casting silence on an enemy who is already in animation for casting a spell/cability does not interrupt the spell/ability, making the spell go through and the reactive nature of silence worthless. It can only be used pre-emptively.
-Casting cleanse next to an enemy mage who is barrier'd does not remove the barrier.
-Tactics rearranging themselves and getting disorganized, especially if you move them around. If you move just one tactic, often several tactics switch orders and sometimes the entire tactic changes itself.
This is from 1 playthrough and Im not even done with act 2.
#98
Posté 17 mars 2011 - 11:39
TexasToast712 wrote...
This must be a PC specific bug as I have full friendship with both of them and I take Sebastian just about everywhere and have yet to notice these bugs.
Reason you have not noticed is because you keep Sebastian, however as you don't keep Isabella her bug will likely soon catch up to you
#99
Posté 18 mars 2011 - 05:44
#100
Posté 18 mars 2011 - 06:19
• Companion’s cut scenes out of order
• The out of combat health regain but really your still in combat
• Hawke is slow as (censored).
I just wanted to add my name to the ever growing list of gamers who have encountered these bugs and on what console. Thank you to everyone on this thread for shining some light on the problem. I sincerely hope Bioware fixes these bugs and releases a patch soon. Hopefully I have a save file before the bugs started to corrupt hawk and I don’t have to scrape my first play through.





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